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Related papers: TRACE: High-Fidelity 3D Scene Editing via Tangible…

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We study object motion path editing in videos, where the goal is to alter a target object's trajectory while preserving the original scene content. Unlike prior video editing methods that primarily manipulate appearance or rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Quynh Phung , Long Mai , Cusuh Ham , Feng Liu , Jia-Bin Huang , Aniruddha Mahapatra

Understanding dynamic 3D scenes is crucial for extended reality (XR) and autonomous driving. Incorporating semantic information into 3D reconstruction enables holistic scene representations, unlocking immersive and interactive applications.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yun-Jin Li , Mariia Gladkova , Yan Xia , Daniel Cremers

Despite significant strides in the field of 3D scene editing, current methods encounter substantial challenge, particularly in preserving 3D consistency in multi-view editing process. To tackle this challenge, we propose a progressive 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Chaofan Luo , Donglin Di , Xun Yang , Yongjia Ma , Zhou Xue , Chen Wei , Yebin Liu

3D medical image generation is essential for data augmentation and patient privacy, calling for reliable and efficient models suited for clinical practice. However, current methods suffer from limited anatomical fidelity, restricted axial…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Minye Shao , Xingyu Miao , Haoran Duan , Zeyu Wang , Jingkun Chen , Yawen Huang , Xian Wu , Jingjing Deng , Yang Long , Yefeng Zheng

In this paper, we aim to model 3D scene geometry, appearance, and physical information just from dynamic multi-view videos in the absence of any human labels. By leveraging physics-informed losses as soft constraints or integrating simple…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Jinxi Li , Ziyang Song , Bo Yang

Although the estimation of 3D human pose and shape (HPS) is rapidly progressing, current methods still cannot reliably estimate moving humans in global coordinates, which is critical for many applications. This is particularly challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Yu Sun , Qian Bao , Wu Liu , Tao Mei , Michael J. Black

Multi-video event understanding demands models that can locate and attribute query-relevant evidence scattered across long, heterogeneous video corpora. Existing large vision-language models (LVLMs) often underperform in this regime because…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Pengyu Yan , Akhil Gorugantu , Mahesh Bhosale , Abdul Wasi , Vishvesh Trivedi , David Doermann

Recently, several works tackled the video editing task fostered by the success of large-scale text-to-image generative models. However, most of these methods holistically edit the frame using the text, exploiting the prior given by…

Computer Vision and Pattern Recognition · Computer Science 2024-01-08 Elia Peruzzo , Vidit Goel , Dejia Xu , Xingqian Xu , Yifan Jiang , Zhangyang Wang , Humphrey Shi , Nicu Sebe

Video Temporal Grounding (VTG) is a crucial capability for video understanding models and plays a vital role in downstream tasks such as video browsing and editing. To effectively handle various tasks simultaneously and enable zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Yongxin Guo , Jingyu Liu , Mingda Li , Qingbin Liu , Xi Chen , Xiaoying Tang

With the help of Score Distillation Sampling (SDS) and the rapid development of neural 3D representations, some methods have been proposed to perform 3D editing such as adding additional geometries, or overwriting textures. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yige Chen , Teng Hu , Yizhe Tang , Siyuan Chen , Ang Chen , Ran Yi

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Text-to-image diffusion models have shown unprecedented generative capability, but their ability to produce undesirable concepts (e.g.~pornographic content, sensitive identities, copyrighted styles) poses serious concerns for privacy,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Finn Carter

Recent advances in deep generative modeling have unlocked unprecedented opportunities for video synthesis. In real-world applications, however, users often seek tools to faithfully realize their creative editing intentions with precise and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Yuhao Liu , Tengfei Wang , Fang Liu , Zhenwei Wang , Rynson W. H. Lau

Object-level manipulation, relocating or reorienting objects in images or videos while preserving scene realism, is central to film post-production, AR, and creative editing. Yet existing methods struggle to jointly achieve three core…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Penghui Ruan , Bojia Zi , Xianbiao Qi , Youze Huang , Rong Xiao , Pichao Wang , Jiannong Cao , Yuhui Shi

Recent video editing methods achieve attractive results in style transfer or appearance modification. However, editing the structural content of 3D scenes in videos remains challenging, particularly when dealing with significant viewpoint…

Graphics · Computer Science 2025-08-20 Feng-Lin Liu , Shi-Yang Li , Yan-Pei Cao , Hongbo Fu , Lin Gao

Accurate tracking is still a challenging task due to appearance variations, pose and view changes, and geometric deformations of target in videos. Recent anchor-free trackers provide an efficient regression mechanism but fail to produce…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Yutao Cui , Cheng Jiang , Limin Wang , Gangshan Wu

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski

This paper presents TRACE, a tool to analyze the quality of 2D embeddings generated through dimensionality reduction techniques. Dimensionality reduction methods often prioritize preserving either local neighborhoods or global distances,…

Vision-centric autonomous driving systems rely on diverse and scalable training data to achieve robust performance. While video object editing offers a promising path for data augmentation, existing methods often struggle to maintain both…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Shuyun Wang , Haiyang Sun , Bing Wang , Hangjun Ye , Xin Yu

3D editing has shown remarkable capability in editing scenes based on various instructions. However, existing methods struggle with achieving intuitive, localized editing, such as selectively making flowers blossom. Drag-style editing has…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Chenghao Gu , Zhenzhe Li , Zhengqi Zhang , Yunpeng Bai , Shuzhao Xie , Zhi Wang
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