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Related papers: Topology-First B-Rep Meshing

200 papers

Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…

Computational Geometry · Computer Science 2018-05-10 Victor Milenkovic , Elisha Sacks

This work develops a framework to create meshes with user-specified homology from potentially dirty geometry by coupling background grids, persistent homology, and a generalization of volume fractions. For a mesh with fixed grid size, the…

Computational Geometry · Computer Science 2025-02-18 Brian Shawcroft , Kendrick M. Shepherd , Scott Mitchell

We present a new method for performing Boolean operations on volumes represented as triangle meshes. In contrast to existing methods which treat meshes as 3D polyhedra and try to partition the faces at their exact intersection curves, we…

Graphics · Computer Science 2016-05-09 Ryan Schmidt , Tyson Brochu

We develop a new optimisation technique that combines multiresolution subdivision surfaces for boundary description with immersed finite elements for the discretisation of the primal and adjoint problems of optimisation. Similar to wavelets…

Numerical Analysis · Mathematics 2016-01-20 Kosala Bandara , Thomas Rüberg , Fehmi Cirak

Porous structures are materials consisting of minuscule pores, where the microstructure morphology significantly impacts their macroscopic properties. Integrating different porous structures through a blending method is indispensable to…

Graphics · Computer Science 2024-06-03 Depeng Gao , Yang Gao , Yuanzhi Zhang , Hongwei Lin

This paper presents a new mesh segmentation method that integrates geometrical and topological features through a flexible Reeb graph representation. The algorithm consists of three phases: construction of the Reeb graph using the improved…

Graphics · Computer Science 2025-01-22 Florian Beguet , Sandrine Lanquetin , Romain Raffin

The systems without symmetries, e.g. the spatial and chiral symmetries, are generally thought to be improper for topological study and no conventional integral topological invariant can be well defined. In this work, with multi-band…

Mesoscale and Nanoscale Physics · Physics 2024-09-16 Yunlin Li , Jingguang Chen , Xingchao Qi , Langlang Xiong , Xianjun Wang , Yufu Liu , Fang Guan , Lei Shi , Xunya Jiang

We introduce \emph{ReMatching}, a novel shape correspondence solution based on the functional maps framework. Our method, by exploiting a new and appropriate \emph{re}-meshing paradigm, can target shape-\emph{matching} tasks even on meshes…

Graphics · Computer Science 2025-03-14 Filippo Maggioli , Daniele Baieri , Emanuele Rodolà , Simone Melzi

The problem of polycube construction or deformation is an essential problem in computer graphics. In this paper, we present a robust, simple, efficient and automatic algorithm to deform the meshes of arbitrary shapes into their polycube…

Graphics · Computer Science 2018-07-24 Hui Zhao , Na Lei , Xuan Li , Peng Zeng , Ke Xu , Xianfeng Gu

Cutter-workpiece engagement (CWE) is the instantaneous contact geometry between the cutter and the in-process workpiece, playing a fundamental role in machining process simulation and directly affecting the prediction of cutting forces and…

Computational Engineering, Finance, and Science · Computer Science 2026-03-05 H. Sinan Bank , N. Bircan Bugdayci

Industrial CAD workflows require robust, generalizable 3D geometric representations supporting accuracy and explainability. We introduce Shape, a self-supervised foundation model converting surface meshes into dense per-token embeddings.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Bayangmbe Mounmo , Sam Chien , Mile Mitrovic

The Boundary representation (B-rep) format is the de-facto shape representation in computer-aided design (CAD) to model solid and sheet objects. Recent approaches to generating CAD models have focused on learning sketch-and-extrude modeling…

A new higher-order accurate method is proposed that combines the advantages of the classical $p$-version of the FEM on body-fitted meshes with embedded domain methods. A background mesh composed by higher-order Lagrange elements is used.…

Numerical Analysis · Computer Science 2016-04-04 Samir Omerović , Thomas-Peter Fries

This paper addresses the challenges of designing mesh convolution neural networks for 3D mesh dense prediction. While deep learning has achieved remarkable success in image dense prediction tasks, directly applying or extending these…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Shi Hezi , Jiang Luo , Zheng Jianmin , Zeng Jun

The typical goal of surface remeshing consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity representation and (3) free of bad elements that would hamper…

Graphics · Computer Science 2016-11-08 Kaimo Hu , Dong-Ming Yan , David Bommes , Pierre Alliez , Bedrich Benes

Recognizing geometric features on B-rep models is a cornerstone technique for multimedia content-based retrieval and has been widely applied in intelligent manufacturing. However, previous research often merely focused on Machining Feature…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Yongkang Dai , Xiaoshui Huang , Yunpeng Bai , Hao Guo , Hongping Gan , Ling Yang , Yilei Shi

High-quality quadrilateral mesh generation is a fundamental challenge in computer graphics. Traditional optimization-based methods are often constrained by the topological quality of input meshes and suffer from severe efficiency…

Graphics · Computer Science 2026-03-12 Yuguang Chen , Xinhai Liu , Xiangyu Zhu , Yiling Zhu , Zhuo Chen , Dongyu Zhang , Chunchao Guo

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

Polygonal meshes are ubiquitous, but have only played a relatively minor role in the deep learning revolution. State-of-the-art neural generative models for 3D shapes learn implicit functions and generate meshes via expensive iso-surfacing.…

Computer Vision and Pattern Recognition · Computer Science 2021-07-05 Zhiqin Chen , Andrea Tagliasacchi , Hao Zhang

Artificial intelligence in construction increasingly depends on structured representations such as Building Information Models and knowledge graphs, yet early-stage building designs are predominantly created as flexible…

Computation · Statistics 2026-01-26 Jun Xiao , Qiong Wang , Yihui Li , Zhexuan Yu , Hao Zhou , Borong Lin