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Opinion summarization is the task of automatically creating summaries that reflect subjective information expressed in multiple documents, such as product reviews. While the majority of previous work has focused on the extractive setting,…

Computation and Language · Computer Science 2020-04-21 Arthur Bražinskas , Mirella Lapata , Ivan Titov

Assessing the impact of the individual actions performed by soccer players during games is a crucial aspect of the player recruitment process. Unfortunately, most traditional metrics fall short in addressing this task as they either focus…

Applications · Statistics 2019-08-01 Tom Decroos , Lotte Bransen , Jan Van Haaren , Jesse Davis

Visualizing data in sports videos is gaining traction in sports analytics, given its ability to communicate insights and explicate player strategies engagingly. However, augmenting sports videos with such data visualizations is challenging,…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Shuainan Ye , Xiangtong Chu , Haijun Xia , Hui Zhang , Huamin Qu , Yingcai Wu

The task of action spotting consists in both identifying actions and precisely localizing them in time with a single timestamp in long, untrimmed video streams. Automatically extracting those actions is crucial for many sports applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Silvio Giancola , Anthony Cioppa , Bernard Ghanem , Marc Van Droogenbroeck

This paper presents a commentator for providing real-time game commentary in a fighting game. The commentary takes into account highlight cues, obtained by analyzing scenes during gameplay, as input to adjust the pitch and loudness of…

Multimedia · Computer Science 2021-08-19 Junjie H. Xu , Zhou Fang , Qihang Chen , Satoru Ohno , Pujana Paliyawan

Effective collaboration between humans and AIs hinges on transparent communication and alignment of mental models. However, explicit, verbal communication is not always feasible. Under such circumstances, human-human teams often depend on…

Human-Computer Interaction · Computer Science 2024-07-04 Nikhil Hulle , Stéphane Aroca-Ouellette , Anthony J. Ries , Jake Brawer , Katharina von der Wense , Alessandro Roncone

Rationalization empowers deep learning models with self-explaining capabilities through a cooperative game, where a generator selects a semantically consistent subset of the input as a rationale, and a subsequent predictor makes predictions…

Artificial Intelligence · Computer Science 2023-12-18 Wei Liu , Haozhao Wang , Jun Wang , Zhiying Deng , YuanKai Zhang , Cheng Wang , Ruixuan Li

The advent of large (visual) language models (LLM / LVLM) have led to a deluge of automated human-like systems in several domains including social media content generation, search and recommendation, healthcare prognosis, AI assistants for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Sauptik Dhar , Nicholas Buoncristiani , Joe Anakata , Haoyu Zhang , Michelle Munson

In this paper, we carefully investigate how we can use multiple different Natural Language Processing techniques and methods in order to automatically recognize the main actions in sports events. We aim to extract insights by analyzing live…

Computation and Language · Computer Science 2023-07-21 Yanis Miraoui

Generating goal-oriented questions in Visual Dialogue tasks is a challenging and long-standing problem. State-Of-The-Art systems are shown to generate questions that, although grammatically correct, often lack an effective strategy and…

Computation and Language · Computer Science 2021-09-14 Alberto Testoni , Raffaella Bernardi

The rapid advancement of artificial intelligence has led to significant improvements in automated decision-making. However, the increased performance of models often comes at the cost of explainability and transparency of their…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Jan Held , Hani Itani , Anthony Cioppa , Silvio Giancola , Bernard Ghanem , Marc Van Droogenbroeck

Authors often transform a large screen visualization for smaller displays through rescaling, aggregation and other techniques when creating visualizations for both desktop and mobile devices (i.e., responsive visualization). However,…

Human-Computer Interaction · Computer Science 2021-07-20 Hyeok Kim , Ryan Rossi , Abhraneel Sarma , Dominik Moritz , Jessica Hullman

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

Social and Information Networks · Computer Science 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos

An effective way to obtain different perspectives on any given topic is by conducting a debate, where participants argue for and against the topic. Here, we propose a novel debate framework for understanding and explaining a continuous…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Avinash Kori , Ben Glocker , Francesca Toni

Benchmarking autonomous driving planners to align with human judgment remains a critical challenge, as state-of-the-art metrics like the Extended Predictive Driver Model Score (EPDMS) lack context awareness in nuanced scenarios. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jingyu Song , Zhenxin Li , Shiyi Lan , Xinglong Sun , Nadine Chang , Maying Shen , Joshua Chen , Katherine A. Skinner , Jose M. Alvarez

We present a parameterized approach to produce personalized variable length summaries of soccer matches. Our approach is based on temporally segmenting the soccer video into 'plays', associating a user-specifiable 'utility' for each type of…

Computer Vision and Pattern Recognition · Computer Science 2017-06-29 Mohak Sukhwani , Ravi Kothari

In this paper, we present an active vision method using a deep reinforcement learning approach for a humanoid soccer-playing robot. The proposed method adaptively optimises the viewpoint of the robot to acquire the most useful landmarks for…

Robotics · Computer Science 2020-11-30 Soheil Khatibi , Meisam Teimouri , Mahdi Rezaei

Deep learning-based expert models have reached superhuman performance in decision-making domains such as chess and Go. However, it is under-explored to explain or comment on given decisions although it is important for model explainability…

Machine Learning · Computer Science 2025-02-11 Jaechang Kim , Jinmin Goh , Inseok Hwang , Jaewoong Cho , Jungseul Ok

Natural language descriptions sometimes accompany visualizations to better communicate and contextualize their insights, and to improve their accessibility for readers with disabilities. However, it is difficult to evaluate the usefulness…

Human-Computer Interaction · Computer Science 2021-10-12 Alan Lundgard , Arvind Satyanarayan

Evaluating the performance of human is a common need across many applications, such as in engineering and sports. When evaluating human performance in completing complex and interactive tasks, the most common way is to use a metric having…

Machine Learning · Statistics 2023-03-24 Chaoyi Gu , Varuna De Silva