English
Related papers

Related papers: Reducing Subpacketization in Device-to-Device Code…

200 papers

High-performance computing (HPC) requires resilience techniques such as checkpointing in order to tolerate failures in supercomputers. As the number of nodes and memory in supercomputers keeps on increasing, the size of checkpoint data also…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-13 Kai Keller , Leonardo Bautista Gomez

We consider distributed and dynamic caching of coded content at small base stations (SBSs) in an area served by a macro base station (MBS). Specifically, content is encoded using a maximum distance separable code and cached according to a…

Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…

Information Theory · Computer Science 2019-12-03 Parisa Hassanzadeh , Antonia M. Tulino , Jaime Llorca , Elza Erkip

Proactive wireless caching and device to device (D2D) communication have emerged as promising techniques for enhancing users' quality of service and network performance. In this paper, we propose a new architecture for D2D caching with…

Networking and Internet Architecture · Computer Science 2018-07-04 Ramy Amer , M. Majid Butt , Mehdi Bennis , Nicola Marchetti

We study an one-hop device-to-device (D2D) assisted wireless caching network, where popular files are randomly and independently cached in the memory of end-users. Each user may obtain the requested files from its own memory without any…

Information Theory · Computer Science 2015-12-18 Lin Zhang , Ming Xiao , Gang Wu , Shaoqian Li

This paper considers one-hop device-to-device (D2D)-assisted wireless caching networks that cache video files of varying quality levels, with the assumption that the base station can control the video quality but cache-enabled devices…

Networking and Internet Architecture · Computer Science 2018-09-26 Minseok Choi , Joongheon Kim , Jaekyun Moon

Joint pushing and caching is recognized as an efficient remedy to the problem of spectrum scarcity incurred by tremendous mobile data traffic. In this paper, by exploiting storage resources at end users and predictability of user demand…

Information Theory · Computer Science 2017-06-30 Yaping Sun , Ying Cui , Hui Liu

Coded caching is used to reduce network congestion during peak hours. A single server is connected to a set of users through a bottleneck link, which generally is assumed to be error-free. During non-peak hours, all the users have full…

Information Theory · Computer Science 2017-12-22 Nujoom Sageer Karat , Anoop Thomas , B. Sundar Rajan

The widely-adopted practice is to train deep learning models with specialized hardware accelerators, e.g., GPUs or TPUs, due to their superior performance on linear algebra operations. However, this strategy does not employ effectively the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-21 Yujing Ma , Florin Rusu

We analyze a novel architecture for caching popular video content to enable wireless device-to-device collaboration. We focus on the asymptotic scaling characteristics and show how they depends on video content popularity statistics. We…

Networking and Internet Architecture · Computer Science 2012-08-18 Negin Golrezaei , Alexandros G. Dimakis , Andreas F. Molisch

Device-to-device (D2D) underlaid cellular network, enabled with radio frequency energy harvesting (RFEH), and enhanced interference management schemes is a promising candidate to improve spectral and energy efficiency of next generation…

Information Theory · Computer Science 2020-02-06 Nasrin Razmi , Mehdi Mahdavi , Mohammadali Mohammadi , Petar Popovski

The mounting content sharing among users has resulted in a considerable rise in wireless data traffic, pressurizing the cellular networks to undergo a suitable upheaval. A competent technology of the fifth-generation networks (5G) for…

Networking and Internet Architecture · Computer Science 2018-01-23 Pimmy Gandotra , Rakesh Kumar Jha , Sanjeev Jain

Heterogeneous Internet of Things (IoT) systems suffer from fragmentation across hardware architectures, networking stacks, and data serialization formats. Existing standards (such as MQTT, COAP, and DDS) rely on address-bound, imperative…

Networking and Internet Architecture · Computer Science 2026-05-26 Yeison David Mejia Mosquera

In-network caching is an appealing solution to cope with the increasing bandwidth demand of video, audio and data transfer over the Internet. Nonetheless, an increasing share of content delivery services adopt encryption through HTTPS,…

Networking and Internet Architecture · Computer Science 2016-06-28 Andrea Araldo , Gyorgy Dan , Dario Rossi

Mobile online social network services have seen a rapid increase, in which the huge amount of user-generated social media contents propagating between users via social connections has significantly challenged the traditional content…

Multimedia · Computer Science 2016-06-15 Zhi Wang , Lifeng Sun , Miao Zhang , Haitian Pang , Erfang Tian , Wenwu Zhu

Existing mobile devices have the capability to use multiple network technologies simultaneously to help increase performance; but they rarely, if at all, effectively use these technologies in parallel. We first present empirical data to…

Networking and Internet Architecture · Computer Science 2013-06-11 Jason Cloud , Flavio du Pin Calmon , Weifei Zeng , Giovanni Pau , Linda Zeger , Muriel Medard

Caching popular contents at base stations (BSs) of a heterogeneous cellular network (HCN) avoids frequent information passage from content providers to the network edge, thereby reducing latency and alleviating traffic congestion in…

Information Theory · Computer Science 2017-06-20 Juan Wen , Kaibin Huang , Sheng Yang , Victor O. K. Li

Recently, true-time-delay (TTD) arrays, also referred to as joint phase-time arrays (JPTA), have been investigated for low-cost frequency-dependent beamforming capabilities to enable various applications, including beam-squint correction,…

Signal Processing · Electrical Eng. & Systems 2026-05-11 Ibrahim Pehlivan , Danijela Cabric

We consider a distributed caching device-to-device (D2D) network in which a user's file of interest is cached as several portions in the storage of other devices in the network. Assuming that the user needs to obtain all these file…

Information Theory · Computer Science 2017-01-17 Shankar Krishnan , Harpreet S. Dhillon

We consider a system of parallel queues where tasks are assigned (dispatched) to one of the available servers upon arrival. The dispatching decision is based on the full state information, i.e., on the sizes of the new and existing jobs. We…

Performance · Computer Science 2012-03-23 Esa Hyytiä , Samuli Aalto , Aleksi Penttinen
‹ Prev 1 8 9 10 Next ›