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When adopting a deep learning model for embodied agents, it is required that the model structure be optimized for specific tasks and operational conditions. Such optimization can be static such as model compression or dynamic such as…

Machine Learning · Computer Science 2024-06-18 Jaehyun Song , Minjong Yoo , Honguk Woo

We propose RLAnything, a reinforcement learning framework that dynamically forges environment, policy, and reward models through closed-loop optimization, amplifying learning signals and strengthening the overall RL system for any LLM or…

Machine Learning · Computer Science 2026-02-04 Yinjie Wang , Tianbao Xie , Ke Shen , Mengdi Wang , Ling Yang

Foundation models have reshaped AI by unifying fragmented architectures into scalable backbones with multimodal reasoning and contextual adaptation. In parallel, the long-standing notion of AI agents, defined by the sensing-decision-action…

Machine Learning · Computer Science 2025-10-02 Sicong Liu , Weiye Wu , Xiangrui Xu , Teng Li , Bowen Pang , Bin Guo , Zhiwen Yu

We present a symbolic learning framework inspired by cognitive-like memory functionalities (i.e., storing, retrieving, consolidating and forgetting) to generate task representations to support high-level task planning and knowledge…

Robotics · Computer Science 2024-04-22 Luca Buoncompagni , Fulvio Mastrogiovanni

In the rapidly evolving landscape of autonomous driving, the capability to accurately predict future events and assess their implications is paramount for both safety and efficiency, critically aiding the decision-making process. World…

Machine Learning · Computer Science 2024-05-08 Yanchen Guan , Haicheng Liao , Zhenning Li , Jia Hu , Runze Yuan , Yunjian Li , Guohui Zhang , Chengzhong Xu

Simultaneous localization and mapping (SLAM) with implicit neural representations has received extensive attention due to the expressive representation power and the innovative paradigm of continual learning. However, deploying such a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Baicheng Li , Zike Yan , Dong Wu , Hanqing Jiang , Hongbin Zha

The success of smart environments largely depends on their smartness of understanding the environments' ongoing situations. Accordingly, this task is an essence to smart environment central processors. Obtaining knowledge from the…

Human-Computer Interaction · Computer Science 2019-06-25 Hossein Rajaby Faghihi , Mohammad Amin Fazli , Jafar Habibi

Recent advancements in predictive models have demonstrated exceptional capabilities in predicting the future state of objects and scenes. However, the lack of categorization based on inherent characteristics continues to hinder the progress…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Yiran Qin , Zhelun Shi , Jiwen Yu , Xijun Wang , Enshen Zhou , Lijun Li , Zhenfei Yin , Xihui Liu , Lu Sheng , Jing Shao , Lei Bai , Wanli Ouyang , Ruimao Zhang

Forecasting a typical object's future motion is a critical task for interpreting and interacting with dynamic environments in computer vision. Event-based sensors, which could capture changes in the scene with exceptional temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Song Wu , Zhiyu Zhu , Junhui Hou , Guangming Shi , Jinjian Wu

This paper is a sequel to an evolving research project on a diagrammatic methodology called thinging machine (TM). Initially, it was proposed as a base for conceptual modelling (e.g., conceptual UML) in areas such as requirement…

Software Engineering · Computer Science 2025-01-03 Sabah Al-Fedaghi

Delivering intelligent and adaptive navigation assistance in augmented reality (AR) requires more than visual cues, as it demands systems capable of interpreting flexible user intent and reasoning over both spatial and semantic context.…

Human-Computer Interaction · Computer Science 2025-08-26 Hsuan-Kung Yang , Tsu-Ching Hsiao , Ryoichiro Oka , Ryuya Nishino , Satoko Tofukuji , Norimasa Kobori

Event-based video reconstruction has garnered increasing attention due to its advantages, such as high dynamic range and rapid motion capture capabilities. However, current methods often prioritize the extraction of temporal information…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Lin Zhu , Yunlong Zheng , Yijun Zhang , Xiao Wang , Lizhi Wang , Hua Huang

Embodied Question Answering (EQA) connects perception, reasoning, and interaction within embodied environments. However, existing datasets and benchmarks remain fragmented, each focusing on a limited subset of reasoning skills such as…

Robotics · Computer Science 2026-05-26 Xicheng Gong , Qiwei Li , Peiran Xu , Yadong Mu

Recent advances in high-fidelity virtual environments serve as one of the major driving forces for building intelligent embodied agents to perceive, reason and interact with the physical world. Typically, these environments remain unchanged…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Qinhong Zhou , Sunli Chen , Yisong Wang , Haozhe Xu , Weihua Du , Hongxin Zhang , Yilun Du , Joshua B. Tenenbaum , Chuang Gan

A new unified video analytics framework (ER3) is proposed for complex event retrieval, recognition and recounting, based on the proposed video imprint representation, which exploits temporal correlations among image features across video…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Zhanning Gao , Le Wang , Nebojsa Jojic , Zhenxing Niu , Nanning Zheng , Gang Hua

Vision-centric autonomous driving has recently raised wide attention due to its lower cost. Pre-training is essential for extracting a universal representation. However, current vision-centric pre-training typically relies on either 2D or…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Chen Min , Dawei Zhao , Liang Xiao , Jian Zhao , Xinli Xu , Zheng Zhu , Lei Jin , Jianshu Li , Yulan Guo , Junliang Xing , Liping Jing , Yiming Nie , Bin Dai

Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer an alternative to higher-fidelity 3D environments due to their low…

Computation and Language · Computer Science 2021-07-12 Peter A Jansen

Symbolic world models (e.g., PDDL domains or executable simulators) are central to model-based planning, but training LLMs to generate such world models is limited by the lack of large-scale verifiable supervision. Current approaches rely…

Artificial Intelligence · Computer Science 2025-12-30 Mengkang Hu , Bowei Xia , Yuran Wu , Ailing Yu , Yude Zou , Qiguang Chen , Shijian Wang , Jiarui Jin , Kexin Li , Wenxiang Jiao , Yuan Lu , Ping Luo

Embodied exploration is a target-driven process that requires embodied agents to possess fine-grained perception and knowledge-enhanced decision making. While recent attempts leverage MLLMs for exploration due to their strong perceptual and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Gengyuan Zhang , Mingcong Ding , Jingpei Wu , Ruotong Liao , Volker Tresp

Video-generative world models are increasingly used as neural simulators for embodied planning and policy learning, yet their ability to predict physical risk and severe consequences is rarely evaluated.We find that these models often…

Robotics · Computer Science 2026-04-21 Zhenglin Lai , Sirui Huang , Yuteng Li , Changxin Huang , Jianqiang Li , Bingzhe Wu
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