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Related papers: Extend3D: Town-Scale 3D Generation

200 papers

We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance field approaches that require dense views and per-scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiatong Xia , Lingqiao Liu

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world multi-object environments. Conventional works typically…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yao Wei , Martin Renqiang Min , George Vosselman , Li Erran Li , Michael Ying Yang

We present a latent diffusion model for fast feed-forward 3D scene generation. Given one or more images, our model Bolt3D directly samples a 3D scene representation in less than seven seconds on a single GPU. We achieve this by leveraging…

With the widespread usage of VR devices and contents, demands for 3D scene generation techniques become more popular. Existing 3D scene generation models, however, limit the target scene to specific domain, primarily due to their training…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Jaeyoung Chung , Suyoung Lee , Hyeongjin Nam , Jaerin Lee , Kyoung Mu Lee

We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generation infeasible, or rely on large-scale multi-view video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Tianqi Liu , Zihao Huang , Zhaoxi Chen , Guangcong Wang , Shoukang Hu , Liao Shen , Huiqiang Sun , Zhiguo Cao , Wei Li , Ziwei Liu

Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate objects, and few generate both. The generated scene layout…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Zhenggang Tang , Yuehao Wang , Yuchen Fan , Jun-Kun Chen , Yu-Ying Yeh , Kihyuk Sohn , Zhangyang Wang , Qixing Huang , Alexander Schwing , Rakesh Ranjan , Dilin Wang , Zhicheng Yan

Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Gimin Nam , Mariem Khlifi , Andrew Rodriguez , Alberto Tono , Linqi Zhou , Paul Guerrero

In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to overcome the limitations of traditional manual modeling…

Graphics · Computer Science 2025-12-23 Xiang Tang , Ruotong Li , Xiaopeng Fan

In this work, we introduce CC3D, a conditional generative model that synthesizes complex 3D scenes conditioned on 2D semantic scene layouts, trained using single-view images. Different from most existing 3D GANs that limit their…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Xingguang Yan , Gordon Wetzstein , Leonidas Guibas , Andrea Tagliasacchi

The generation of medical images presents significant challenges due to their high-resolution and three-dimensional nature. Existing methods often yield suboptimal performance in generating high-quality 3D medical images, and there is…

Image and Video Processing · Electrical Eng. & Systems 2025-12-02 Haoshen Wang , Zhentao Liu , Kaicong Sun , Xiaodong Wang , Dinggang Shen , Zhiming Cui

In this paper, we present a novel, scalable approach for constructing open set, instance-level 3D scene representations, advancing open world understanding of 3D environments. Existing methods require pre-constructed 3D scenes and face…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Rafay Mohiuddin , Sai Manoj Prakhya , Fiona Collins , Ziyuan Liu , André Borrmann

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Generating high-quality, textured 3D scenes from a single image remains a fundamental challenge in vision and graphics. Recent image-to-3D generators recover reasonable geometry from single views, but their object-centric training limits…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Kaizhi Zheng , Yue Fan , Jing Gu , Zishuo Xu , Xuehai He , Xin Eric Wang

Generating high-quality 3D assets from text and images has long been challenging, primarily due to the absence of scalable 3D representations capable of capturing intricate geometry distributions. In this work, we introduce Direct3D, a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Shuang Wu , Youtian Lin , Feihu Zhang , Yifei Zeng , Jingxi Xu , Philip Torr , Xun Cao , Yao Yao

World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators must repeatedly extend an existing scene under user…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Zijian He , Renjie Liu , Yihao Wang , Weizhi Zhong , Huan Yuan , Kun Gai , Guangrun Wang , Guanbin Li

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Lanxiao Li , Michael Heizmann