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Technologies play an increasingly important role in sports and become a real competitive advantage for the athletes who benefit from it. Among them, the use of motion capture is developing in various sports to optimize sporting gestures.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-09 Fiche Guénolé , Sevestre Vincent , Gonzalez-Barral Camila , Leglaive Simon , Séguier Renaud

The efficacy of video generation models heavily depends on the quality of their training datasets. Most previous video generation models are trained on short video clips, while recently there has been increasing interest in training long…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Tianwei Xiong , Yuqing Wang , Daquan Zhou , Zhijie Lin , Jiashi Feng , Xihui Liu

Effective scene representation is critical for the visual grounding ability of representations, yet existing methods for 3D Visual Grounding are often constrained. They either only focus on geometric and visual cues, or, like traditional 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Qinghongbing Xie , Zijian Liang , Fuhao Li , Long Zeng

Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hanyang Wang , Fangfu Liu , Jiawei Chi , Yueqi Duan

Underwater object tracking (UOT) is a foundational task for identifying and tracing submerged entities in underwater video sequences. However, current UOT datasets suffer from limitations in scale, diversity of target categories and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Chunhui Zhang , Li Liu , Guanjie Huang , Hao Wen , Xi Zhou , Yanfeng Wang

Recent advances in Video Foundation Models (VFMs) have revolutionized human-centric video synthesis, yet fine-grained and independent editing of subjects and scenes remains a critical challenge. Recent attempts to incorporate richer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Fengyuan Yang , Luying Huang , Jiazhi Guan , Quanwei Yang , Dongwei Pan , Jianglin Fu , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Angela Yao

In human-centric scenes, the ability to simultaneously understand visual and auditory information is crucial. While recent omni models can process multiple modalities, they generally lack effectiveness in human-centric scenes due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Jiaxing Zhao , Qize Yang , Yixing Peng , Detao Bai , Shimin Yao , Boyuan Sun , Xiang Chen , Shenghao Fu , Weixuan chen , Xihan Wei , Liefeng Bo

Instruction-based video editing allows effective and interactive editing of videos using only instructions without extra inputs such as masks or attributes. However, collecting high-quality training triplets (source video, edited video,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Yuhui Wu , Liyi Chen , Ruibin Li , Shihao Wang , Chenxi Xie , Lei Zhang

The task of assigning semantic classes and track identities to every pixel in a video is called video panoptic segmentation. Our work is the first that targets this task in a real-world setting requiring dense interpretation in both spatial…

This paper proposes a new method for simultaneous 3D reconstruction and semantic segmentation of indoor scenes. Unlike existing methods that require recording a video using a color camera and/or a depth camera, our method only needs a small…

Computer Vision and Pattern Recognition · Computer Science 2019-06-20 Jingyu Yang , Ji Xu , Kun Li , Yu-Kun Lai , Huanjing Yue , Jianzhi Lu , Hao Wu , Yebin Liu

We propose a method for annotating videos of complex multi-object scenes with a globally-consistent 3D representation of the objects. We annotate each object with a CAD model from a database, and place it in the 3D coordinate frame of the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Kevis-Kokitsi Maninis , Stefan Popov , Matthias Nießner , Vittorio Ferrari

With the continuous progress of visual generation technologies, the scale of video datasets has grown exponentially. The quality of these datasets plays a pivotal role in the performance of video generation models. We assert that temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Qiuheng Wang , Yukai Shi , Jiarong Ou , Rui Chen , Ke Lin , Jiahao Wang , Boyuan Jiang , Haotian Yang , Mingwu Zheng , Xin Tao , Fei Yang , Pengfei Wan , Di Zhang

Generating high-quality shooting scripts containing information such as scene and shot language is essential for short drama script generation. We collect 6,660 popular short drama episodes from the Internet, each with an average of 100…

Computation and Language · Computer Science 2024-08-29 Jing Tang , Quanlu Jia , Yuqiang Xie , Zeyu Gong , Xiang Wen , Jiayi Zhang , Yalong Guo , Guibin Chen , Jiangping Yang

We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our proposed scene representation is inspired by recent successes in…

The natural association between visual observations and their corresponding sound provides powerful self-supervisory signals for learning video representations, which makes the ever-growing amount of online videos an attractive source of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Sangho Lee , Jiwan Chung , Youngjae Yu , Gunhee Kim , Thomas Breuel , Gal Chechik , Yale Song

In this work, we contribute to video saliency research in two ways. First, we introduce a new benchmark for predicting human eye movements during dynamic scene free-viewing, which is long-time urged in this field. Our dataset, named DHF1K…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Wenguan Wang , Jianbing Shen , Fang Guo , Ming-Ming Cheng , Ali Borji

The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typically suffer from limitations in data scale or diversity,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Weipeng Zhong , Peizhou Cao , Yichen Jin , Li Luo , Wenzhe Cai , Jingli Lin , Hanqing Wang , Zhaoyang Lyu , Tai Wang , Bo Dai , Xudong Xu , Jiangmiao Pang

Segmenting long videos into chapters enables users to quickly navigate to the information of their interest. This important topic has been understudied due to the lack of publicly released datasets. To address this issue, we present…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Antoine Yang , Arsha Nagrani , Ivan Laptev , Josef Sivic , Cordelia Schmid

The synthesis of immersive 3D scenes from text is rapidly maturing, driven by novel video generative models and feed-forward 3D reconstruction, with vast potential in AR/VR and world modeling. While panoramic images have proven effective…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Felix Wimbauer , Fabian Manhardt , Michael Oechsle , Nikolai Kalischek , Christian Rupprecht , Daniel Cremers , Federico Tombari

We introduce GLAMI-1M: the largest multilingual image-text classification dataset and benchmark. The dataset contains images of fashion products with item descriptions, each in 1 of 13 languages. Categorization into 191 classes has…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Vaclav Kosar , Antonín Hoskovec , Milan Šulc , Radek Bartyzal