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Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity of ground-truth HDR environment maps, which are expensive to…

Graphics · Computer Science 2025-09-05 Ruofan Liang , Kai He , Zan Gojcic , Igor Gilitschenski , Sanja Fidler , Nandita Vijaykumar , Zian Wang

Despite the recent strides in video generation, state-of-the-art methods still struggle with elements of visual detail. One particularly challenging case is the class of videos in which the intricate motion of the hand coupled with a mostly…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Yayuan Li , Zhi Cao , Jason J. Corso

Motion transfer enables controllable video generation by transferring temporal dynamics from a reference video to synthesize a new video conditioned on a target caption. However, existing Diffusion Transformer (DiT)-based methods are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Samuel Teodoro , Yun Chen , Agus Gunawan , Soo Ye Kim , Jihyong Oh , Munchurl Kim

Diffusion models offer unprecedented image generation power given just a text prompt. While emerging approaches for controlling diffusion models have enabled users to specify the desired spatial layouts of the generated content, they cannot…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Yunxiang Zhang , Nan Wu , Connor Z. Lin , Gordon Wetzstein , Qi Sun

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen

High-quality 3D assets for traffic participants are critical for multi-sensor simulation, which is essential for the safe end-to-end development of autonomy. Building assets from in-the-wild data is key for diversity and realism, but…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Ze Yang , Jingkang Wang , Haowei Zhang , Sivabalan Manivasagam , Yun Chen , Raquel Urtasun

Recently, 3D generation methods have shown their powerful ability to automate 3D model creation. However, most 3D generation methods only rely on an input image or a text prompt to generate a 3D model, which lacks the control of each…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Peng Li , Suizhi Ma , Jialiang Chen , Yuan Liu , Congyi Zhang , Wei Xue , Wenhan Luo , Alla Sheffer , Wenping Wang , Yike Guo

Recent advances in text-to-image (T2I) diffusion models have enabled impressive image generation capabilities guided by text prompts. However, extending these techniques to video generation remains challenging, with existing text-to-video…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Weifeng Chen , Yatai Ji , Jie Wu , Hefeng Wu , Pan Xie , Jiashi Li , Xin Xia , Xuefeng Xiao , Liang Lin

Video diffusion models have advanced rapidly in the recent years as a result of series of architectural innovations (e.g., diffusion transformers) and use of novel training objectives (e.g., flow matching). In contrast, less attention has…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Dohun Lee , Hyeonho Jeong , Jiwook Kim , Duygu Ceylan , Jong Chul Ye

Despite recent progress in video generation, producing videos that adhere to physical laws remains a significant challenge. Traditional diffusion-based methods struggle to extrapolate to unseen physical conditions (eg, velocity) due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Wang Lin , Liyu Jia , Wentao Hu , Kaihang Pan , Zhongqi Yue , Wei Zhao , Jingyuan Chen , Fei Wu , Hanwang Zhang

We are living in a flourishing era of digital media, where everyone has the potential to become a personal filmmaker. Current research on video generation suggests a promising avenue for controllable film creation in pixel space using…

Computer Vision and Pattern Recognition · Computer Science 2025-07-03 Weiliang Chen , Fangfu Liu , Diankun Wu , Haowen Sun , Jiwen Lu , Yueqi Duan

Text-driven 3D scene generation holds promise for a wide range of applications, from virtual prototyping to AR/VR and simulation. However, existing methods are often constrained to single-object generation, require domain-specific training,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Hanke Chen , Yuan Liu , Minchen Li

Text-based diffusion models have exhibited remarkable success in generation and editing, showing great promise for enhancing visual content with their generative prior. However, applying these models to video super-resolution remains…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Shangchen Zhou , Peiqing Yang , Jianyi Wang , Yihang Luo , Chen Change Loy

Video diffusion models have revolutionized generative video synthesis, but they are imprecise, slow, and can be opaque during generation -- keeping users in the dark for a prolonged period. In this work, we propose DiffusionBrowser, a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Susung Hong , Chongjian Ge , Zhifei Zhang , Jui-Hsien Wang

Utilizing pre-trained 2D large-scale generative models, recent works are capable of generating high-quality novel views from a single in-the-wild image. However, due to the lack of information from multiple views, these works encounter…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Yunhan Yang , Yukun Huang , Xiaoyang Wu , Yuan-Chen Guo , Song-Hai Zhang , Hengshuang Zhao , Tong He , Xihui Liu

Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Kaiyi Huang , Yukun Huang , Yu Li , Jianhong Bai , Xintao Wang , Zinan Lin , Xuefei Ning , Jiwen Yu , Pengfei Wan , Yu Wang , Xihui Liu

While diffusion models have shown impressive performance in 2D image/video generation, diffusion-based Text-to-Multi-view-Video (T2MVid) generation remains underexplored. The new challenges posed by T2MVid generation lie in the lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Bing Li , Cheng Zheng , Wenxuan Zhu , Jinjie Mai , Biao Zhang , Peter Wonka , Bernard Ghanem

State-of-the-art video generation models produce remarkable photorealism, but they lack the precise control required to align generated content with specific scene requirements. Furthermore, without an underlying explicit geometry, these…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Dana Cohen-Bar , Ido Sobol , Raphael Bensadoun , Shelly Sheynin , Oran Gafni , Or Patashnik , Daniel Cohen-Or , Amit Zohar

Diffusion models have become central to various image editing tasks, yet they often fail to fully adhere to physical laws, particularly with effects like shadows, reflections, and occlusions. In this work, we address the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Ankit Dhiman , Manan Shah , R Venkatesh Babu
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