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Sports videos pose complex challenges, including cluttered backgrounds, camera angle changes, small action-representing objects, and imbalanced action class distribution. Existing methods for detecting actions in sports videos heavily rely…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Kim Hoang Tran , Phuc Vuong Do , Ngoc Quoc Ly , Ngan Le

Fine-tuning approaches for Vision-Language Models (VLMs) face a critical three-way trade-off between In-Distribution (ID) accuracy, Out-of-Distribution (OOD) generalization, and adversarial robustness. Existing robust fine-tuning strategies…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Shivang Chopra , Shaunak Halbe , Chengyue Huang , Brisa Maneechotesuwan , Zsolt Kira

Multi-Object Tracking (MOT) plays a critical role in analyzing player behavior from videos, enabling performance evaluation. Current MOT methods are often evaluated using publicly available datasets. However, most of these focus on everyday…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Rintaro Otsubo , Kanta Sawafuji , Hideo Saito

Dense video prediction tasks, such as object tracking and semantic segmentation, require video encoders that generate temporally consistent, spatially dense features for every frame. However, existing approaches fall short: image encoders…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Sethuraman TV , Savya Khosla , Vignesh Srinivasakumar , Jiahui Huang , Seoung Wug Oh , Simon Jenni , Derek Hoiem , Joon-Young Lee

Tackling is a fundamental defensive move in American football, with the main purpose of stopping the forward motion of the ball-carrier. However, current tackling metrics are manually recorded outcomes that are inherently flawed due to…

Applications · Statistics 2025-01-08 Quang Nguyen , Ruitong Jiang , Meg Ellingwood , Ronald Yurko

Can a robot grasp an unknown object without seeing it? In this paper, we present a tactile-sensing based approach to this challenging problem of grasping novel objects without prior knowledge of their location or physical properties. Our…

Robotics · Computer Science 2018-05-14 Adithyavairavan Murali , Yin Li , Dhiraj Gandhi , Abhinav Gupta

As DeepFake video manipulation techniques escalate, posing profound threats, the urgent need to develop efficient detection strategies is underscored. However, one particular issue lies with facial images being mis-detected, often…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Chih-Chung Hsu , Shao-Ning Chen , Mei-Hsuan Wu , Yi-Fang Wang , Chia-Ming Lee , Yi-Shiuan Chou

Humans excel at acquiring knowledge through observation. For example, we can learn to use new tools by watching demonstrations. This skill is fundamental for intelligent systems to interact with the world. A key step to acquire this skill…

Computer Vision and Pattern Recognition · Computer Science 2023-03-20 Gen Li , Varun Jampani , Deqing Sun , Laura Sevilla-Lara

Deploying a humanoid robot to manipulate a new object has traditionally required one to two days of effort: data collection, manual annotation, 3D model acquisition, and model training. This paper presents an end-to-end rapid deployment…

Robotics · Computer Science 2026-04-21 Yifei Yan , Yankai Liao , Linqi Ye

We present GraPLUS (Graph-based Placement Using Semantics), a novel framework for plausible object placement in images that leverages scene graphs and large language models. Our approach uniquely combines graph-structured scene…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Mir Mohammad Khaleghi , Mehran Safayani , Abdolreza Mirzaei

6-DoF grasp pose detection of multi-grasp and multi-object is a challenge task in the field of intelligent robot. To imitate human reasoning ability for grasping objects, data driven methods are widely studied. With the introduction of…

Robotics · Computer Science 2022-06-23 Yuhao Lu , Beixing Deng , Zhenyu Wang , Peiyuan Zhi , Yali Li , Shengjin Wang

We focus on the generalization ability of the 6-DoF grasp detection method in this paper. While learning-based grasp detection methods can predict grasp poses for unseen objects using the grasp distribution learned from the training set,…

Robotics · Computer Science 2024-04-03 Haoxiang Ma , Modi Shi , Boyang Gao , Di Huang

We introduce the task of spotting temporally precise, fine-grained events in video (detecting the precise moment in time events occur). Precise spotting requires models to reason globally about the full-time scale of actions and locally to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 James Hong , Haotian Zhang , Michaël Gharbi , Matthew Fisher , Kayvon Fatahalian

Currently, task-oriented grasp detection approaches are mostly based on pixel-level affordance detection and semantic segmentation. These pixel-level approaches heavily rely on the accuracy of a 2D affordance mask, and the generated grasp…

Robotics · Computer Science 2022-10-18 Wenkai Chen , Hongzhuo Liang , Zhaopeng Chen , Fuchun Sun , Jianwei Zhang

Grounding DINO and the Segment Anything Model (SAM) have achieved impressive performance in zero-shot object detection and image segmentation, respectively. Together, they have a great potential to revolutionize applications in zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Fuseini Mumuni , Alhassan Mumuni

Functional affordance grounding requires more than recognizing an object: an agent must localize the specific region that supports an interaction, such as the handle to pull or the button to press. This is difficult for training-free…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Qirui Wang , Jingyi He , Yining Pan , Xulei Yang , Shijie Li

Robotic grasping is a primitive skill for complex tasks and is fundamental to intelligence. For general 6-Dof grasping, most previous methods directly extract scene-level semantic or geometric information, while few of them consider the…

Robotics · Computer Science 2024-10-08 Pengwei Xie , Siang Chen , Wei Tang , Dingchang Hu , Wenming Yang , Guijin Wang

We consider the problem of learning to play first-person shooter (FPS) video games using raw screen images as observations and keyboard inputs as actions. The high-dimensionality of the observations in this type of applications leads to…

Machine Learning · Computer Science 2018-06-19 Junchi Liang , Abdeslam Boularias

Gesture recognition and hand motion tracking are important tasks in advanced gesture based interaction systems. In this paper, we propose to apply a sliding windows filtering approach to sample the incoming streams of data from data gloves…

Machine Learning · Computer Science 2019-12-02 Sara Masoud , Bijoy Chowdhury , Young-Jun Son , Chieri Kubota , Russell Tronstad

Freezing of gait (FOG) is a debilitating symptom of Parkinson's disease that impairs mobility and safety by increasing the risk of falls. An effective FOG detection system must be accurate, real-time, and deployable in free-living…