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Related papers: Visually-grounded Humanoid Agents

200 papers

With recent advancements in neural rendering and motion capture algorithms, remarkable progress has been made in photorealistic human avatar modeling, unlocking immense potential for applications in virtual reality, augmented reality,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Hendrik Junkawitsch , Guoxing Sun , Heming Zhu , Christian Theobalt , Marc Habermann

The recent surge in AI agents that autonomously communicate, collaborate with humans and use diverse tools has unlocked promising opportunities in various real-world settings. However, a vital aspect remains underexplored: how agents handle…

Machine Learning · Computer Science 2025-11-04 Nabeel Seedat , Jiashuo Liu , Mihaela van der Schaar

Leveraging massive knowledge from large language models (LLMs), recent machine learning models show notable successes in general-purpose task solving in diverse domains such as computer vision and robotics. However, several significant…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Jiangyong Huang , Silong Yong , Xiaojian Ma , Xiongkun Linghu , Puhao Li , Yan Wang , Qing Li , Song-Chun Zhu , Baoxiong Jia , Siyuan Huang

Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…

Artificial Intelligence · Computer Science 2025-08-22 Yibo Liu , Liam Shatzel , Brandon Haworth , Teseo Schneider

The development of artificial intelligence systems is transitioning from creating static, task-specific models to dynamic, agent-based systems capable of performing well in a wide range of applications. We propose an Interactive Agent…

Autonomous agents capable of planning, reasoning, and executing actions on the web offer a promising avenue for automating computer tasks. However, the majority of existing benchmarks primarily focus on text-based agents, neglecting many…

Over the past two decades, researchers have made significant steps in simulating agent-based human crowds, yet most efforts remain focused on low-level tasks such as collision avoidance, path following, and flocking. As a result, these…

Graphics · Computer Science 2026-03-26 Andreas Panayiotou , Panayiotis Charalambous , Ioannis Karamouzas

In order to successfully perform tasks specified by natural language instructions, an artificial agent operating in a visual world needs to map words, concepts, and actions from the instruction to visual elements in its environment. This…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Soumik Dasgupta , Badri N. Patro , Vinay P. Namboodiri

Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to mathematically formalize these abilities using a neural network…

Machine Learning · Computer Science 2018-11-01 Nick Haber , Damian Mrowca , Li Fei-Fei , Daniel L. K. Yamins

Agent-based modelling is a powerful tool when simulating human systems, yet when human behaviour cannot be described by simple rules or maximising one's own profit, we quickly reach the limits of this methodology. Machine learning has the…

Multiagent Systems · Computer Science 2022-01-21 Georg Jäger , Daniel Reisinger

Symbolic world models (e.g., PDDL domains or executable simulators) are central to model-based planning, but training LLMs to generate such world models is limited by the lack of large-scale verifiable supervision. Current approaches rely…

Artificial Intelligence · Computer Science 2025-12-30 Mengkang Hu , Bowei Xia , Yuran Wu , Ailing Yu , Yude Zou , Qiguang Chen , Shijian Wang , Jiarui Jin , Kexin Li , Wenxiang Jiao , Yuan Lu , Ping Luo

The aim of my Ph.D. thesis concerns Reasoning in Highly Reactive Environments. As reasoning in highly reactive environments, we identify the setting in which a knowledge-based agent, with given goals, is deployed in an environment subject…

Artificial Intelligence · Computer Science 2019-09-19 Francesco Pacenza

We focus on creating agents that act in alignment with socially beneficial norms and values in interactive narratives or text-based games -- environments wherein an agent perceives and interacts with a world through natural language. Such…

Computation and Language · Computer Science 2022-05-06 Prithviraj Ammanabrolu , Liwei Jiang , Maarten Sap , Hannaneh Hajishirzi , Yejin Choi

Artificial intelligence systems increasingly involve continual learning to enable flexibility in general situations that are not encountered during system training. Human interaction with autonomous systems is broadly studied, but research…

Embodied agents for creative tasks like photography must bridge the semantic gap between high-level language commands and geometric control. We introduce PhotoAgent, an agent that achieves this by integrating Large Multimodal Models (LMMs)…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Lirong Che , Zhenfeng Gan , Yanbo Chen , Junbo Tan , Xueqian Wang

Natural head rotation is critical for believable embodied virtual agents, yet this micro-level behavior remains largely underexplored. While head-rotation prediction algorithms could, in principle, reproduce this behavior, they typically…

Graphics · Computer Science 2026-01-08 Juyeong Hwang , Seong-Eun Hong , JaeYoung Seon , Hyeongyeop Kang

With the advancement of web techniques, they have significantly revolutionized various aspects of people's lives. Despite the importance of the web, many tasks performed on it are repetitive and time-consuming, negatively impacting overall…

Artificial Intelligence · Computer Science 2025-08-06 Liangbo Ning , Ziran Liang , Zhuohang Jiang , Haohao Qu , Yujuan Ding , Wenqi Fan , Xiao-yong Wei , Shanru Lin , Hui Liu , Philip S. Yu , Qing Li

Generative world models are reshaping embodied AI, enabling agents to synthesize realistic 4D driving environments that look convincing but often fail physically or behaviorally. Despite rapid progress, the field still lacks a unified way…

Virtual Reality (VR) has rapidly become a mainstream platform for gaming and interactive experiences, yet ensuring the quality, safety, and appropriateness of VR content remains a pressing challenge. Traditional human-based quality…

Machine Learning · Computer Science 2025-11-04 Yurun Wu , Yousong Sun , Burkhard Wunsche , Jia Wang , Elliott Wen

Human intelligence can remarkably adapt quickly to new tasks and environments. Starting from a very young age, humans acquire new skills and learn how to solve new tasks either by imitating the behavior of others or by following provided…