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Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Lanxiao Li , Michael Heizmann

Large language models (LLMs) represented by GPT family have achieved remarkable success. The characteristics of LLMs lie in their ability to accommodate a wide range of tasks through a generative approach. However, the flexibility of their…

Computation and Language · Computer Science 2024-09-06 Xin Jiang , Xiang Li , Wenjia Ma , Xuezhi Fang , Yiqun Yao , Naitong Yu , Xuying Meng , Peng Han , Jing Li , Aixin Sun , Yequan Wang

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

The ability to automatically complete a partial sketch that depicts a complex scene, e.g., "a woman chatting with a man in the park", is very useful. However, existing sketch generation methods create sketches from scratch; they do not…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Hsiao-Yuan Chin , I-Chao Shen , Yi-Ting Chiu , Ariel Shamir , Bing-Yu Chen

Training agents to act competently in complex 3D environments from high-dimensional visual information is challenging. Reinforcement learning is conventionally used to train such agents, but requires a carefully designed reward function,…

Machine Learning · Computer Science 2025-12-30 Adam Jelley , Yuhan Cao , Dave Bignell , Amos Storkey , Sam Devlin , Tabish Rashid

Recent years have witnessed remarkable progress in generative AI, with natural language emerging as the most common conditioning input. As underlying models grow more powerful, researchers are exploring increasingly diverse conditioning…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ahmed Bourouis , Mikhail Bessmeltsev , Yulia Gryaditskaya

3D scene graphs provide a structured representation of object entities and their relationships, enabling high-level interpretation and reasoning for robots while remaining intuitively understandable to humans. Existing approaches for 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Zirui Wang , Ruiping Liu , Yufan Chen , Junwei Zheng , Weijia Fan , Kunyu Peng , Di Wen , Jiale Wei , Jiaming Zhang , Rainer Stiefelhagen

Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yuncong Yang , Han Yang , Jiachen Zhou , Peihao Chen , Hongxin Zhang , Yilun Du , Chuang Gan

Recent success of vision foundation models have shown promising performance for the 2D perception tasks. However, it is difficult to train a 3D foundation network directly due to the limited dataset and it remains under explored whether…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Qingdong He , Jinlong Peng , Zhengkai Jiang , Xiaobin Hu , Jiangning Zhang

Existing 3D reconstruction methods utilize guidances such as 2D images, 3D point clouds, shape contours and single semantics to recover the 3D surface, which limits the creative exploration of 3D modeling. In this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Liangchen Li , Caoliwen Wang , Yuqi Zhou , Bailin Deng , Juyong Zhang

Scene graphs offer a structured, hierarchical representation of images, with nodes and edges symbolizing objects and the relationships among them. It can serve as a natural interface for image editing, dramatically improving precision and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhiyuan Zhang , DongDong Chen , Jing Liao

Recent advancements have highlighted that Large Language Models (LLMs) are prone to hallucinations when solving complex reasoning problems, leading to erroneous results. To tackle this issue, researchers incorporate Knowledge Graphs (KGs)…

Artificial Intelligence · Computer Science 2025-02-19 Ben Liu , Jihai Zhang , Fangquan Lin , Cheng Yang , Min Peng , Wotao Yin

Manually creating 3D environments for AR/VR applications is a complex process requiring expert knowledge in 3D modeling software. Pioneering works facilitate this process by generating room meshes conditioned on textual style descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Jonas Schult , Sam Tsai , Lukas Höllein , Bichen Wu , Jialiang Wang , Chih-Yao Ma , Kunpeng Li , Xiaofang Wang , Felix Wimbauer , Zijian He , Peizhao Zhang , Bastian Leibe , Peter Vajda , Ji Hou

Evaluating the performance of Multi-modal Large Language Models (MLLMs), integrating both point cloud and language, presents significant challenges. The lack of a comprehensive assessment hampers determining whether these models truly…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Junjie Zhang , Tianci Hu , Xiaoshui Huang , Yongshun Gong , Dan Zeng

Current direct modeling systems limit users to low-level interactions with vertices, edges, and faces, forcing designers to manage detailed geometric elements rather than focusing on high-level design intent. This paper introduces semantic…

Human-Computer Interaction · Computer Science 2025-04-22 Qiang Zou , Shuo Liu

Emerging Metaverse applications demand accessible, accurate, and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the physical world. Recent large-scale vision-language advances…

Graphics · Computer Science 2023-04-07 Longwen Zhang , Qiwei Qiu , Hongyang Lin , Qixuan Zhang , Cheng Shi , Wei Yang , Ye Shi , Sibei Yang , Lan Xu , Jingyi Yu

Enabling agents to understand and interact with complex 3D scenes is a fundamental challenge for embodied artificial intelligence systems. While Multimodal Large Language Models (MLLMs) have achieved significant progress in 2D image…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Haoyuan Li , Rui Liu , Hehe Fan , Yi Yang

Capturing human learning behavior based on deep learning methods has become a major research focus in both psychology and intelligent systems. Recent approaches rely on controlled experiments or rule-based models to explore cognitive…

Artificial Intelligence · Computer Science 2025-08-08 Yu Yuan , Lili Zhao , Wei Chen , Guangting Zheng , Kai Zhang , Mengdi Zhang , Qi Liu

Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Tianyu Zhang , Xiaoxuan Xie , Xusheng Du , Haoran Xie

When answering questions about images, humans naturally point, label, and draw to explain their reasoning. In contrast, modern vision-language models (VLMs) such as Gemini-3-Pro and GPT-5 only respond with text, which can be difficult for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Brandon Collins , Logan Bolton , Hung Huy Nguyen , Mohammad Reza Taesiri , Trung Bui , Anh Totti Nguyen
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