Related papers: Reducing Subpacketization in Device-to-Device Code…
High-performance computing (HPC) requires resilience techniques such as checkpointing in order to tolerate failures in supercomputers. As the number of nodes and memory in supercomputers keeps on increasing, the size of checkpoint data also…
We consider distributed and dynamic caching of coded content at small base stations (SBSs) in an area served by a macro base station (MBS). Specifically, content is encoded using a maximum distance separable code and cached according to a…
Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…
Proactive wireless caching and device to device (D2D) communication have emerged as promising techniques for enhancing users' quality of service and network performance. In this paper, we propose a new architecture for D2D caching with…
We study an one-hop device-to-device (D2D) assisted wireless caching network, where popular files are randomly and independently cached in the memory of end-users. Each user may obtain the requested files from its own memory without any…
This paper considers one-hop device-to-device (D2D)-assisted wireless caching networks that cache video files of varying quality levels, with the assumption that the base station can control the video quality but cache-enabled devices…
Joint pushing and caching is recognized as an efficient remedy to the problem of spectrum scarcity incurred by tremendous mobile data traffic. In this paper, by exploiting storage resources at end users and predictability of user demand…
Coded caching is used to reduce network congestion during peak hours. A single server is connected to a set of users through a bottleneck link, which generally is assumed to be error-free. During non-peak hours, all the users have full…
The widely-adopted practice is to train deep learning models with specialized hardware accelerators, e.g., GPUs or TPUs, due to their superior performance on linear algebra operations. However, this strategy does not employ effectively the…
We analyze a novel architecture for caching popular video content to enable wireless device-to-device collaboration. We focus on the asymptotic scaling characteristics and show how they depends on video content popularity statistics. We…
Device-to-device (D2D) underlaid cellular network, enabled with radio frequency energy harvesting (RFEH), and enhanced interference management schemes is a promising candidate to improve spectral and energy efficiency of next generation…
The mounting content sharing among users has resulted in a considerable rise in wireless data traffic, pressurizing the cellular networks to undergo a suitable upheaval. A competent technology of the fifth-generation networks (5G) for…
Heterogeneous Internet of Things (IoT) systems suffer from fragmentation across hardware architectures, networking stacks, and data serialization formats. Existing standards (such as MQTT, COAP, and DDS) rely on address-bound, imperative…
In-network caching is an appealing solution to cope with the increasing bandwidth demand of video, audio and data transfer over the Internet. Nonetheless, an increasing share of content delivery services adopt encryption through HTTPS,…
Mobile online social network services have seen a rapid increase, in which the huge amount of user-generated social media contents propagating between users via social connections has significantly challenged the traditional content…
Existing mobile devices have the capability to use multiple network technologies simultaneously to help increase performance; but they rarely, if at all, effectively use these technologies in parallel. We first present empirical data to…
Caching popular contents at base stations (BSs) of a heterogeneous cellular network (HCN) avoids frequent information passage from content providers to the network edge, thereby reducing latency and alleviating traffic congestion in…
Recently, true-time-delay (TTD) arrays, also referred to as joint phase-time arrays (JPTA), have been investigated for low-cost frequency-dependent beamforming capabilities to enable various applications, including beam-squint correction,…
We consider a distributed caching device-to-device (D2D) network in which a user's file of interest is cached as several portions in the storage of other devices in the network. Assuming that the user needs to obtain all these file…
We consider a system of parallel queues where tasks are assigned (dispatched) to one of the available servers upon arrival. The dispatching decision is based on the full state information, i.e., on the sizes of the new and existing jobs. We…