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Related papers: 15 Years of Augmented Human(s) Research: Where Do …

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Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published between 2015 - 2019) to review the field of human interaction in…

Human-Computer Interaction · Computer Science 2021-05-26 Lik Hang Lee , Tristan Braud , Simo Hosio , Pan Hui

Human parsing aims to partition humans in image or video into multiple pixel-level semantic parts. In the last decade, it has gained significantly increased interest in the computer vision community and has been utilized in a broad range of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Lu Yang , Wenhe Jia , Shan Li , Qing Song

Human Augmentation (HA) spans several technical fields and methodological approaches, including Experimental Psychology, Human-Computer Interaction, Psychophysiology, and Artificial Intelligence. Augmentation involves various strategies for…

Neurons and Cognition · Quantitative Biology 2018-04-30 Bradly Alicea

Accessibility research has grown substantially in the past few decades, yet there has been no literature review of the field. To understand current and historical trends, we created and analyzed a dataset of accessibility papers appearing…

Human-Computer Interaction · Computer Science 2021-02-05 Kelly Mack , Emma McDonnell , Dhruv Jain , Lucy Lu Wang , Jon E. Froehlich , Leah Findlater

The use of algorithms for decision-making in higher education is steadily growing, promising cost-savings to institutions and personalized service for students but also raising ethical challenges around surveillance, fairness, and…

Human-Computer Interaction · Computer Science 2023-02-14 Kelly McConvey , Shion Guha , Anastasia Kuzminykh

This paper contributes to a taxonomy of augmented reality and robotics based on a survey of 460 research papers. Augmented and mixed reality (AR/MR) have emerged as a new way to enhance human-robot interaction (HRI) and robotic interfaces…

Robotics · Computer Science 2022-03-08 Ryo Suzuki , Adnan Karim , Tian Xia , Hooman Hedayati , Nicolai Marquardt

The field of Augmented Reality (AR) based Human Robot Interaction (HRI) has progressed significantly since its inception more than two decades ago. With more advanced devices, particularly head-mounted displays (HMD), freely available…

Robotics · Computer Science 2019-10-11 David Puljiz , Björn Hein

With the recent focus in the accessibility field, researchers from academia and industry have been very active in developing innovative techniques and tools for assistive technology. Especially with handheld devices getting ever powerful…

Computers and Society · Computer Science 2017-09-27 Cynthia Chen , Peter Fay

The HoloLens (Microsoft Corp., Redmond, WA), a head-worn, optically see-through augmented reality display, is the main player in the recent boost in medical augmented reality research. In medical settings, the HoloLens enables the physician…

Human-Computer Interaction · Computer Science 2022-09-08 Christina Gsaxner , Jianning Li , Antonio Pepe , Yuan Jin , Jens Kleesiek , Dieter Schmalstieg , Jan Egger

Recent advances in general-purpose AI underscore the urgent need to align AI systems with human goals and values. Yet, the lack of a clear, shared understanding of what constitutes "alignment" limits meaningful progress and…

Human attention modelling has proven, in recent years, to be particularly useful not only for understanding the cognitive processes underlying visual exploration, but also for providing support to artificial intelligence models that aim to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Giuseppe Cartella , Marcella Cornia , Vittorio Cuculo , Alessandro D'Amelio , Dario Zanca , Giuseppe Boccignone , Rita Cucchiara

Vision based human motion recognition has fascinated many researchers due to its critical challenges and a variety of applications. The applications range from simple gesture recognition to complicated behaviour understanding in…

Computer Vision and Pattern Recognition · Computer Science 2016-08-25 Geetanjali Vinayak Kale , Varsha Hemant Patil

The goal of achieving Artificial General Intelligence (AGI) is to imitate humans and surpass them. Models such as OpenAI's o1, o3, and DeepSeek's R1 have demonstrated that large language models (LLMs) with human-like reasoning capabilities…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Yansheng Qiu , Li Xiao , Zhaopan Xu , Pengfei Zhou , Zheng Wang , Kaipeng Zhang

Augmented Reality (AR) and Mixed Reality (MR) have been two of the most explosive research topics in the last few years. Head-Mounted Devices (HMDs) are essential intermediums for using AR and MR technology, playing an important role in the…

Human-Computer Interaction · Computer Science 2022-11-01 Hung-Jui Guo , Jonathan Z. Bakdash , Laura R. Marusich , Balakrishnan Prabhakaran

We present a systematic review of 458 papers that report on evaluations in mixed and augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 years (2009-2019). Our goal is to provide guidance for future…

Human-Computer Interaction · Computer Science 2020-10-14 Leonel Merino , Magdalena Schwarzl , Matthias Kraus , Michael Sedlmair , Dieter Schmalstieg , Daniel Weiskopf

In recent years, the CHI community has seen significant growth in research on Human-Centered Responsible Artificial Intelligence. While different research communities may use different terminology to discuss similar topics, all of this work…

This survey presents a comprehensive analysis of data augmentation techniques in human-centric vision tasks, a first of its kind in the field. It delves into a wide range of research areas including person ReID, human parsing, human pose…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Wentao Jiang , Yige Zhang , Shaozhong Zheng , Si Liu , Shuicheng Yan

HCI is future-oriented by nature: it explores new human--technology interactions and applies the findings to promote and shape vital visions of society. Still, the visions of futures in HCI publications seem largely implicit,…

Human-Computer Interaction · Computer Science 2025-02-14 Camilo Sanchez , Sui Wang , Kaisa Savolainen , Felix Anand Epp , Antti Salovaara

Pluridisciplinar convergence is a major problem that had emerged with Human-Artefact Systems and so-called " Augmented Humanity " as academical fields and even more as technical fields. Problems come mainly from the juxtaposition of two…

Human-Computer Interaction · Computer Science 2016-02-12 Rémi Nazin , Didier Fass

This paper explores the evolving landscape of human-machine co-creation, focusing on its development in the context of the ACM Conference on Human Factors in Computing Systems (CHI) from 2014 to 2024. We employ co-word analysis to identify…

Human-Computer Interaction · Computer Science 2025-05-21 Mengyao Guo , Jinda Han , Ze Gao , Yuan Zhuang , Xingting Wu
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