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Gaussian Splatting (GS) enables immersive rendering, but realistic 3D object-scene composition remains challenging. Baked appearance and shadow information in GS radiance fields cause inconsistencies when combining objects and scenes.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Jian Gao , Mengqi Yuan , Yifei Zeng , Chang Zeng , Zhihao Li , Zhenyu Chen , Weichao Qiu , Xiao-Xiao Long , Hao Zhu , Xun Cao , Yao Yao

Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present Foundation Model Embedded Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Xingxing Zuo , Pouya Samangouei , Yunwen Zhou , Yan Di , Mingyang Li

Self-supervised deep learning-based 3D scene understanding methods can overcome the difficulty of acquiring the densely labeled ground-truth and have made a lot of advances. However, occlusions and moving objects are still some of the major…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Jiaojiao Fang , Guizhong Liu

Recent advancements in camera-based occupancy prediction have focused on the simultaneous prediction of 3D semantics and scene flow, a task that presents significant challenges due to specific difficulties, e.g., occlusions and unbalanced…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Ziyue Zhu , Shenlong Wang , Jin Xie , Jiang-jiang Liu , Jingdong Wang , Jian Yang

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction and rendering. Nonetheless, cutting-edge dynamic neural rendering methods rely heavily on these implicit representations, which frequently…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Ziyi Yang , Xinyu Gao , Wen Zhou , Shaohui Jiao , Yuqing Zhang , Xiaogang Jin

Recent self-supervised learning (SSL) models trained on human-like egocentric visual inputs substantially underperform on image recognition tasks compared to humans. These models train on raw, uniform visual inputs collected from…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Timothy Schaumlöffel , Arthur Aubret , Gemma Roig , Jochen Triesch

Graph Contrastive Learning (GCL) has recently emerged as a promising graph self-supervised learning framework for learning discriminative node representations without labels. The widely adopted objective function of GCL benefits from two…

Machine Learning · Computer Science 2024-11-05 Yunhui Liu , Tieke He , Tao Zheng , Jianhua Zhao

The goal of object-centric representation learning is to decompose visual scenes into a structured representation that isolates the entities. Recent successes have shown that object-centric representation learning can be scaled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Aniket Didolkar , Andrii Zadaianchuk , Anirudh Goyal , Mike Mozer , Yoshua Bengio , Georg Martius , Maximilian Seitzer

Contrastive self-supervised learning has largely narrowed the gap to supervised pre-training on ImageNet. However, its success highly relies on the object-centric priors of ImageNet, i.e., different augmented views of the same image…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Jiahao Xie , Xiaohang Zhan , Ziwei Liu , Yew Soon Ong , Chen Change Loy

We introduce Contrastive Gaussian Clustering, a novel approach capable of provide segmentation masks from any viewpoint and of enabling 3D segmentation of the scene. Recent works in novel-view synthesis have shown how to model the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Myrna C. Silva , Mahtab Dahaghin , Matteo Toso , Alessio Del Bue

3D scene understanding for robotic applications exhibits a unique set of requirements including real-time inference, object-centric latent representation learning, accurate 6D pose estimation and 3D reconstruction of objects. Current…

Robotics · Computer Science 2024-02-27 Yizhe Wu , Haitz Sáez de Ocáriz Borde , Jack Collins , Oiwi Parker Jones , Ingmar Posner

Learning an egocentric action recognition model from video data is challenging due to distractors (e.g., irrelevant objects) in the background. Further integrating object information into an action model is hence beneficial. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Victor Escorcia , Ricardo Guerrero , Xiatian Zhu , Brais Martinez

We introduce ShelfGaussian, an open-vocabulary multi-modal Gaussian-based 3D scene understanding framework supervised by off-the-shelf vision foundation models (VFMs). Gaussian-based methods have demonstrated superior performance and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Lingjun Zhao , Yandong Luo , James Hays , Lu Gan

Remembering where object segments were predicted in the past is useful for improving the accuracy and consistency of class-agnostic video segmentation algorithms. Existing video segmentation algorithms typically use either no object-level…

Vision-based 3D Semantic Scene Completion (SSC) has received growing attention due to its potential in autonomous driving. While most existing approaches follow an ego-centric paradigm by aggregating and diffusing features over the entire…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Weihua Wang , Yubo Cui , Xiangru Lin , Zhiheng Li , Zheng Fang

We introduce Referring 3D Gaussian Splatting Segmentation (R3DGS), a new task that aims to segment target objects in a 3D Gaussian scene based on natural language descriptions, which often contain spatial relationships or object attributes.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Shuting He , Guangquan Jie , Changshuo Wang , Yun Zhou , Shuming Hu , Guanbin Li , Henghui Ding

The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and efficiency compared to NeRF-based neural scene representations. While demonstrating the potential for real-time rendering, 3D-GS encounters rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Kerui Ren , Lihan Jiang , Tao Lu , Mulin Yu , Linning Xu , Zhangkai Ni , Bo Dai

Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Qucheng Peng , Benjamin Planche , Zhongpai Gao , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Chen Chen , Ziyan Wu

Accurate object segmentation is crucial for high-quality scene understanding in the 3D vision domain. However, 3D segmentation based on 3D Gaussian Splatting (3DGS) struggles with accurately delineating object boundaries, as Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Jiaxin Zhang , Junjun Jiang , Youyu Chen , Kui Jiang , Xianming Liu

Deep neural network models have achieved remarkable progress in 3D scene understanding while trained in the closed-set setting and with full labels. However, the major bottleneck is that these models do not have the capacity to recognize…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Kangcheng Liu , Yong-Jin Liu , Baoquan Chen