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Neural painting refers to the procedure of producing a series of strokes for a given image and non-photo-realistically recreating it using neural networks. While reinforcement learning (RL) based agents can generate a stroke sequence step…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Songhua Liu , Tianwei Lin , Dongliang He , Fu Li , Ruifeng Deng , Xin Li , Errui Ding , Hao Wang

This paper proposes a new set of conditions for exactly representing collision avoidance constraints within optimization-based motion planning algorithms. The conditions are continuously differentiable and therefore suitable for use with…

Robotics · Computer Science 2023-02-21 James Guthrie

In this study, we explore the challenge of efficiently representing scenes with a constrained number of Gaussians. Our analysis shifts from traditional graphics and 2D computer vision to the perspective of point clouds, highlighting the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Guangchi Fang , Bing Wang

Readability criteria, such as distance or neighborhood preservation, are often used to optimize node-link representations of graphs to enable the comprehension of the underlying data. With few exceptions, graph drawing algorithms typically…

Data Structures and Algorithms · Computer Science 2020-08-14 Reyan Ahmed , Felice De Luca , Sabin Devkota , Stephen Kobourov , Mingwei Li

Primal-dual interior-point methods solve constrained convex optimization problems to tight tolerances with speed and robustness. Their solutions are also efficiently differentiable with respect to the problem data through the implicit…

Optimization and Control · Mathematics 2026-05-19 Jon Arrizabalaga , Kevin Tracy , Zachary Manchester

Cutting plane methods, particularly outer approximation, are a well-established approach for solving nonlinear discrete optimization problems without relaxing the integrality of decision variables. While powerful in theory, their…

Optimization and Control · Mathematics 2025-11-04 Hòa T. Bùi , Alberto De Marchi

We introduce a generalization of the linearized Alternating Direction Method of Multipliers to optimize a real-valued function $f$ of multiple arguments with potentially multiple constraints $g_\circ$ on each of them. The function $f$ may…

Optimization and Control · Mathematics 2019-01-28 Fred Moolekamp , Peter Melchior

Despite recent improvements in computer vision, artificial visual systems' design is still daunting since an explanation of visual computing algorithms remains elusive. Salient object detection is one problem that is still open due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Gustavo Olague , Jose Armando Menendez-Clavijo , Matthieu Olague , Arturo Ocampo , Gerardo Ibarra-Vazquez , Rocio Ochoa , Roberto Pineda

In this paper, we propose a distributed first-order algorithm with backtracking linesearch for solving multi-agent minimisation problems, where each agent handles a local objective involving nonsmooth and smooth components. Unlike existing…

Optimization and Control · Mathematics 2025-05-14 Felipe Atenas , Minh N. Dao , Matthew K. Tam

Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Jingbo Zhang , Ziyu Wan , Jing Liao

This article introduces a functional method for lower-dimensional smooth representations in terms of time-varying dissimilarities. The method incorporates dissimilarity representation in multidimensional scaling and smoothness approach of…

Methodology · Statistics 2025-05-02 Liting Li

We present a general numerical approach to shape optimization with state constraints for 2-dimensional geometries, without relaxing the constraints. To do this we reformulate the problem on a fixed reference domain using a conformal…

Optimization and Control · Mathematics 2014-12-16 Christian Leithäuser , René Pinnau , Robert Feßler

We introduce differentiable indirection -- a novel learned primitive that employs differentiable multi-scale lookup tables as an effective substitute for traditional compute and data operations across the graphics pipeline. We demonstrate…

Graphics · Computer Science 2023-11-21 Sayantan Datta , Carl Marshall , Derek Nowrouzezahrai , Zhao Dong , Zhengqin Li

B-spline modeling is fundamental to CAD systems, and its evaluation and manipulation algorithms currently in use were developed decades ago, specifically for CPU architectures. While remaining effective for many applications, these…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-17 Jiayu Wu , Qiang Zou

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

Topology optimization problems often support multiple local minima due to a lack of convexity. Typically, gradient-based techniques combined with continuation in model parameters are used to promote convergence to more optimal solutions;…

Numerical Analysis · Mathematics 2021-01-13 Ioannis P. A. Papadopoulos , Patrick E. Farrell , Thomas M. Surowiec

In this work, we present a method to explore the landscape of a smooth potential in the search of global minimizers,combining a double-descent technique and a basin-escaping technique based on intermittent colored diffusion. Numerical…

Numerical Analysis · Mathematics 2017-06-19 Luca Dieci , Manuela Manetta , Haomin Zhou

Gaussian Splatting has emerged as a prominent model for constructing 3D representations from images across diverse domains. However, the efficiency of the 3D Gaussian Splatting rendering pipeline relies on several simplifications. Notably,…

Bregman parallel direction method of multipliers (BPDMM) efficiently solves distributed optimization over a network, which arises in a wide spectrum of collaborative multi-agent learning applications. In this paper, we generalize BPDMM to…

Optimization and Control · Mathematics 2019-03-05 Yue Yu , Behçet Açıkmeşe

Plane arrangements are a useful tool for surface and volume modelling. However, their main drawback is poor scalability. We introduce two key novelties that enable the construction of plane arrangements for complex objects and entire…

Computational Geometry · Computer Science 2024-07-12 Raphael Sulzer , Florent Lafarge