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Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

Generative world models for autonomous driving (AD) have become a trending topic. Unlike the widely studied image modality, in this work we explore generative world models for LiDAR data. Existing generation methods for LiDAR data only…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Sizhuo Zhou , Xiaosong Jia , Fanrui Zhang , Junjie Li , Juyong Zhang , Yukang Feng , Jianwen Sun , Songbur Wong , Junqi You , Junchi Yan

Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such as deformation models or time-dependent neural…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Sherwin Bahmani , Xian Liu , Wang Yifan , Ivan Skorokhodov , Victor Rong , Ziwei Liu , Xihui Liu , Jeong Joon Park , Sergey Tulyakov , Gordon Wetzstein , Andrea Tagliasacchi , David B. Lindell

Text-to-4D generation has recently been demonstrated viable by integrating a 2D image diffusion model with a video diffusion model. However, existing models tend to produce results with inconsistent motions and geometric structures over…

Graphics · Computer Science 2024-08-19 Ce Chen , Shaoli Huang , Xuelin Chen , Guangyi Chen , Xiaoguang Han , Kun Zhang , Mingming Gong

Modern diffusion models, particularly those utilizing a Transformer-based UNet for denoising, rely heavily on self-attention operations to manage complex spatial relationships, thus achieving impressive generation performance. However, this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Songhua Liu , Weihao Yu , Zhenxiong Tan , Xinchao Wang

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qi Sun , Zhiyang Guo , Ziyu Wan , Jing Nathan Yan , Shengming Yin , Wengang Zhou , Jing Liao , Houqiang Li

Transformer-based models have emerged as a leading architecture for natural language processing, natural language generation, and image generation tasks. A fundamental element of the transformer architecture is self-attention, which allows…

Machine Learning · Computer Science 2025-07-01 Venmugil Elango

Diffusion transformers have achieved remarkable success in high-quality video generation, yet their reliance on spatiotemporal 3D full attention incurs prohibitive computational cost due to the quadratic complexity of attention. Block…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Jie Hu , Zixiang Gao , Yutong He , Kun Yuan

Recent progress in driving video generation has shown significant potential for enhancing self-driving systems by providing scalable and controllable training data. Although pretrained state-of-the-art generation models, guided by 2D layout…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yishen Ji , Ziyue Zhu , Zhenxin Zhu , Kaixin Xiong , Ming Lu , Zhiqi Li , Lijun Zhou , Haiyang Sun , Bing Wang , Tong Lu

Attention mechanism has been crucial for image diffusion models, however, their quadratic computational complexity limits the sizes of images we can process within reasonable time and memory constraints. This paper investigates the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Ethan Smith , Nayan Saxena , Aninda Saha

4D driving simulation is essential for developing realistic autonomous driving simulators. Despite advancements in existing methods for generating driving scenes, significant challenges remain in view transformation and spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Lening Wang , Wenzhao Zheng , Dalong Du , Yunpeng Zhang , Yilong Ren , Han Jiang , Zhiyong Cui , Haiyang Yu , Jie Zhou , Jiwen Lu , Shanghang Zhang

With the increasing demand for 3D animation, generating high-fidelity, controllable 4D avatars from textual descriptions remains a significant challenge. Despite notable efforts in 4D generative modeling, existing methods exhibit…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Eddie Pokming Sheung , Qihao Liu , Wufei Ma , Prakhar Kaushik , Jianwen Xie , Alan Yuille

This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recently, some methods on dynamic view synthesis have shown impressive rendering quality. However, their speed is still limited when…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Zhen Xu , Sida Peng , Haotong Lin , Guangzhao He , Jiaming Sun , Yujun Shen , Hujun Bao , Xiaowei Zhou

In this paper, we present MVTokenFlow for high-quality 4D content creation from monocular videos. Recent advancements in generative models such as video diffusion models and multiview diffusion models enable us to create videos or 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Hanzhuo Huang , Yuan Liu , Ge Zheng , Jiepeng Wang , Zhiyang Dou , Sibei Yang

In autonomous driving, 3D object detection is essential for accurate perception and reliable decision-making. However, object motion and ego-motion often induce cross-frame spatiotemporal inconsistencies in BEV-based detectors, leading to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Wenxuan Li , Qin Zou , Shoubing Chen , Chi Chen , Yingyi Yang , Shoubing Chen , Qingxiang Meng

Existing 4D synthesis methods primarily focus on object-level generation or dynamic scene synthesis with limited novel views, restricting their ability to generate multi-view consistent and immersive dynamic 4D scenes. To address these…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Junwei Zhou , Xueting Li , Lu Qi , Ming-Hsuan Yang

Recent advancements in diffusion models for 2D and 3D content creation have sparked a surge of interest in generating 4D content. However, the scarcity of 3D scene datasets constrains current methodologies to primarily object-centric…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Dejia Xu , Hanwen Liang , Neel P. Bhatt , Hezhen Hu , Hanxue Liang , Konstantinos N. Plataniotis , Zhangyang Wang

3D meshes are widely used in computer vision and graphics for their efficiency in animation and minimal memory use, playing a crucial role in movies, games, AR, and VR. However, creating temporally consistent and realistic textures for mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Jingzhi Bao , Xueting Li , Ming-Hsuan Yang

3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of structurally complex, visually diverse objects like…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Diffusion Models have become a cornerstone of modern generative AI for their exceptional generation quality and controllability. However, their inherent \textit{multi-step iterations} and \textit{complex backbone networks} lead to…