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We propose a new automated digital painting framework, based on a painting agent trained through reinforcement learning. To synthesize an image, the agent selects a sequence of continuous-valued actions representing primitive painting…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Biao Jia , Chen Fang , Jonathan Brandt , Byungmoon Kim , Dinesh Manocha

Music-to-Video (M2V) generation for full-length songs faces significant challenges. Existing methods produce short, disjointed clips, failing to align visuals with musical structure, beats, or lyrics, and lack temporal consistency. We…

Animation pre-production lays the foundation of an animated film by transforming initial concepts into a coherent blueprint across interdependent stages such as ideation, scripting, design, and storyboarding. While generative AI tools are…

Human-Computer Interaction · Computer Science 2025-11-25 Wen-Fan Wang , Chien-Ting Lu , Jin Ping Ng , Yi-Ting Chiu , Ting-Ying Lee , Miaosen Wang , Bing-Yu Chen , Xiang 'Anthony' Chen

We present CineVerse, a novel framework for the task of cinematic scene composition. Similar to traditional multi-shot generation, our task emphasizes the need for consistency and continuity across frames. However, our task also focuses on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Quynh Phung , Long Mai , Fabian David Caba Heilbron , Feng Liu , Jia-Bin Huang , Cusuh Ham

Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a specific camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yu Yuan , Xijun Wang , Yichen Sheng , Prateek Chennuri , Xingguang Zhang , Stanley Chan

We present X-Actor, a novel audio-driven portrait animation framework that generates lifelike, emotionally expressive talking head videos from a single reference image and an input audio clip. Unlike prior methods that emphasize lip…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Chenxu Zhang , Zenan Li , Hongyi Xu , You Xie , Xiaochen Zhao , Tianpei Gu , Guoxian Song , Xin Chen , Chao Liang , Jianwen Jiang , Linjie Luo

Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character development, and emotional engagement. Producing cutscenes is…

Medical imaging research is increasingly shifting from controlled benchmark evaluation toward real-world clinical deployment. In such settings, applying analytical methods extends beyond model design to require dataset-aware workflow…

This paper presents an integrated multi-agents architecture for indexing and retrieving video information.The focus of our work is to elaborate an extensible approach that gathers a priori almost of the mandatory tools which palliate to the…

Information Retrieval · Computer Science 2014-08-01 Yasser El Madani El Alami , El Habib Nfaoui , Omar El Beqqali

While AI excels at generating text, audio, images, and videos, creating interactive audio-visual content such as video games remains challenging. Current LLMs can generate JavaScript games and animations, but lack automated evaluation…

Artificial Intelligence · Computer Science 2025-08-04 Alexia Jolicoeur-Martineau

Automatic movie narration aims to generate video-aligned plot descriptions to assist visually impaired audiences. Unlike standard video captioning, it involves not only describing key visual details but also inferring plots that unfold…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Zihao Yue , Yepeng Zhang , Ziheng Wang , Qin Jin

Although significant progress has been made in many tasks within the field of Natural Language Processing (NLP), Controlled Text Generation (CTG) continues to face numerous challenges, particularly in achieving fine-grained conditional…

Computation and Language · Computer Science 2025-09-18 Xinxu Zhou , Jiaqi Bai , Zhenqi Sun , Fanxiang Zeng , Yue Liu

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun

Maintaining consistent characters, props, and environments across multiple shots is a central challenge in narrative video generation. Existing models can produce high-quality short clips but often fail to preserve entity identity and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Jinsong Zhou , Yihua Du , Xinli Xu , Luozhou Wang , Zijie Zhuang , Yehang Zhang , Shuaibo Li , Xiaojun Hu , Bolan Su , Ying-cong Chen

We consider the problem of designing an artificial agent capable of interacting with humans in collaborative dialogue to produce creative, engaging narratives. In this task, the goal is to establish universe details, and to collaborate on…

Human-Computer Interaction · Computer Science 2019-02-01 Kory W. Mathewson , Pablo Samuel Castro , Colin Cherry , George Foster , Marc G. Bellemare

Modern video understanding systems excel at tasks such as scene classification, object detection, and short video retrieval. However, as video analysis becomes increasingly central to real-world applications, there is a growing need for…

Artificial Intelligence · Computer Science 2025-05-21 Sahil Shah , Harsh Goel , Sai Shankar Narasimhan , Minkyu Choi , S P Sharan , Oguzhan Akcin , Sandeep Chinchali

Content creation for major video-sharing platforms demands significant manual labor, particularly for long-form documentary videos spanning one to two hours. In this work, we introduce Sima 1.0, a multi-agent system designed to optimize the…

Multiagent Systems · Computer Science 2026-04-10 Zhao Song

Image generation models have evolved from text-conditioned pixel synthesis toward multimodal agents endowed with visual comprehension and tool invocation capabilities. Yet, existing agents remain at the mercy of underlying black-box image…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Junyan Ye , Jun He , Zilong Huang , Dongzhi Jiang , Xuan Yang , Rui Chen , Weijia Li

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

We explore how reconciling several foundation models (large language models and vision-language models) with a novel unified memory mechanism could tackle the challenging video understanding problem, especially capturing the long-term…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Yue Fan , Xiaojian Ma , Rujie Wu , Yuntao Du , Jiaqi Li , Zhi Gao , Qing Li