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Convolutional Neural Networks (CNNs) have been used extensively for computer vision tasks and produce rich feature representation for objects or parts of an image. But reasoning about scenes requires integration between the low-level…

Computer Vision and Pattern Recognition · Computer Science 2017-06-05 Syed Ashar Javed , Anil Kumar Nelakanti

Recently, implicit neural representations have gained popularity for learning-based 3D reconstruction. While demonstrating promising results, most implicit approaches are limited to comparably simple geometry of single objects and do not…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Songyou Peng , Michael Niemeyer , Lars Mescheder , Marc Pollefeys , Andreas Geiger

Currently, utilizing large language models to understand the 3D world is becoming popular. Yet existing 3D-aware LLMs act as black boxes: they output bounding boxes or textual answers without revealing how those decisions are made, and they…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Zhihao Yuan , Shuyi Jiang , Chun-Mei Feng , Yaolun Zhang , Shuguang Cui , Zhen Li , Na Zhao

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

Large Multimodal Models (LMMs) have demonstrated impressive performance in short video understanding tasks but face great challenges when applied to long video understanding. In contrast, Large Language Models (LLMs) exhibit outstanding…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Hongchen Wei , Zhenzhong Chen

We present 3DScenePrompt, a framework that generates the next video chunk from arbitrary-length input while enabling precise camera control and preserving scene consistency. Unlike methods conditioned on a single image or a short clip, we…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 JoungBin Lee , Jaewoo Jung , Jisang Han , Takuya Narihira , Kazumi Fukuda , Junyoung Seo , Sunghwan Hong , Yuki Mitsufuji , Seungryong Kim

Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…

Graphics · Computer Science 2025-08-07 Haodong Zhu , Changbai Li , Yangyang Ren , Zichao Feng , Xuhui Liu , Hanlin Chen , Xiantong Zhen , Baochang Zhang

Long-context video modeling is essential for enabling generative models to function as world simulators, as they must maintain temporal coherence over extended time spans. However, most existing models are trained on short clips, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Yuchao Gu , Weijia Mao , Mike Zheng Shou

This paper addresses the problem of simultaneous 3D reconstruction and material recognition and segmentation. Enabling robots to recognise different materials (concrete, metal etc.) in a scene is important for many tasks, e.g. robotic…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Cheng Zhao , Li Sun , Rustam Stolkin

Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qi Xun Yeo , Yanyan Li , Gim Hee Lee

If robots are to work effectively alongside people, they must be able to interpret natural language references to objects in their 3D environment. Understanding 3D referring expressions is challenging -- it requires the ability to both…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Jiading Fang , Xiangshan Tan , Shengjie Lin , Igor Vasiljevic , Vitor Guizilini , Hongyuan Mei , Rares Ambrus , Gregory Shakhnarovich , Matthew R Walter

In this work, we address the task of 3D reconstruction in dynamic scenes, where object motions frequently degrade the quality of previous 3D pointmap regression methods, such as DUSt3R, that are originally designed for static 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Jisang Han , Honggyu An , Jaewoo Jung , Takuya Narihira , Junyoung Seo , Kazumi Fukuda , Chaehyun Kim , Sunghwan Hong , Yuki Mitsufuji , Seungryong Kim

Dense matching methods like DUSt3R regress pairwise pointmaps for 3D reconstruction. However, the reliance on pairwise prediction and the limited generalization capability inherently restrict the global geometric consistency. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Yuheng Yuan , Qiuhong Shen , Shizun Wang , Xingyi Yang , Xinchao Wang

Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aoxiang Fan , Corentin Dumery , Nicolas Talabot , Hieu Le , Pascal Fua

To date, various 3D scene understanding tasks still lack practical and generalizable pre-trained models, primarily due to the intricate nature of 3D scene understanding tasks and their immense variations introduced by camera views,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Siyuan Huang , Yichen Xie , Song-Chun Zhu , Yixin Zhu

Applying style transfer to a full 3D environment is a challenging task that has seen many developments since the advent of neural rendering. 3D Gaussian splatting (3DGS) has recently pushed further many limits of neural rendering in terms…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Bruno Galerne , Jianling Wang , Lara Raad , Jean-Michel Morel

Accurately simulating real world object dynamics is essential for various applications such as robotics, engineering, graphics, and design. To better capture complex real dynamics such as contact and friction, learned simulators based on…

We aim to redefine robust ego-motion estimation and photorealistic 3D reconstruction by addressing a critical limitation: the reliance on noise-free data in existing models. While such sanitized conditions simplify evaluation, they fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Xiaohao Xu , Tianyi Zhang , Shibo Zhao , Xiang Li , Sibo Wang , Yongqi Chen , Ye Li , Bhiksha Raj , Matthew Johnson-Roberson , Sebastian Scherer , Xiaonan Huang

Deep learning applied to the reconstruction of 3D shapes has seen growing interest. A popular approach to 3D reconstruction and generation in recent years has been the CNN encoder-decoder model usually applied in voxel space. However, this…

Computer Vision and Pattern Recognition · Computer Science 2020-05-12 Mateusz Michalkiewicz , Eugene Belilovsky , Mahsa Baktashmotlagh , Anders Eriksson

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Duo Zheng , Shijia Huang , Liwei Wang