Related papers: Discrete Token Modeling for Multi-Stem Music Sourc…
We propose an application of sequence generative adversarial networks (SeqGAN), which are generative adversarial networks for discrete sequence generation, for creating polyphonic musical sequences. Instead of a monophonic melody generation…
For reliable transmission across a noisy communication channel, classical results from information theory show that it is asymptotically optimal to separate out the source and channel coding processes. However, this decomposition can fall…
The two dominant approaches to neural text generation are fully autoregressive models, using serial beam search decoding, and non-autoregressive models, using parallel decoding with no output dependencies. This work proposes an…
Discrete audio tokenizers are fundamental to empowering large language models with native audio processing and generation capabilities. Despite recent progress, existing approaches often rely on pretrained encoders, semantic distillation,…
As the basis of generative AI, an autoregressive model requires the generation of a new token depending on all the previously generated tokens, which brings high quality but also restricts the model to generate tokens one by one, forming a…
Can we perform an end-to-end music source separation with a variable number of sources using a deep learning model? We present an extension of the Wave-U-Net model which allows end-to-end monaural source separation with a non-fixed number…
In a range of recent works, object-centric architectures have been shown to be suitable for unsupervised scene decomposition in the vision domain. Inspired by these methods we present AudioSlots, a slot-centric generative model for blind…
Masked diffusion models (MDMs) have emerged as a promising alternative to autoregressive models, enabling parallel token generation while achieving competitive performance. Despite these advantages, MDMs face a fundamental limitation: once…
This paper describes a versatile method that accelerates multichannel source separation methods based on full-rank spatial modeling. A popular approach to multichannel source separation is to integrate a spatial model with a source model…
Music generated by deep learning methods often suffers from a lack of coherence and long-term organization. Yet, multi-scale hierarchical structure is a distinctive feature of music signals. To leverage this information, we propose a…
Universal source separation (USS) is a fundamental research task for computational auditory scene analysis, which aims to separate mono recordings into individual source tracks. There are three potential challenges awaiting the solution to…
The ability to automatically generate music that appropriately matches an arbitrary input track is a challenging task. We present a novel controllable system for generating single stems to accompany musical mixes of arbitrary length. At the…
Despite significant recent progress across multiple subtasks of audio source separation, few music source separation systems support separation beyond the four-stem vocals, drums, bass, and other (VDBO) setup. Of the very few current…
This paper presents a high quality singing synthesizer that is able to model a voice with limited available recordings. Based on the sequence-to-sequence singing model, we design a multi-singer framework to leverage all the existing singing…
Given a time series of multicomponent measurements x(t), the usual objective of nonlinear blind source separation (BSS) is to find a "source" time series s(t), comprised of statistically independent combinations of the measured components.…
This paper targets the perceptual task of separating the different interacting voices, i.e., monophonic melodic streams, in a polyphonic musical piece. We target symbolic music, where notes are explicitly encoded, and model this task as a…
In this paper we address the problem of simultaneously tracking several moving audio sources, namely the problem of estimating source trajectories from a sequence of observed features. We propose to use the von Mises distribution to model…
In this work, we propose an approach to music source separation that uses a generative diffusion model as a last-stage refinement on top of a deterministic separator, progressively enhancing the separated sources through iterative…
The task of blind source separation (BSS) involves separating sources from a mixture without prior knowledge of the sources or the mixing system. Single-channel mixtures and non-linear mixtures are a particularly challenging problem in BSS.…
We introduce Generative Spoken Language Modeling, the task of learning the acoustic and linguistic characteristics of a language from raw audio (no text, no labels), and a set of metrics to automatically evaluate the learned representations…