Related papers: Opponent-Adjusted Evaluation of NFL Pass Blocking …
Multi-turn LLM evaluation is typically reported as a single win-rate scalar, conflating distinct capabilities. We introduce AIDG (Adversarial Information Deduction Game), formalizing multi-turn adversarial dialogue as a two-player partially…
Unlike other major professional sports, American football lacks comprehensive statistical ratings for player evaluation that are both reproducible and easily interpretable in terms of game outcomes. Existing methods for player evaluation in…
A typical approach to quantify the contribution of each player in basketball uses the plus-minus method. The ratings obtained by such a method are estimated using simple regression models and their regularized variants, with response…
PageRank and the Bradley-Terry model are competing approaches to ranking entities such as teams in sports tournaments or journals in citation networks. The Bradley-Terry model is a classical statistical method for ranking based on paired…
Video analysis in tackle-collision based sports is highly subjective and exposed to bias, which is inherent in human observation, especially under time constraints. This limitation of match analysis in tackle-collision based sports can be…
Aligning large language models (LLMs) with human preferences has proven effective for enhancing model capabilities, yet standard preference modeling using the Bradley-Terry model assumes transitivity, overlooking the inherent complexity of…
Traditional assessments of tackling in American Football often only consider the number of tackles made, without adequately accounting for their context and importance for the game. Aiming for improvement, we develop a metric that…
Robustness to adversarial attacks is typically evaluated with adversarial accuracy. While essential, this metric does not capture all aspects of robustness and in particular leaves out the question of how many perturbations can be found for…
Robust Reinforcement Learning (RL) focuses on improving performances under model errors or adversarial attacks, which facilitates the real-life deployment of RL agents. Robust Adversarial Reinforcement Learning (RARL) is one of the most…
Over the past century, basketball analytics has moved from simple box-score rates toward complex context-aware measures that evaluate events by their expected effect on game outcomes. Officiating analysis has not made the same transition:…
This paper introduces the Bradley-Terry Regression Trunk model, a novel probabilistic approach for the analysis of preference data expressed through paired comparison rankings. In some cases, it may be reasonable to assume that the…
In this paper, we employ a game-theoretic model to analyze the interaction between an adversary and a classifier. There are two classes (i.e., positive and negative classes) to which data points can belong. The adversary is interested in…
In this paper, we study a Target-Attacker-Defender (TAD) differential game involving one attacker, one target and multiple defenders. We consider two variations where (a) the attacker and the target have unlimited observation range and the…
Focusing on motion of two interacting players in football games, two velocity vectors for the pair of one player and the nearest opponent player exhibit strong alignment. Especially, we find that there exists a characteristic interpersonal…
Game theory provides the gold standard for analyzing adversarial engagements, offering strong optimality guarantees. However, these guarantees often become brittle when assumptions such as perfect information are violated. Reinforcement…
Bradley-Terry-Luce (BTL) model estimation is a well-established strategy to rank a collection of items given a dataset of pairwise comparisons. Although the theoretical performance of BTL estimation methods, such as spectral and maximum…
Trajectory prediction is a key element of autonomous vehicle systems, enabling them to anticipate and react to the movements of other road users. Evaluating the robustness of prediction models against adversarial attacks is essential to…
This work investigates adversarial training in the context of margin-based linear classifiers in the high-dimensional regime where the dimension $d$ and the number of data points $n$ diverge with a fixed ratio $\alpha = n / d$. We introduce…
Collecting human preference feedback is often expensive, leading recent works to develop principled algorithms to select them more efficiently. However, these works assume that the underlying reward function is linear, an assumption that…
Data analysis plays an increasingly important role in soccer, offering new ways to evaluate individual and team performance. One specific application is the evaluation of dribbles: one-on-one situations where an attacker attempts to bypass…