Related papers: Sona: Real-Time Multi-Target Sound Attenuation for…
Silent Speech Interfaces (SSIs) offer a noninvasive alternative to brain-computer interfaces for soundless verbal communication. We introduce Multimodal Orofacial Neural Audio (MONA), a system that leverages cross-modal alignment through…
Training dialogue systems often entails dealing with noisy training examples and unexpected user inputs. Despite their prevalence, there currently lacks an accurate survey of dialogue noise, nor is there a clear sense of the impact of each…
This letter introduces an innovative method to enhance the quality of audio time stretching by precisely decomposing a sound into sines, transients, and noise and by improving the processing of the latter component. While there are…
Automatic meeting analysis is an essential fundamental technology required to let, e.g. smart devices follow and respond to our conversations. To achieve an optimal automatic meeting analysis, we previously proposed an all-neural approach…
Mobile sensing applications usually require time-series inputs from sensors. Some applications, such as tracking, can use sensed acceleration and rate of rotation to calculate displacement based on physical system models. Other…
We present a lightweight latent diffusion model for vocal-conditioned musical accompaniment generation that addresses critical limitations in existing music AI systems. Our approach introduces a novel soft alignment attention mechanism that…
Continuous monitoring of non-invasive skin sympathetic nerve activity (SKNA) holds promise for understanding the sympathetic nervous system (SNS) dynamics in various physiological and pathological conditions. However, muscle noise artifacts…
Objects make unique sounds under different perturbations, environment conditions, and poses relative to the listener. While prior works have modeled impact sounds and sound propagation in simulation, we lack a standard dataset of impact…
We introduce proactive hearing assistants that automatically identify and separate the wearer's conversation partners, without requiring explicit prompts. Our system operates on egocentric binaural audio and uses the wearer's self-speech as…
We introduce SONAR, a new multilingual and multimodal fixed-size sentence embedding space. Our single text encoder, covering 200 languages, substantially outperforms existing sentence embeddings such as LASER3 and LabSE on the xsim and…
Sonar image synthesis is crucial for advancing applications in underwater exploration, marine biology, and defence. Traditional methods often rely on extensive and costly data collection using sonar sensors, jeopardizing data quality and…
Most work in audio enhancement targets human speech, while bioacoustics is less studied due to noisy recordings and the distinct traits of animal sounds. To fill this gap, we adapt speech enhancement methods and build BioSEN, a model made…
Data synthesis and augmentation are essential for Sound Event Detection (SED) due to the scarcity of temporally labeled data. While augmentation methods like SpecAugment and Mix-up can enhance model performance, they remain constrained by…
This report presents the work done over 22 weeks of internship within the Sound Perception and Design team of the Sciences and Technologies of Music and Sound (STMS) laboratory at the Institute for Research and Coordination in…
Audio-visual navigation task requires an agent to find a sound source in a realistic, unmapped 3D environment by utilizing egocentric audio-visual observations. Existing audio-visual navigation works assume a clean environment that solely…
We consider the problem of audio voice separation for binaural applications, such as earphones and hearing aids. While today's neural networks perform remarkably well (separating $4+$ sources with 2 microphones) they assume a known or fixed…
Large audio-language models have made rapid progress in recognizing what is present in an audio clip, but spatial audio-language understanding still lacks a clear task interface. A model must also decide where sound events occur, which…
Multimodality-to-Multiaudio (MM2MA) generation faces significant challenges in synthesizing diverse and contextually aligned audio types (e.g., sound effects, speech, music, and songs) from multimodal inputs (e.g., video, text, images),…
The Goal is to obtain a simple multichannel source separation with very low latency. Applications can be teleconferencing, hearing aids, augmented reality, or selective active noise cancellation. These real time applications need a very low…
Ultra-low-precision inference can sharply reduce memory and latency but often degrades accuracy and relies on specialized hardware. We present SONIQ, a system-optimized, noise-injected quantization framework that learns per-channel mixed…