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This study investigates the educational potential of Flappy, a low-cost, bioinspired robotic blimp platform modeled after the motion of manta rays, as a hands-on STEM learning tool for middle school students. Building on prior research…

Physics Education · Physics 2025-06-18 Alexia De Costa

Prior research has shown that students' problem-solving pathways in game-based learning environments reflect their conceptual understanding, procedural knowledge, and flexibility. Replay behaviors, in particular, may indicate productive…

Computers and Society · Computer Science 2026-01-21 Shan Zhang , Siddhartha Pradhan , Ji-Eun Lee , Ashish Gurung , Anthony F. Botelho

This study delved into the viability of Robot-supported flipped classes in English for Medical Purposes reading comprehension. In a 16-session course, the reading comprehension and then workspace performance of 444 students, with…

Robotics · Computer Science 2024-12-18 Amin Rezasoltani , Ehsa Saffari , Farzam Tajdari

This paper presents an iterative, participatory, empirical study that examines the potential of using artificial intelligence, such as social robots and large language models, to support mediation and advocacy for students with disabilities…

Human-Computer Interaction · Computer Science 2025-03-24 Alva Markelius , Julie Bailey , Jenny L. Gibson , Hatice Gunes

This study centers around the design and implementation of the Maya Robot, a portable elephant-shaped social robot, intended to engage with children undergoing cancer treatment. Initial efforts were devoted to enhancing the robot's facial…

Robotics · Computer Science 2026-02-12 Alireza Taheri , Minoo Alemi , Elham Ranjkar , Raman Rafatnejad , Ali F. Meghdari

Simulated virtual environments have been widely used to learn robotic agents that perform daily household tasks. These environments encourage research progress by far, but often provide limited object interactability, visual appearance…

Robotics · Computer Science 2024-07-29 Taewoong Kim , Cheolhong Min , Byeonghwi Kim , Jinyeon Kim , Wonje Jeung , Jonghyun Choi

Antisocial behavior (ASB) on social media -- including hate speech, harassment, and cyberbullying -- poses growing risks to platform safety and societal well-being. Prior research has focused largely on networks such as X and Reddit, while…

Computation and Language · Computer Science 2025-10-21 Hajar Bakarou , Mohamed Sinane El Messoussi , Anaïs Ollagnier

Socialbots are software-driven user accounts on social platforms, acting autonomously (mimicking human behavior), with the aims to influence the opinions of other users or spread targeted misinformation for particular goals. As socialbots…

Social and Information Networks · Computer Science 2022-03-01 Thai Le , Long Tran-Thanh , Dongwon Lee

Reinforcement learning (RL) studies how an agent comes to achieve reward in an environment through interactions over time. Recent advances in machine RL have surpassed human expertise at the world's oldest board games and many classic video…

Artificial Intelligence · Computer Science 2021-07-28 Pedro A. Tsividis , Joao Loula , Jake Burga , Nathan Foss , Andres Campero , Thomas Pouncy , Samuel J. Gershman , Joshua B. Tenenbaum

Robot-Assisted Therapy (RAT) has successfully been used to improve social skills in children with autism spectrum disorders (ASD). The DREAM project explores how to deliver effective RAT interventions to ASD children within a…

Robotics · Computer Science 2021-04-19 Alexandre Mazel , Silviu Matu

This study presents a benchmark for evaluating action-constrained reinforcement learning (RL) algorithms. In action-constrained RL, each action taken by the learning system must comply with certain constraints. These constraints are crucial…

Machine Learning · Computer Science 2023-06-30 Kazumi Kasaura , Shuwa Miura , Tadashi Kozuno , Ryo Yonetani , Kenta Hoshino , Yohei Hosoe

Reasoning models have recently shown remarkable progress in domains such as math and coding. However, their expert-level abilities in math and coding contrast sharply with their performance in long-horizon, interactive tasks such as web…

Computation and Language · Computer Science 2025-10-13 Xiao Yu , Baolin Peng , Michel Galley , Hao Cheng , Qianhui Wu , Janardhan Kulkarni , Suman Nath , Zhou Yu , Jianfeng Gao

Iteratively building and testing machine learning models can help children develop creativity, flexibility, and comfort with machine learning and artificial intelligence. We explore how children use machine teaching interfaces with a team…

Machine Learning · Computer Science 2021-09-29 Utkarsh Dwivedi , Jaina Gandhi , Raj Parikh , Merijke Coenraad , Elizabeth Bonsignore , Hernisa Kacorri

Recent advances in reinforcement learning have shown that language models can develop sophisticated reasoning through training on tasks with verifiable rewards, but these approaches depend on human-curated problem-answer pairs and…

Artificial Intelligence · Computer Science 2026-03-03 Bo Liu , Leon Guertler , Simon Yu , Zichen Liu , Penghui Qi , Daniel Balcells , Mickel Liu , Cheston Tan , Weiyan Shi , Min Lin , Wee Sun Lee , Natasha Jaques

In this paper, we introduce a robotic agent specifically designed to analyze external environments and address participants' questions. The primary focus of this agent is to assist individuals using language-based interactions within…

Artificial Intelligence · Computer Science 2024-06-12 Haozheng Luo , Ruiyang Qin , Chenwei Xu , Guo Ye , Zening Luo

Due to their pedagogical advantages, large final projects in information visualization courses have become standard practice. Students take on a client--real or simulated--a dataset, and a vague set of goals to create a complete…

Human-Computer Interaction · Computer Science 2022-08-10 Eytan Adar , Elsie Lee-Robbins

This study contributes to the evolving field of robot learning in interaction with humans, examining the impact of diverse input modalities on learning outcomes. It introduces the concept of "meta-modalities" which encapsulate additional…

Robotics · Computer Science 2024-05-14 Helen Beierling , Anna-Lisa Vollmer

We introduce HandMeThat, a benchmark for a holistic evaluation of instruction understanding and following in physical and social environments. While previous datasets primarily focused on language grounding and planning, HandMeThat…

Artificial Intelligence · Computer Science 2023-10-09 Yanming Wan , Jiayuan Mao , Joshua B. Tenenbaum

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

This paper presents the results of a pilot study that introduces social robots into kindergarten and first-grade classroom tasks. This study aims to understand 1) how effective social robots are in administering educational activities and…

Audio and Speech Processing · Electrical Eng. & Systems 2022-02-22 Alexander Johnson , Alejandra Martin , Marlen Quintero , Alison Bailey , Abeer Alwan