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Character image animation is gaining significant importance across various domains, driven by the demand for robust and flexible multi-subject rendering. While existing methods excel in single-person animation, they struggle to handle…
Video Multimodal Large Language Models (MLLMs) have shown remarkable capability of understanding the video semantics on various downstream tasks. Despite the advancements, there is still a lack of systematic research on visual context…
Position encoding (PE), an essential part of self-attention networks (SANs), is used to preserve the word order information for natural language processing tasks, generating fixed position indices for input sequences. However, in…
M-learning (mobile learning) can take various forms. We are interested in contextualized M-learning, i.e. the training related to the situation physically or logically localized. Contextualization and pervasivity are important aspects of…
Customized video generation aims to produce videos that faithfully preserve the subject's appearance from reference images while maintaining temporally consistent motion from reference videos. Existing methods struggle to ensure both…
We identify intrinsic limitations of Rotary Positional Embeddings (RoPE) in Transformer-based long-context language models. Our theoretical analysis abstracts away from the specific content of the context and depends only on its length. We…
Few-shot video classification aims to learn new video categories with only a few labeled examples, alleviating the burden of costly annotation in real-world applications. However, it is particularly challenging to learn a class-invariant…
Implicit neural networks have been successfully used for surface reconstruction from point clouds. However, many of them face scalability issues as they encode the isosurface function of a whole object or scene into a single latent vector.…
Most methods for conditional video synthesis use a single modality as the condition. This comes with major limitations. For example, it is problematic for a model conditioned on an image to generate a specific motion trajectory desired by…
Grounding has become a fundamental capability of vision-language models (VLMs). Most existing VLMs point by generating coordinates as part of their text output, which requires learning a complicated coordinate system and results in a high…
We explore an efficient approach to establish a foundational video-text model. We present VideoCoCa that maximally reuses a pretrained image-text contrastive captioner (CoCa) model and adapt it to video-text tasks with minimal extra…
In a surge of text-to-image (T2I) models and their customization methods that generate new images of a user-provided subject, current works focus on alleviating the costs incurred by a lengthy per-subject optimization. These zero-shot…
As event-based sensing gains in popularity, theoretical understanding is needed to harness this technology's potential. Instead of recording video by capturing frames, event-based cameras have sensors that emit events when their inputs…
The dominant paradigm in 3D human pose estimation that lifts a 2D pose sequence to 3D heavily relies on long-term temporal clues (i.e., using a daunting number of video frames) for improved accuracy, which incurs performance saturation,…
This paper presents Video-P2P, a novel framework for real-world video editing with cross-attention control. While attention control has proven effective for image editing with pre-trained image generation models, there are currently no…
Multi-modal Large Language Models (MLLMs) struggle with long videos due to the need for excessive visual tokens. These tokens exceed massively the context length of MLLMs, resulting in filled by redundant task-irrelevant shots. How to…
Diffusion models have made significant advances in generating high-quality images, but their application to video generation has remained challenging due to the complexity of temporal motion. Zero-shot video editing offers a solution by…
MoCo is effective for unsupervised image representation learning. In this paper, we propose VideoMoCo for unsupervised video representation learning. Given a video sequence as an input sample, we improve the temporal feature representations…
Text-editable and pose-controllable character video generation is a challenging but prevailing topic with practical applications. However, existing approaches mainly focus on single-object video generation with pose guidance, ignoring the…
Existing multi-modal fusion methods typically apply static frame-based image fusion techniques directly to video fusion tasks, neglecting inherent temporal dependencies and leading to inconsistent results across frames. To address this…