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Related papers: AI Driven Soccer Analysis Using Computer Vision

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In this paper we propose a system capable of tracking multiple soccer players in different types of video quality. The main goal, in contrast to most state-of-art soccer player tracking systems, is the ability of execute effectively…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Eloi Martins , José Henrique Brito

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein

In most sports, especially football, most coaches and analysts search for key performance indicators using notational analysis. This method utilizes a statistical summary of events based on video footage and numerical records of goal…

Machine Learning · Computer Science 2022-07-26 Chenyao Li , Stylianos Kampakis , Philip Treleaven

With rapidly evolving internet technologies and emerging tools, sports related videos generated online are increasing at an unprecedentedly fast pace. To automate sports video editing/highlight generation process, a key task is to precisely…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Xin Zhou , Le Kang , Zhiyu Cheng , Bo He , Jingyu Xin

This paper considers the task of detecting the ball from a single viewpoint in the challenging but common case where the ball interacts frequently with players while being poorly contrasted with respect to the background. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Gabriel Van Zandycke , Christophe De Vleeschouwer

Game State Reconstruction (GSR), a critical task in Sports Video Understanding, involves precise tracking and localization of all individuals on the football field-players, goalkeepers, referees, and others - in real-world coordinates. This…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Vladimir Golovkin , Nikolay Nemtsev , Vasyl Shandyba , Oleg Udin , Nikita Kasatkin , Pavel Kononov , Anton Afanasiev , Sergey Ulasen , Andrei Boiarov

Traditional video-based tasks like soccer action spotting rely heavily on visual inputs, often requiring complex and computationally expensive models to process dense video data. We propose a shift from this video-centric approach to a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ritabrata Chakraborty , Rajatsubhra Chakraborty , Avijit Dasgupta , Sandeep Chaurasia

Soccer analytics is attracting increasing interest in academia and industry, thanks to the availability of data that describe all the spatio-temporal events that occur in each match. These events (e.g., passes, shots, fouls) are collected…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Danilo Sorano , Fabio Carrara , Paolo Cintia , Fabrizio Falchi , Luca Pappalardo

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Wenxuan Guo , Zhiyu Pan , Ziheng Xi , Alapati Tuerxun , Jianjiang Feng , Jie Zhou

State-of-the-art spatio-temporal action detection (STAD) methods show promising results for extracting soccer events from broadcast videos. However, when operated in the high-recall, low-precision regime required for exhaustive event…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

Accurate player and ball detection has become increasingly important in recent years for sport analytics. As most state-of-the-art methods rely on training deep learning networks in a supervised fashion, they require huge amounts of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Renaud Vandeghen , Anthony Cioppa , Marc Van Droogenbroeck

Humans excel at visual social inference, the ability to infer hidden elements of a scene from subtle behavioral cues such as other people's gaze, pose, and orientation. This ability drives everyday social reasoning in humans and is critical…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Neha Balamurugan , Sarah Wu , Adam Chun , Gabe Gaw , Cristobal Eyzaguirre , Tobias Gerstenberg

In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…

Human-Computer Interaction · Computer Science 2021-03-09 Silvio Barra , Salvatore M. Carta , Alessandro Giuliani , Alessia Pisu , Alessandro Sebastian Podda , DanieleRiboni

Evaluating the performance of human is a common need across many applications, such as in engineering and sports. When evaluating human performance in completing complex and interactive tasks, the most common way is to use a metric having…

Machine Learning · Statistics 2023-03-24 Chaoyi Gu , Varuna De Silva

This paper introduces a novel self-learning framework that automates the label acquisition process for improving models for detecting players in broadcast footage of sports games. Unlike most previous self-learning approaches for improving…

Computer Vision and Pattern Recognition · Computer Science 2013-07-30 Kenji Okuma , David G. Lowe , James J. Little

Object-centric event logs expand the conventional single-case notion event log by considering multiple objects, allowing for the analysis of more complex and realistic process behavior. However, the number of real-world object-centric event…

Tracking the ball is critical for video-based analysis of team sports. However, it is difficult, especially in low-resolution images, due to the small size of the ball, its speed that creates motion blur, and its often being occluded by…

Computer Vision and Pattern Recognition · Computer Science 2015-12-02 Andrii Maksai , Xinchao Wang , Pascal Fua

Tracking people in a video sequence is a challenging task that has been approached from many perspectives. This task becomes even more complicated when the person to track is a player in a broadcasted sport event, the reasons being the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Roberto L. Castro , Diego Andrade , Basilio Fraguela

Understanding agent behaviour in Multi-Agent Systems (MAS) is an important problem in domains such as autonomous driving, disaster response, and sports analytics. Existing MAS problems typically use uniform timesteps with observations for…

Machine Learning · Computer Science 2023-02-14 Gregory Everett , Ryan J. Beal , Tim Matthews , Joseph Early , Timothy J. Norman , Sarvapali D. Ramchurn

Technology offers new ways to measure the locations of the players and of the ball in sports. This translates to the trajectories the ball takes on the field as a result of the tactics the team applies. The challenge professionals in soccer…

Computer Vision and Pattern Recognition · Computer Science 2015-08-11 Laszlo Gyarmati , Xavier Anguera