Related papers: FIT: A Large-Scale Dataset for Fit-Aware Virtual T…
Image-based Virtual Try-ON aims to transfer an in-shop garment onto a specific person. Existing methods employ a global warping module to model the anisotropic deformation for different garment parts, which fails to preserve the semantic…
Image-based virtual try-on aims to fit an in-shop garment onto a clothed person image. Garment warping, which aligns the target garment with the corresponding body parts in the person image, is a crucial step in achieving this goal.…
The virtual try-on task is so attractive that it has drawn considerable attention in the field of computer vision. However, presenting the three-dimensional (3D) physical characteristic (e.g., pleat and shadow) based on a 2D image is very…
With the development of Generative Adversarial Network, image-based virtual try-on methods have made great progress. However, limited work has explored the task of video-based virtual try-on while it is important in real-world applications.…
Image-based virtual try-on aims to synthesize an image of a person wearing a given clothing item. To solve the task, the existing methods warp the clothing item to fit the person's body and generate the segmentation map of the person…
Virtual Try-On (VTON) aims to synthesize photorealistic images of garments precisely aligned with a person's body and pose. Current diffusion-based methods, however, face a fundamental trade-off between structural integrity and textural…
Person re-identification (Re-ID) aims to match a target person across camera views at different locations and times. Existing Re-ID studies focus on the short-term cloth-consistent setting, under which a person re-appears in different…
As online shopping continues to grow, the demand for Virtual Try-On (VTON) technology has surged, allowing customers to visualize products on themselves by overlaying product images onto their own photos. An essential yet challenging…
With the rapid advancement of generative AI, virtual try-on (VTON) systems are becoming increasingly common in e-commerce and digital entertainment. However, the growing realism of AI-generated try-on content raises pressing concerns about…
Finding clothes that fit is a hot topic in the e-commerce fashion industry. Most approaches addressing this problem are based on statistical methods relying on historical data of articles purchased and returned to the store. Such approaches…
Existing image-based virtual try-on (VTON) methods primarily focus on single-layer or multi-garment VTON, neglecting multi-layer VTON (ML-VTON), which involves dressing multiple layers of garments onto the human body with realistic…
Image-based virtual try-on for fashion has gained considerable attention recently. The task requires trying on a clothing item on a target model image. An efficient framework for this is composed of two stages: (1) warping (transforming)…
Most recent garment capturing techniques rely on acquiring multiple views of clothing, which may not always be readily available, especially in the case of pre-existing photographs from the web. As an alternative, we pro- pose a method that…
Video virtual try-on aims to naturally fit a garment to a target person in consecutive video frames. It is a challenging task, on the one hand, the output video should be in good spatial-temporal consistency, on the other hand, the details…
We present Vanast, a unified framework that generates garment-transferred human animation videos directly from a single human image, garment images, and a pose guidance video. Conventional two-stage pipelines treat image-based virtual…
Given a pair of images depicting a person and a garment separately, image-based 3D virtual try-on methods aim to reconstruct a 3D human model that realistically portrays the person wearing the desired garment. In this paper, we present…
The growing digital landscape of fashion e-commerce calls for interactive and user-friendly interfaces for virtually trying on clothes. Traditional try-on methods grapple with challenges in adapting to diverse backgrounds, poses, and…
Virtual Try-On is a promising research area with broad applications in e-commerce and everyday life, enabling users to visualize garments on themselves or others before purchase. Most existing methods depend on predefined or user-specified…
Virtual try-on, i.e making people virtually try new garments, is an active research area in computer vision with great commercial applications. Current virtual try-on methods usually work in a two-stage pipeline. First, the garment image is…
Video Virtual Try-on aims to seamlessly transfer a reference garment onto a target person in a video while preserving both visual fidelity and temporal coherence. Existing methods typically rely on inpainting masks to define the try-on…