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Creativity in visualisation design is essential for designers and data scientists who need to present data in innovative ways. It is often achieved through sketching or drafting low-fidelity prototypes. However, judging this innovation is…
This Project was my Undergraduate Final Year dissertation, supervised by Dimitrios Kollias This research delves into the realm of affective computing for image analysis, aiming to enhance the efficiency and effectiveness of multi-task…
Although explainable computational creativity seeks to create and sustain computational models of creativity that foster a collaboratively creative process through explainability, there remains little to no work in supporting designers when…
Characterizing creativity in visualization design can lead to the design of more expressive representations and visualization authoring tools that prioritize human creativity. In this paper, we examine how creativity manifests itself in…
We introduce a design study process model for medical visualization based on the analysis of existing medical visualization and visual analysis works, and our own interdisciplinary research experience. With a literature review of related…
Designing suitable tasks for visualization evaluation remains challenging. Traditional evaluation techniques commonly rely on 'low-level' or 'open-ended' tasks to assess the efficacy of a proposed visualization, however, nontrivial…
Visualization as a discipline often grapples with generalization by reasoning about how study results on the efficacy of a tool in one context might apply to another context. This work offers an account of the logic of generalization in…
Visual planning simulates how humans make decisions to achieve desired goals in the form of searching for visual causal transitions between an initial visual state and a final visual goal state. It has become increasingly important in…
We introduce cognitive-affective maps (CAMs) as a novel tool to assess individual experiences and belief systems. CAMs were first presented by the cognitive scientist and philosopher Paul Thagard as a graphical representation of a mental…
The convincingness of an argument does not only depend on its structure (logos), the person who makes the argument (ethos), but also on the emotion that it causes in the recipient (pathos). While the overall intensity and categorical values…
People come to social media to satisfy a variety of needs, such as being informed, entertained and inspired, or connected to their friends and community. Hence, to design a ranking function that gives useful and personalized post…
An image is a very effective tool for conveying emotions. Many researchers have investigated in computing the image emotions by using various features extracted from images. In this paper, we focus on two high level features, the object and…
In decision making a key source of uncertainty is people's perception of information which is influenced by their attitudes toward risk. Both, perception of information and risk attitude, affect the interpretation of information and hence…
In this position paper, we present ideas about creating a next generation framework towards an adaptive interface for data communication and visualisation systems. Our objective is to develop a system that accepts large data sets as inputs…
We develop a new perspective on research conducted through visualization design study that emphasizes design as a method of inquiry and the broad range of knowledge-contributions achieved through it as multiple, subjective, and socially…
Visual augmentations are commonly added to charts and graphs in order to convey richer and more nuanced information about relationships in the data. However, many design spaces proposed for categorizing augmentations were defined in a…
Visualization research tends to de-emphasize consideration of the textual context in which its images are placed. We argue that visualization research should consider textual representations as a primary alternative to visual options when…
Affective computing seeks to support the holistic development of artificial intelligence by enabling machines to engage with human emotion. Recent foundation models, particularly large language models (LLMs), have been trained and evaluated…
The aim of visualization is to support people in dealing with large and complex information structures, to make these structures more comprehensible, facilitate exploration, and enable knowledge discovery. However, users often have problems…
Emotions widely affect human decision-making. This fact is taken into account by affective computing with the goal of tailoring decision support to the emotional states of individuals. However, the accurate recognition of emotions within…