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Robust and accurate six degree-of-freedom tracking on portable devices remains a challenging problem, especially on small hand-held devices such as smartphones. For improved robustness and accuracy, complementary movement information from…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Lassi Meronen , William J. Wilkinson , Arno Solin

As Artificial Intelligence (AI) tools become increasingly embedded in higher education, understanding how students interact with these systems is essential to supporting effective learning. This study examines how students' AI literacy and…

Human-Computer Interaction · Computer Science 2025-07-30 Meryem Yilmaz Soylu , Jeonghyun Lee , Jui-Tse Hung , Christopher Zhang Cui , David A. Joyner

Full-body avatar presence is crucial for immersive social and environmental interactions in digital reality. However, current devices only provide three six degrees of freedom (DOF) poses from the headset and two controllers (i.e.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Dongseok Yang , Jiho Kang , Lingni Ma , Joseph Greer , Yuting Ye , Sung-Hee Lee

Scalable and generalizable physics-aware deep learning has long been considered a significant challenge with various applications across diverse domains ranging from robotics to molecular dynamics. Central to almost all physical systems are…

Machine Learning · Computer Science 2026-02-04 Pranav Vaidhyanathan , Aristotelis Papatheodorou , Mark T. Mitchison , Natalia Ares , Ioannis Havoutis

Embodied control requires agents to leverage multi-modal pre-training to quickly learn how to act in new environments, where video demonstrations contain visual and motion details needed for low-level perception and control, and language…

Machine Learning · Computer Science 2023-04-20 Yao Mu , Shunyu Yao , Mingyu Ding , Ping Luo , Chuang Gan

Although physics has become increasingly computational, with computing even being considered the third pillar of physics, it is still not well integrated into physics education. Research suggests that integrating Computational Thinking (CT)…

Physics Education · Physics 2025-11-06 Mateo Dutra , Álvaro Suárez , Arturo C. Marti

Navigating dynamic urban environments presents significant challenges for embodied agents, requiring advanced spatial reasoning and adherence to common-sense norms. Despite progress, existing visual navigation methods struggle in map-free…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Xinhao Liu , Jintong Li , Yicheng Jiang , Niranjan Sujay , Zhicheng Yang , Juexiao Zhang , John Abanes , Jing Zhang , Chen Feng

Modeling crowd behavior relies on accurate data of pedestrian movements at a high level of detail. Imaging sensors such as cameras provide a good basis for capturing such detailed pedestrian motion data. However, currently available…

Computer Vision and Pattern Recognition · Computer Science 2012-10-11 Stefan Seer , Norbert Brändle , Carlo Ratti

In this work, we address activity-biometrics, which involves identifying individuals across diverse set of activities. Unlike traditional person identification, this setting introduces additional challenges as identity cues become entangled…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Shehreen Azad , Yogesh S Rawat

Collaborative learning is an educational approach that enhances learning through shared goals and working together. Interaction and regulation are two essential factors related to the success of collaborative learning. Since the information…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yante Li , Yang Liu , KhÁnh Nguyen , Henglin Shi , Eija Vuorenmaa , Sanna Jarvela , Guoying Zhao

The COVID-19 pandemic has underscored the importance of blended learning in contemporary physics and, more generally, STEM education. In this contribution, we summarize current pedagogical models of blended learning, such as rotational and…

Physics Education · Physics 2024-03-21 Jozef Hanč , Dominik Borovský , Martina Hančová

Teachers in conventional classrooms often ask learners to express themselves and show their thought processes by speaking out loud, drawing on a whiteboard, or even using physical objects. Despite the pedagogical value of such activities,…

Computers and Society · Computer Science 2015-07-07 Juho Kim , Elena L. Glassman , Andrés Monroy-Hernández , Meredith Ringel Morris

The world has transitioned into a new phase of online learning in response to the recent Covid19 pandemic. Now more than ever, it has become paramount to push the limits of online learning in every manner to keep flourishing the education…

Machine Learning · Computer Science 2020-08-31 Shalini Pandey , Jaideep Srivastava

This exploratory pilot study investigates the impact of haptic perception --specifically tactile sensitivity (touch) and kinaesthetic intensity (movement)-- on learning, operationalized as information retention (immediate recall) through…

Human-Computer Interaction · Computer Science 2026-03-06 Bibeg Limbu , Irene-Angelica Chounta

In motor neuroscience, artificial recurrent neural networks models often complement animal studies. However, most modeling efforts are limited to data-fitting, and the few that examine virtual embodied agents in a reinforcement learning…

Neurons and Cognition · Quantitative Biology 2023-05-19 Eugene R. Rush , Kaushik Jayaram , J. Sean Humbert

Digitalization is changing the nature of tools and materials, which are used in artistic practices in professional and non-professional settings. For example, today it is common that even children express their ideas and explore their…

Human-Computer Interaction · Computer Science 2020-10-13 Franziska Geiger , Michelle Martin , Monika Pichlmair , Ilhan Aslan , Hannes Ritschel , Björn Bittner , Elisabeth André

In embodied intelligence, datasets play a pivotal role, serving as both a knowledge repository and a conduit for information transfer. The two most critical attributes of a dataset are the amount of information it provides and how easily…

Robotics · Computer Science 2025-11-13 Jiahao Xiao , Bowen Yan , Jianbo Zhang , Jia Wang , Chunyi Li , Zhengxue Cheng , Guangtao Zhai

This study presents high-throughput, real-time multi-agent affective computing framework designed to enhance classroom learning through emotional state monitoring. As large classroom sizes and limited teacher student interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hai Nguyen , Hieu Dao , Hung Nguyen , Nam Vu , Cong Tran

In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Siyuan Fan , Bo Du , Xiantao Cai , Bo Peng , Longling Sun

Imitation learning is a promising approach for learning robot policies with user-provided data. The way demonstrations are provided, i.e., demonstration modality, influences the quality of the data. While existing research shows that…

Robotics · Computer Science 2025-03-11 Haozhuo Li , Yuchen Cui , Dorsa Sadigh