Related papers: On Emotion-Sensitive Decision Making of Small Lang…
Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…
Emotional cues frequently arise and shape group dynamics in interactive settings where multiple humans and artificial agents communicate through shared digital channels. While artificial agents lack intrinsic emotional states, they can…
Large language models (LLMs) are increasingly used to simulate human behavior in experimental settings, but they systematically diverge from human decisions in complex decision-making environments, where participants must anticipate others'…
A broad current application of algorithms is in formal and quantitative measures of murky concepts -- like merit -- to make decisions. When people strategically respond to these sorts of evaluations in order to gain favorable decision…
Arguments evoke emotions, influencing the effect of the argument itself. Not only the emotional intensity but also the category influence the argument's effects, for instance, the willingness to adapt stances. While binary emotionality has…
In high-conflict mixed-traffic scenarios involving human-driven and autonomous vehicles, most existing autonomous driving systems default to overly conservative behaviors, lack proactive interaction, and consequently suffer from limited…
Conversational systems relying on text-based large language models (LLMs) often overlook paralinguistic cues, essential for understanding emotions and intentions. Speech-language models (SLMs), which use speech as input, are emerging as a…
Modeling subrational agents, such as humans or economic households, is inherently challenging due to the difficulty in calibrating reinforcement learning models or collecting data that involves human subjects. Existing work highlights the…
While advances in fairness and alignment have helped mitigate overt biases exhibited by large language models (LLMs) when explicitly prompted, we hypothesize that these models may still exhibit implicit biases when simulating human…
Sender-receiver interactions, and specifically persuasion games, are widely researched in economic modeling and artificial intelligence. However, in the classic persuasion games setting, the messages sent from the expert to the…
Purpose: Emotion is a fundamental component of human communication, shaping understanding, trust, and engagement across domains such as education, healthcare, and mental health. While large language models (LLMs) exhibit strong reasoning…
Large language models (LLMs) has been widely used for automated negotiation, but their high computational cost and privacy risks limit deployment in privacy-sensitive, on-device settings such as mobile assistants or rescue robots. Small…
Over the last two decades, a growing body of experimental research has provided evidence that linguistic frames influence human behaviour in economic games, beyond the economic consequences of the available actions. This article proposes a…
Large language models (LLMs) are increasingly used to simulate human decision-making, but their intrinsic biases often diverge from real human behavior--limiting their ability to reflect population-level diversity. We address this challenge…
Large language models (LLMs) sometimes appear to exhibit emotional reactions. We investigate why this is the case in Claude Sonnet 4.5 and explore implications for alignment-relevant behavior. We find internal representations of emotion…
Emotional support is a core capability in human-AI interaction, with applications including psychological counseling, role play, and companionship. However, existing evaluations of large language models (LLMs) often rely on short, static…
Mathematical models of interactions among rational agents have long been studied in game theory. However these interactions are often over a small set of discrete game actions which is very different from how humans communicate in natural…
The analysis of students' emotions and behaviors is crucial for enhancing learning outcomes and personalizing educational experiences. Traditional methods often rely on intrusive visual and physiological data collection, posing privacy…
Large language models (LLMs) are increasingly used as judges to evaluate agent performance, particularly in non-verifiable settings where judgments rely on agent trajectories including chain-of-thought (CoT) reasoning. This paradigm…
Large language models make agent-based simulation more behaviorally expressive, but they also sharpen a basic methodological tension: fluent, human-like output is not, by itself, evidence for theory. We evaluate what an LLM-driven…