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High-fidelity reconstruction of deformable tissues from endoscopic videos remains challenging due to the limitations of existing methods in capturing subtle color variations and modeling global deformations. While 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Qun Ji , Peng Li , Mingqiang Wei

Real-time, high-fidelity reconstruction of dynamic driving scenes is challenged by complex dynamics and sparse views, with prior methods struggling to balance quality and efficiency. We propose DrivingScene, an online, feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Qirui Hou , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on neural radiance field or 3D Gaussian splatting are limited…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Jiahao Wu , Rui Peng , Jianbo Jiao , Jiayu Yang , Luyang Tang , Kaiqiang Xiong , Jie Liang , Jinbo Yan , Runling Liu , Ronggang Wang

To achieve realistic immersion in landscape images, fluids such as water and clouds need to move within the image while revealing new scenes from various camera perspectives. Recently, a field called dynamic scene video has emerged, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 In-Hwan Jin , Haesoo Choo , Seong-Hun Jeong , Heemoon Park , Junghwan Kim , Oh-joon Kwon , Kyeongbo Kong

3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shuohan Tao , Boyao Zhou , Hanzhang Tu , Yuwang Wang , Yebin Liu

Humans excel at forecasting the future dynamics of a scene given just a single image. Video generation models that can mimic this ability are an essential component for intelligent systems. Recent approaches have improved temporal coherence…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Melonie de Almeida , Daniela Ivanova , Tong Shi , John H. Williamson , Paul Henderson

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

4D flow magnetic resonance imaging (MRI) is a reliable, non-invasive approach for estimating blood flow velocities, vital for cardiovascular diagnostics. Unlike conventional MRI focused on anatomical structures, 4D flow MRI requires high…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Sun Jo , Seok Young Hong , JinHyun Kim , Seungmin Kang , Ahjin Choi , Don-Gwan An , Simon Song , Je Hyeong Hong

While Dynamic Gaussian Splatting enables high-fidelity 4D reconstruction, its deployment is severely hindered by a fundamental dilemma: unconstrained densification leads to excessive memory consumption incompatible with edge devices,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Zihan Zheng , Zhenglong Wu , Xuanxuan Wang , Houqiang Zhong , Xiaoyun Zhang , Qiang Hu , Guangtao Zhai , Wenjun Zhang

This paper addresses the challenge of reconstructing dynamic 3D scenes with complex motions. Some recent works define 3D Gaussian primitives in the canonical space and use deformation fields to map canonical primitives to observation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yifan Wang , Peishan Yang , Zhen Xu , Jiaming Sun , Zhanhua Zhang , Yong Chen , Hujun Bao , Sida Peng , Xiaowei Zhou

4D Gaussian Splatting (4DGS) enables high-quality dynamic novel view synthesis, yet current models remain monolithic bitstreams that clients must download in full before any frame can be rendered, causing black-screen waits of tens to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jiachen Li , Guangzhi Han , Jin Wan , Delong Han , Yuan Gao , Min Li , Mingle Zhou , Gang Li

With the success of 2D and 3D visual generative models, there is growing interest in generating 4D content. Existing methods primarily rely on text prompts to produce 4D content, but they often fall short of accurately defining complex or…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Hao Zhang , Di Chang , Fang Li , Mohammad Soleymani , Narendra Ahuja

Volumetric video has emerged as a key medium for immersive telepresence and augmented/virtual reality, enabling six-degrees-of-freedom (6DoF) navigation and realistic spatial interactions. However, delivering high-quality dynamic volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Houqiang Zhong , Zihan Zheng , Qiang Hu , Yuan Tian , Ning Cao , Lan Xu , Xiaoyun Zhang , Zhengxue Cheng , Li Song , Wenjun Zhang

Existing dynamic scene reconstruction methods based on Gaussian Splatting enable real-time rendering and generate realistic images. However, adjusting the camera's focal length or the distance between Gaussian primitives and the camera to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Zilong Chen , Huan-ang Gao , Delin Qu , Haohan Chi , Hao Tang , Kai Zhang , Hao Zhao

Recovering 4D from monocular video, which jointly estimates dynamic geometry and camera poses, is an inevitably challenging problem. While recent pointmap-based 3D reconstruction methods (e.g., DUSt3R) have made great progress in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Shizun Wang , Zhenxiang Jiang , Xingyi Yang , Xinchao Wang

4D facial expression synthesizing is a critical problem in the fields of computer vision and graphics. Current methods lack flexibility and smoothness when simulating the inter-frame motion of expression sequences. In this paper, we propose…

Graphics · Computer Science 2026-03-12 Xin Lu , Chuanqing Zhuang. Zhengda Lu , Yiqun Wang , Jun Xiao

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

3D Gaussian Splatting (3DGS) has emerged as a high-fidelity and efficient paradigm for online free-viewpoint video (FVV) reconstruction, offering viewers rapid responsiveness and immersive experiences. However, existing online methods face…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Jiacong Chen , Qingyu Mao , Youneng Bao , Xiandong Meng , Fanyang Meng , Ronggang Wang , Yongsheng Liang

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Jun Zhou , Dinghao Li , Nannan Li , Mingjie Wang

Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haofan Ren , Qingsong Yan , Ming Lu , Rongfeng Lu , Zunjie Zhu