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Real-world design documents (e.g., posters) are inherently multi-layered, combining decoration, text, and images. Editing them from natural-language instructions requires fine-grained, layer-aware reasoning to identify relevant layers and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Zihao Lin , Wanrong Zhu , Jiuxiang Gu , Jihyung Kil , Christopher Tensmeyer , Lin Zhang , Shilong Liu , Ruiyi Zhang , Lifu Huang , Vlad I. Morariu , Tong Sun

We introduce MMBench-GUI, a hierarchical benchmark for evaluating GUI automation agents across Windows, macOS, Linux, iOS, Android, and Web platforms. It comprises four levels: GUI Content Understanding, Element Grounding, Task Automation,…

Low-light image enhancement remains a challenging problem due to severe noise, color distortion, contrast degradation, and loss of structural details under insufficient illumination. Existing methods typically apply uniform enhancement…

Image and Video Processing · Electrical Eng. & Systems 2026-05-19 Bibhabasu Debnath , Sahana Ray , Sanjay Ghosh

Video generation assessment is essential for ensuring that generative models produce visually realistic, high-quality videos while aligning with human expectations. Current video generation benchmarks fall into two main categories:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Hui Han , Siyuan Li , Jiaqi Chen , Yiwen Yuan , Yuling Wu , Chak Tou Leong , Hanwen Du , Junchen Fu , Youhua Li , Jie Zhang , Chi Zhang , Li-jia Li , Yongxin Ni

Generating step-by-step "how-to" procedures is a key LLM capability: how-to advice is commonly requested in chatbots, and step-by-step planning is critical for reasoning over complex tasks. Yet, measuring and improving procedural validity…

Machine Learning · Computer Science 2026-02-10 Yapei Chang , Kyle Lo , Mohit Iyyer , Luca Soldaini

Recent "Thinking with Video" approaches use Video Generation Models (VGMs) for visual reasoning by producing temporally coherent Chain-of-Frames as reasoning artifacts. Even strong VGMs, however, exhibit two recurring failure modes on…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Joowon Kim , Seungho Shin , Joonhyung Park , Eunho Yang

The recent development and success of Large Language Models (LLMs) necessitate an evaluation of their performance across diverse NLP tasks in different languages. Although several frameworks have been developed and made publicly available,…

In this paper, our goal is to design a simple learning paradigm for long-tail visual recognition, which not only improves the robustness of the feature extractor but also alleviates the bias of the classifier towards head classes while…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Fei Du , Peng Yang , Qi Jia , Fengtao Nan , Xiaoting Chen , Yun Yang

The combination of LLM agents with external tools enables models to solve complex tasks beyond their knowledge base. Human-designed tools are inflexible and restricted to solutions within the scope of pre-existing tools created by experts.…

Artificial Intelligence · Computer Science 2025-11-18 Mohd Ariful Haque , Justin Williams , Sunzida Siddique , Md. Hujaifa Islam , Hasmot Ali , Kishor Datta Gupta , Roy George

Current vision-guided audio captioning systems frequently fail to address audiovisual misalignment in real-world scenarios, such as dubbed content or off-screen sounds. To bridge this critical gap, we present an entropy-aware gated fusion…

Multimedia · Computer Science 2025-05-29 Le Xu , Chenxing Li , Yong Ren , Yujie Chen , Yu Gu , Ruibo Fu , Shan Yang , Dong Yu

Large language model (LLM) agents have demonstrated strong capabilities in long-horizon tasks by interleaving reasoning with tool use. However, as these agents scale to complex workflows such as software engineering and open-ended research,…

Software Engineering · Computer Science 2026-03-03 Junde Wu , Minhao Hu , Jiayuan Zhu , Jiazhen Pan , Yuyuan Liu , Min Xu , Yueming Jin

Music-to-dance generation represents a challenging yet pivotal task at the intersection of choreography, virtual reality, and creative content generation. Despite its significance, existing methods face substantial limitation in achieving…

This paper presents Video-P2P, a novel framework for real-world video editing with cross-attention control. While attention control has proven effective for image editing with pre-trained image generation models, there are currently no…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Shaoteng Liu , Yuechen Zhang , Wenbo Li , Zhe Lin , Jiaya Jia

Recent advances in image-text pretraining have significantly enhanced visual understanding by aligning visual and textual representations. Contrastive Language-Image Pretraining (CLIP) has played a pivotal role in multimodal learning.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Zihan Li , Yiqing Wang , Sina Farsiu , Paul Kinahan

Data augmentation with \textbf{Mixup} has been proven an effective method to regularize the current deep neural networks. Mixup generates virtual samples and corresponding labels at once through linear interpolation. However, this one-stage…

Machine Learning · Computer Science 2022-06-07 Xiangjin Xie , Yangning Li , Wang Chen , Kai Ouyang , Li Jiang , Haitao Zheng

Despite the remarkable progress in text-driven video editing, generating coherent non-rigid deformations remains a critical challenge, often plagued by physical distortion and temporal flicker. To bridge this gap, we propose NRVBench, the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Bingzheng Qu , Kehai Chen , Xuefeng Bai , Jun Yu , Min Zhang

Video creation has become increasingly popular, yet the expertise and effort required for editing often pose barriers to beginners. In this paper, we explore the integration of large language models (LLMs) into the video editing workflow to…

Human-Computer Interaction · Computer Science 2024-02-29 Bryan Wang , Yuliang Li , Zhaoyang Lv , Haijun Xia , Yan Xu , Raj Sodhi

Environment designers in the entertainment industry create imaginative 2D and 3D scenes for games, films, and television, requiring both fine-grained control of specific details and consistent global coherence. Designers have increasingly…

Human-Computer Interaction · Computer Science 2025-09-03 Wen-Fan Wang , Ting-Ying Lee , Chien-Ting Lu , Che-Wei Hsu , Nil Ponsa Campanyà , Yu Chen , Mike Y. Chen , Bing-Yu Chen

Creation of images using generative adversarial networks has been widely adapted into multi-modal regime with the advent of multi-modal representation models pre-trained on large corpus. Various modalities sharing a common representation…

Sound · Computer Science 2022-06-10 Yoonjeon Kim , Joel Jang , Sumin Shin

MLLMs have been widely studied for video question answering recently. However, most existing assessments focus on natural videos, overlooking synthetic videos, such as AI-generated content (AIGC). Meanwhile, some works in video generation…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Tingyu Song , Tongyan Hu , Guo Gan , Yilun Zhao
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