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We propose the NeRF-LEBM, a likelihood-based top-down 3D-aware 2D image generative model that incorporates 3D representation via Neural Radiance Fields (NeRF) and 2D imaging process via differentiable volume rendering. The model represents…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Yaxuan Zhu , Jianwen Xie , Ping Li

Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Herbert Wright , Weiming Zhi , Martin Matak , Matthew Johnson-Roberson , Tucker Hermans

Current mainstream methods of aligning diffusion models with human preferences typically employ VLM-based reward models. However, these reward models, pre-trained for semantic alignment, struggle to capture the essential perceptual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Jaxon Zhang , Binxin Yang , Hubery Yin , Chen Li , Jing Lyu

Unsupervised learning of 3D-aware generative adversarial networks has lately made much progress. Some recent work demonstrates promising results of learning human generative models using neural articulated radiance fields, yet their…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Xinya Chen , Jiaxin Huang , Yanrui Bin , Lu Yu , Yiyi Liao

Recently, diffusion models have demonstrated impressive capabilities in text-guided and image-conditioned image generation. However, existing diffusion models cannot simultaneously generate an image and a panoptic segmentation of objects…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Yinghan Long , Kaushik Roy

We introduce a new approach to high-fidelity 3D scene reconstruction from multi-view RGB images that tightly couples reconstruction with a strong generative 3D prior. We cast scene reconstruction as conditional 3D generation over a set of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Katharina Schmid , Nicolas von Lützow , Jozef Hladký , Angela Dai , Matthias Nießner

Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a specific camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yu Yuan , Xijun Wang , Yichen Sheng , Prateek Chennuri , Xingguang Zhang , Stanley Chan

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao

While diffusion models dominate the field of visual generation, they are computationally inefficient, applying a uniform computational effort regardless of different complexity. In contrast, autoregressive (AR) models are inherently…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Jian Han , Jinlai Liu , Jiahuan Wang , Bingyue Peng , Zehuan Yuan

Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional methods struggle with fixed lighting conditions, while…

Graphics · Computer Science 2025-09-10 Yu Hong , Yize Wu , Zhehao Shen , Chengcheng Guo , Yuheng Jiang , Yingliang Zhang , Jingyi Yu , Lan Xu

Recent advances in deep generative models have led to an unprecedented level of realism for synthetically generated images of humans. However, one of the remaining fundamental limitations of these models is the ability to flexibly control…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Sergey Prokudin , Michael J. Black , Javier Romero

Generative artificial intelligence holds significant potential for abuse, and generative image detection has become a key focus of research. However, existing methods primarily focused on detecting a specific generative model and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Peipei Yuan , Zijing Xie , Shuo Ye , Hong Chen , Yulong Wang

Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not adept at producing smooth, high-quality geometries required…

Graphics · Computer Science 2024-10-15 Rengan Xie , Wenting Zheng , Kai Huang , Yizheng Chen , Qi Wang , Qi Ye , Wei Chen , Yuchi Huo

We present Perceive-Represent-Generate (PRG), a novel three-stage framework that maps perceptual information of different modalities (e.g., visual or sound), corresponding to a sequence of instructions, to an adequate sequence of movements…

Robotics · Computer Science 2022-10-25 Fábio Vital , Miguel Vasco , Alberto Sardinha , Francisco Melo

We present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhengqin Li , Dilin Wang , Ka Chen , Zhaoyang Lv , Thu Nguyen-Phuoc , Milim Lee , Jia-Bin Huang , Lei Xiao , Cheng Zhang , Yufeng Zhu , Carl S. Marshall , Yufeng Ren , Richard Newcombe , Zhao Dong

The field of advanced text-to-image generation is witnessing the emergence of unified frameworks that integrate powerful text encoders, such as CLIP and T5, with Diffusion Transformer backbones. Although there have been efforts to control…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Liang Chen , Shuai Bai , Wenhao Chai , Weichu Xie , Haozhe Zhao , Leon Vinci , Junyang Lin , Baobao Chang

Probabilistic graphical models (PGMs) are widely used to discover latent structure in data, but their success hinges on selecting an appropriate model design. In practice, model specification is difficult and often requires iterative…

Machine Learning · Computer Science 2026-04-08 Kevin Zhang , Yixin Wang

In robot learning, it is common to either ignore the environment semantics, focusing on tasks like whole-body control which only require reasoning about robot-environment contacts, or conversely to ignore contact dynamics, focusing on…

Existing video generation models excel at producing photo-realistic videos from text or images, but often lack physical plausibility and 3D controllability. To overcome these limitations, we introduce PhysCtrl, a novel framework for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Chen Wang , Chuhao Chen , Yiming Huang , Zhiyang Dou , Yuan Liu , Jiatao Gu , Lingjie Liu

3D Morphable Models (3DMMs) enable controllable facial geometry and expression editing for reconstruction, animation, and AR/VR, but traditional PCA-based mesh models are limited in resolution, detail, and photorealism. Neural volumetric…