Related papers: Leveraging Synthetic Data for Enhancing Egocentric…
We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI reconstruction is critical for embodied intelligence yet…
Deep learning methods have recently exhibited impressive performance in object detection. However, such methods needed much training data to achieve high recognition accuracy, which was time-consuming and required considerable manual work…
Human-centered data collection is typically costly and implicates issues of privacy. Various solutions have been proposed in the literature to reduce this cost, such as crowdsourced data collection, or the use of semi-supervised algorithms.…
In this study, we focus on the egocentric segmentation of arms to improve self-perception in Augmented Virtuality (AV). The main contributions of this work are: i) a comprehensive survey of segmentation algorithms for AV; ii) an Egocentric…
The increasing reliance on large-scale datasets in machine learning poses significant privacy and ethical challenges, particularly in sensitive domains such as face recognition. Synthetic data generation offers a promising alternative;…
Hand-Object Interaction (HOI) is gaining significant attention, particularly with the creation of numerous egocentric datasets driven by AR/VR applications. However, third-person view HOI has received less attention, especially in terms of…
Objective: Individuals with spinal cord injury (SCI) report upper limb function as their top recovery priority. To accurately represent the true impact of new interventions on patient function and independence, evaluation should occur in a…
We propose an experimental method for measuring bias in face recognition systems. Existing methods to measure bias depend on benchmark datasets that are collected in the wild and annotated for protected (e.g., race, gender) and…
This paper investigates the use of synthetic face data to enhance Single-Morphing Attack Detection (S-MAD), addressing the limitations of availability of large-scale datasets of bona fide images due to privacy concerns. Various morphing…
Mobile virtual reality (VR) head mounted displays (HMD) have become popular among consumers in recent years. In this work, we demonstrate real-time egocentric hand gesture detection and localization on mobile HMDs. Our main contributions…
Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…
We propose HOI Transformer to tackle human object interaction (HOI) detection in an end-to-end manner. Current approaches either decouple HOI task into separated stages of object detection and interaction classification or introduce…
Vision-based object detectors are a crucial basis for robotics applications as they provide valuable information about object localisation in the environment. These need to ensure high reliability in different lighting conditions,…
While many recent hand pose estimation methods critically rely on a training set of labelled frames, the creation of such a dataset is a challenging task that has been overlooked so far. As a result, existing datasets are limited to a few…
Human-Object Interaction (HOI) detection is a task to localize humans and objects in an image and predict the interactions in human-object pairs. In real-world scenarios, HOI detection models need systematic generalization, i.e.,…
This paper explores a cross-modality synthesis task that infers 3D human-object interactions (HOIs) from a given text-based instruction. Existing text-to-HOI synthesis methods mainly deploy a direct mapping from texts to object-specific 3D…
We tackle the novel problem of predicting 3D hand motion and contact maps (or Interaction Trajectories) given a single RGB view, action text, and a 3D contact point on the object as input. Our approach consists of (1) Interaction Codebook:…
Face image synthesis has progressed beyond the point at which humans can effectively distinguish authentic faces from synthetically generated ones. Recently developed synthetic face image detectors boast "better-than-human" discriminative…
Synthetic data is being used lately for training deep neural networks in computer vision applications such as object detection, object segmentation and 6D object pose estimation. Domain randomization hereby plays an important role in…
Egocentric 3D hand pose estimation and gesture recognition are essential for immersive augmented/virtual reality, human-computer interaction, and robotics. However, conventional frame-based cameras suffer from motion blur and limited…