Related papers: Generating Local Shields for Decentralised Partial…
We introduce an expressive framework and algorithms for the semi-decentralized control of cooperative agents in environments with communication uncertainty. Whereas semi-Markov control admits a distribution over time for agent actions,…
The purpose of our paper is to develop a unified multi-agent architecture that automates end-to-end machine learning (ML) pipeline generation from datasets and natural-language (NL) goals, improving efficiency, robustness and…
This paper considers centralized mission-planning for a heterogeneous multi-agent system with the aim of locating a hidden target. We propose a mixed observable setting, consisting of a fully observable state-space and a partially…
Multi-agent planning under stochastic dynamics is usually formalised using decentralized (partially observable) Markov decision processes ( MDPs) and reachability or expected reward specifications. In this paper, we propose a different…
We consider the control design of stochastic discrete-time linear multi-agent systems (MASs) under a global signal temporal logic (STL) specification to be satisfied at a predefined probability. By decomposing the dynamics into…
Cooperative multi-agent reinforcement learning (MARL) is typically framed as a decentralised partially observable Markov decision process (Dec-POMDP), a setting whose hardness stems from two key challenges: partial observability and…
We introduce PRISM (Pathfinding with Rapid Information Sharing using Motion Constraints), a decentralized algorithm designed to address the multi-task multi-agent pathfinding (MT-MAPF) problem. PRISM enables large teams of agents to…
This paper presents a supervised multi-agent safe policy learning (SMAS-PL) method for optimal power management of networked microgrids (MGs) in distribution systems. While conventional reinforcement learning (RL) algorithms are black-box…
Reinforcement learning is a promising approach to synthesizing policies for challenging robotics tasks. A key problem is how to ensure safety of the learned policy---e.g., that a walking robot does not fall over or that an autonomous car…
Multi-agent Markov Decision Processes (MMDPs) arise in a variety of applications including target tracking, control of multi-robot swarms, and multiplayer games. A key challenge in MMDPs occurs when the state and action spaces grow…
In this paper, we propose a method to develop trustworthy reinforcement learning systems. To ensure safety especially during exploration, we automatically synthesize a correct-by-construction runtime enforcer, called a shield, that blocks…
In multiagent dynamical systems, privacy protection corresponds to avoid disclosing the initial states of the agents while accomplishing a distributed task. The system-theoretic framework described in this paper for this scope, denoted…
Reinforcement learning (RL) algorithms can find an optimal policy for a single agent to accomplish a particular task. However, many real-world problems require multiple agents to collaborate in order to achieve a common goal. For example, a…
We study the problem of jointly selecting sensing agents and synthesizing decentralized active perception policies for the chosen subset of agents within a Decentralized Partially Observable Markov Decision Process (Dec-POMDP) framework.…
Modelling the behaviours of other agents is essential for understanding how agents interact and making effective decisions. Existing methods for agent modelling commonly assume knowledge of the local observations and chosen actions of the…
We propose automated techniques for the verification and control of probabilistic real-time systems that are only partially observable. To formally model such systems, we define an extension of probabilistic timed automata in which local…
Multi-Agent Reinforcement Learning (MARL) has gained significant interest in recent years, enabling sequential decision-making across multiple agents in various domains. However, most existing explanation methods focus on centralized MARL,…
The ability to accurately predict others' behavior is central to the safety and efficiency of interactive robotics. Unfortunately, robots often lack access to key information on which these predictions may hinge, such as other agents'…
Decentralized Partially Observable Markov Decision Processes (Dec-POMDPs) are known to be NEXP-Complete and intractable to solve. However, for problems such as cooperative navigation, obstacle avoidance, and formation control, basic…
This paper develops a glocal (global-local) attack detection framework to detect stealthy cyber-physical attacks, namely covert attack and zero-dynamics attack, against a class of multi-agent control systems seeking average consensus. The…