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Novel view synthesis from images, for example, with 3D Gaussian splatting, has made great progress. Rendering fidelity and speed are now ready even for demanding virtual reality applications. However, the problem of assisting humans in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Ayaka Yasunaga , Hideo Saito , Dieter Schmalstieg , Shohei Mori

Generative latent-variable models are emerging as promising tools in robotics and reinforcement learning. Yet, even though tasks in these domains typically involve distinct objects, most state-of-the-art generative models do not explicitly…

Machine Learning · Computer Science 2020-11-24 Martin Engelcke , Adam R. Kosiorek , Oiwi Parker Jones , Ingmar Posner

Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Kaiyi Huang , Yukun Huang , Yu Li , Jianhong Bai , Xintao Wang , Zinan Lin , Xuefei Ning , Jiwen Yu , Pengfei Wan , Yu Wang , Xihui Liu

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Transparent objects are common in daily life, and understanding their multi-layer depth information -- perceiving both the transparent surface and the objects behind it -- is crucial for real-world applications that interact with…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Hongyu Wen , Yiming Zuo , Venkat Subramanian , Patrick Chen , Jia Deng

We propose a novel model for 3D semantic completion from a single depth image, based on a single encoder and three separate generators used to reconstruct different geometric and semantic representations of the original and completed scene,…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Yida Wang , David Joseph Tan , Nassir Navab , Federico Tombari

Autonomous checkout systems rely on visual and sensory inputs to carry out fine-grained scene understanding in retail environments. Retail environments present unique challenges compared to typical indoor scenes owing to the vast number of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Cristina Mata , Nick Locascio , Mohammed Azeem Sheikh , Kenny Kihara , Dan Fischetti

Recent advances in deep learning methods have increased the performance of face detection and recognition systems. The accuracy of these models relies on the range of variation provided in the training data. Creating a dataset that…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Shubhajit Basak , Hossein Javidnia , Faisal Khan , Rachel McDonnell , Michael Schukat

The vision-based semantic scene completion task aims to predict dense geometric and semantic 3D scene representations from 2D images. However, the presence of dynamic objects in the scene seriously affects the accuracy of the model…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Meng Wang , Fan Wu , Yunchuan Qin , Ruihui Li , Zhuo Tang , Kenli Li

This article aims to use graphic engines to simulate a large number of training data that have free annotations and possibly strongly resemble to real-world data. Between synthetic and real, a two-level domain gap exists, involving content…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Yue Yao , Liang Zheng , Xiaodong Yang , Milind Napthade , Tom Gedeon

The reconstruction of immersive and realistic 3D scenes holds significant practical importance in various fields of computer vision and computer graphics. Typically, immersive and realistic scenes should be free from obstructions by dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Zilong Huang , Jun He , Junyan Ye , Lihan Jiang , Weijia Li , Yiping Chen , Ting Han

The performance of neural network models is often limited by the availability of big data sets. To treat this problem, we survey and develop novel synthetic data generation and augmentation techniques for enhancing low/zero-sample learning…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Nathan Clement , Alan Schoen , Arnold Boedihardjo , Andrew Jenkins

Semantic understanding of scenes in three-dimensional space (3D) is a quintessential part of robotics oriented applications such as autonomous driving as it provides geometric cues such as size, orientation and true distance of separation…

Computer Vision and Pattern Recognition · Computer Science 2019-11-01 Kartik Srivastava , Akash Kumar Singh , Guruprasad M. Hegde

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

A large amount of annotated training images is critical for training accurate and robust deep network models but the collection of a large amount of annotated training images is often time-consuming and costly. Image synthesis alleviates…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Changgong Zhang , Fangneng Zhan , Hongyuan Zhu , Shijian Lu

End-to-end models capable of handling multiple sub-tasks in parallel have become a new trend, thereby presenting significant challenges and opportunities for the integration of multiple tasks within the domain of 3D vision. The limitations…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Jiahao Zhou , Chen Long , Yue Xie , Jialiang Wang , Conglang Zhang , Boheng Li , Haiping Wang , Zhe Chen , Zhen Dong

Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applications by abstracting the scene context in a compact manner.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Guangyao Zhai , Evin Pınar Örnek , Shun-Cheng Wu , Yan Di , Federico Tombari , Nassir Navab , Benjamin Busam

The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have achieved automatic text-to-3D generation, they are generally…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xiuyu Yang , Yunze Man , Jun-Kun Chen , Yu-Xiong Wang

In this paper, we propose a method to segment and recover a static, clean background and multiple 360$^\circ$ objects from observations of scenes at different timestamps. Recent works have used neural radiance fields to model 3D scenes and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-27 Tianhan Xu , Takuya Ikeda , Koichi Nishiwaki

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang