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We propose a Parameter-Free Universal Gradient Sliding (PFUGS) algorithm for computing an approximate solution to the convex composite optimization $\min_{x\in X} \{f(x) + g(x)\}$, where $f$ has $(M_\nu,\nu)$-H\"older continuous subgradient…

Optimization and Control · Mathematics 2026-05-19 Yan Wu , Yuyuan Ouyang , Zhe Zhang , Qi Luo

In this paper we present a new GPU-oriented mesh optimization method based on high-order finite elements. Our approach relies on node movement with fixed topology, through the Target-Matrix Optimization Paradigm (TMOP) and uses a global…

Mathematical Software · Computer Science 2022-12-28 Jean-Sylvain Camier , Veselin Dobrev , Patrick Knupp , Tzanio Kolev , Ketan Mittal , Robert Rieben , Vladimir Tomov

A new technique of global optimization and its applications in particular to neural networks are presented. The algorithm is also compared to other global optimization algorithms such as Gradient descent (GD), Monte Carlo (MC), Genetic…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-18 Homayoun Valafar , Okan K. Ersoy , Faramarz Valafar

Bayesian spectral deconvolution provides a data-driven framework for mathematical model selection and parameter estimation from spectral data. Although highly versatile, it becomes computationally expensive as the number of model…

Computation · Statistics 2026-04-07 Tomohiro Nabika , Yui Hayashi , Masato Okada

In VLSI physical design, many algorithms require the solution of difficult combinatorial optimization problems such as max/min-cut, max-flow problems etc. Due to the vast number of elements typically found in this problem domain, these…

Computational Physics · Physics 2019-03-18 Chase Cook , Hengyang Zhao , Takashi Sato , Masayuki Hiromoto , Sheldon X. -D. Tan

Spatial Branch and Bound (B&B) algorithms are widely used for solving nonconvex problems to global optimality, yet they remain computationally expensive. Though some works have been carried out to speed up B&B via CPU parallelization, GPU…

Optimization and Control · Mathematics 2025-07-29 Hongzhen Zhang , Tim Kerkenhoff , Neil Kichler , Manuel Dahmen , Alexander Mitsos , Uwe Naumann , Dominik Bongartz

We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics processing unit (GPU). This interplay of DGS and GPU opens up various applications in education and…

Mathematical Software · Computer Science 2018-08-15 Aaron Montag , Jürgen Richter-Gebert

Graph partitioning is one of an important set of well-known compute-intense (NP-hard) graph problems that devolve to discrete constrained optimization. We sampled solutions to the problem via two different quantum-ready methods to…

Particle swarm optimization (PSO) method cannot be directly used in the problem of hyper-parameter estimation since the mathematical formulation of the mapping from hyper-parameters to loss function or generalization accuracy is unclear.…

Machine Learning · Computer Science 2020-12-15 Yaru Li , Yulai Zhang

We propose a scalable framework for solving the Maximum Cut (MaxCut) problem in large graphs using projected gradient ascent on quadratic objectives. Our approach is differentiable and leverages GPUs for gradient-based optimization. It is…

Discrete Mathematics · Computer Science 2026-02-02 Ismail Alkhouri , Mian Wu , Cunxi Yu , Jia Liu , Rongrong Wang , Alvaro Velasquez

The recent trend of using Graphics Processing Units (GPU's) for high performance computations is driven by the high ratio of price performance for these units, complemented by their cost effectiveness. At first glance, computational fluid…

Computational Engineering, Finance, and Science · Computer Science 2018-02-13 Kiril S. Shterev

Recent advances in 3D Gaussian Splatting (3DGS) have focused on accelerating optimization while preserving reconstruction quality. However, many proposed methods entangle implementation-level improvements with fundamental algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Florian Hahlbohm , Linus Franke , Martin Eisemann , Marcus Magnor

This work introduces FlashGS, an open-source CUDA Python library, designed to facilitate the efficient differentiable rasterization of 3D Gaussian Splatting through algorithmic and kernel-level optimizations. FlashGS is developed based on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Guofeng Feng , Siyan Chen , Rong Fu , Zimu Liao , Yi Wang , Tao Liu , Zhilin Pei , Hengjie Li , Xingcheng Zhang , Bo Dai

In recent years, GPU-accelerated optimization solvers based on second-order methods (e.g., interior-point methods) have gained momentum with the advent of mature and efficient GPU-accelerated direct sparse linear solvers, such as cuDSS.…

Optimization and Control · Mathematics 2025-11-25 Alexis Montoison , François Pacaud , Sungho Shin , Mihai Anitescu

3D Gaussian splatting (3DGS) is a transformative technique with profound implications on novel view synthesis and real-time rendering. Given its importance, there have been many attempts to improve its performance. However, with the…

Hardware Architecture · Computer Science 2025-10-14 Yi Hu , Huiyang Zhou

Graphics Processing Unit (GPU) computing is becoming an alternate computing platform for numerical simulations. However, it is not clear which numerical scheme will provide the highest computational efficiency for different types of…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-07 Ben J. Zimmerman , Jonathan D. Regele , Bong Wie

Particle swarm optimization (PSO) is an iterative search method that moves a set of candidate solution around a search-space towards the best known global and local solutions with randomized step lengths. PSO frequently accelerates…

Neural and Evolutionary Computing · Computer Science 2021-02-25 Johannes Jakubik , Adrian Binding , Stefan Feuerriegel

The paper introduces a method for studying flow dynamics using diffractive optical element based background-oriented schlieren (BOS). Our method relies on fringe demodulation using root multiple signal classification technique which…

Image and Video Processing · Electrical Eng. & Systems 2019-10-29 Jagadesh Ramaiah , Sreeprasad Ajithaprasad , Gannavarpu Rajshekhar , Dario Ambrosini

Bayesian optimization (BO) based on Gaussian process regression (GPR) is applied to different CFD (computational fluid dynamics) problems which can be of practical relevance. The problems are i) shape optimization in a lid-driven cavity to…

Fluid Dynamics · Physics 2021-11-15 Y. Morita , S. Rezaeiravesh , N. Tabatabaei , R. Vinuesa , K. Fukagata , P. Schlatter

More and more HPC applications require fast and effective compression techniques to handle large volumes of data in storage and transmission. Not only do these applications need to compress the data effectively during simulation, but they…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-11 Cody Rivera , Sheng Di , Jiannan Tian , Xiaodong Yu , Dingwen Tao , Franck Cappello