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A main problem of "Follow the Perturbed Leader" strategies for online decision problems is that regret bounds are typically proven against oblivious adversary. In partial observation cases, it was not clear how to obtain performance…
Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks…
The bulk of existing research in defending against adversarial examples focuses on defending against a single (typically bounded Lp-norm) attack, but for a practical setting, machine learning (ML) models should be robust to a wide variety…
We consider the hybrid reinforcement learning setting where the agent has access to both offline data and online interactive access. While Reinforcement Learning (RL) research typically assumes offline data contains complete action, reward…
Adversarial robustness is a critical challenge in deploying deep neural networks for real-world applications. While adversarial training is a widely recognized defense strategy, most existing studies focus on balanced datasets, overlooking…
LLM leaderboards often rely on single stochastic runs, but how many repetitions are required for reliable conclusions remains unclear. We re-evaluate eight state-of-the-art models on the AI4Math Benchmark with three independent runs per…
In many real-world applications, multiple agents seek to learn how to perform highly related yet slightly different tasks in an online bandit learning protocol. We formulate this problem as the $\epsilon$-multi-player multi-armed bandit…
We study density estimation from pairwise comparisons, motivated by expert knowledge elicitation and learning from human feedback. We relate the unobserved target density to a tempered winner density (marginal density of preferred choices),…
Adversarial robustness is considered as a required property of deep neural networks. In this study, we discover that adversarially trained models might have significantly different characteristics in terms of margin and smoothness, even…
Adversarial risk quantifies the performance of classifiers on adversarially perturbed data. Numerous definitions of adversarial risk -- not all mathematically rigorous and differing subtly in the details -- have appeared in the literature.…
Adversarial training is widely used to improve the robustness of deep neural networks to adversarial attack. However, adversarial training is prone to overfitting, and the cause is far from clear. This work sheds light on the mechanisms…
Objective: Traumatic brain injury can be caused by head impacts, but many brain injury risk estimation models are not equally accurate across the variety of impacts that patients may undergo and the characteristics of different types of…
In football, attacking teams attempt to break through the opponent's defensive line to create scoring opportunities. This action, known as a Line Break, is a critical indicator of offensive effectiveness and tactical performance, yet…
Offline reinforcement learning has become one of the most practical RL settings. However, most existing works on offline RL focus on the standard setting with scalar reward feedback. It remains unknown how to universally transfer the…
Offline reinforcement learning (RL) is challenged by the distributional shift between learning policies and datasets. To address this problem, existing works mainly focus on designing sophisticated algorithms to explicitly or implicitly…
We study the robustness of reinforcement learning (RL) with adversarially perturbed state observations, which aligns with the setting of many adversarial attacks to deep reinforcement learning (DRL) and is also important for rolling out…
We consider a repeated sequential game between a learner, who plays first, and an opponent who responds to the chosen action. We seek to design strategies for the learner to successfully interact with the opponent. While most previous…
Pairwise comparison data are widely used to infer latent rankings in areas such as sports, social choice, and machine learning. The Bradley-Terry model provides a foundational probabilistic framework but inherently assumes transitive…
Recent studies have shown that deep reinforcement learning agents are vulnerable to small adversarial perturbations on the agent's inputs, which raises concerns about deploying such agents in the real world. To address this issue, we…
Most offline reinforcement learning (RL) algorithms return a target policy maximizing a trade-off between (1) the expected performance gain over the behavior policy that collected the dataset, and (2) the risk stemming from the…