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Related papers: HandX: Scaling Bimanual Motion and Interaction Gen…

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Human motion generation is a critical task with a wide range of applications. Achieving high realism in generated motions requires naturalness, smoothness, and plausibility. Despite rapid advancements in the field, current generation…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Haoru Wang , Wentao Zhu , Luyi Miao , Yishu Xu , Feng Gao , Qi Tian , Yizhou Wang

Humans throw and catch objects all the time. However, such a seemingly common skill introduces a lot of challenges for robots to achieve: The robots need to operate such dynamic actions at high-speed, collaborate precisely, and interact…

Robotics · Computer Science 2023-09-12 Binghao Huang , Yuanpei Chen , Tianyu Wang , Yuzhe Qin , Yaodong Yang , Nikolay Atanasov , Xiaolong Wang

We propose a real-time DNN-based technique to segment hand and object of interacting motions from depth inputs. Our model is called DenseAttentionSeg, which contains a dense attention mechanism to fuse information in different scales and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Zihao Bo , Hao Zhang , Junhai Yong , Feng Xu

Data scarcity fundamentally limits the generalization of bimanual dexterous manipulation, as real-world data collection for dexterous hands is expensive and labor-intensive. Human manipulation videos, as a direct carrier of manipulation…

Robotics · Computer Science 2026-02-11 Juncheng Mu , Sizhe Yang , Yiming Bao , Hojin Bae , Tianming Wei , Linning Xu , Boyi Li , Huazhe Xu , Jiangmiao Pang

Touch data from mobile devices are collected at scale but reveal little about the interactions that produce them. While biomechanical simulations can illuminate motor control processes, they have not yet been developed for touch…

Human-Computer Interaction · Computer Science 2026-02-06 Michał Patryk Miazga , Hannah Bussmann , Antti Oulasvirta , Patrick Ebel

Recent advances have been made in learning of grasps for fully actuated hands. A typical approach learns the target locations of finger links on the object. When a new object must be grasped, new finger locations are generated, and a…

Robotics · Computer Science 2016-09-27 Marek Kopicki , Carlos J. Rosales , Hamal Marino , Marco Gabiccini , Jeremy L. Wyatt

This paper proposes a novel method for understanding daily hand-object manipulation by developing computer vision-based techniques. Specifically, we focus on recognizing hand grasp types, object attributes and manipulation actions within an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Minjie Cai , Kris Kitani , Yoichi Sato

The hand, a complex effector comprising dozens of degrees of freedom of movement, endows us with the ability to flexibly, precisely, and effortlessly interact with objects. The neural signals associated with dexterous hand movements in…

Neurons and Cognition · Quantitative Biology 2019-06-21 Elizaveta V. Okorokova , James M. Goodman , Nicholas G. Hatsopoulos , Sliman J. Bensmaia

Human dexterity arises from combining high-level task reasoning with finger-level dexterity control and physical compliance at the muscle and skin layers. In robotics, large Vision-Language-Action (VLA) models demonstrate text-conditioned…

Robotics · Computer Science 2026-05-12 Cheng Pan , Kai Junge , Benhui Dai , Qinghua Guan , Josie Hughes

High cost and lack of reliability has precluded the widespread adoption of dexterous hands in robotics. Furthermore, the lack of a viable tactile sensor capable of sensing over the entire area of the hand impedes the rich, low-level…

We hand the community HAND, a simple and time-efficient method for teaching robots new manipulation tasks through human hand demonstrations. Instead of relying on task-specific robot demonstrations collected via teleoperation, HAND uses…

Recently, reinforcement learning has led to dexterous manipulation skills of increasing complexity. Nonetheless, learning these skills in simulation still exhibits poor sample-efficiency which stems from the fact these skills are learned…

Robotics · Computer Science 2023-09-28 Gagan Khandate , Cameron Mehlman , Xingsheng Wei , Matei Ciocarlie

Tendon-driven underactuated hands excel in adaptive grasping but often suffer from kinematic unpredictability and highly non-linear force transmission. This ambiguity limits their ability to perform precise free-motion shaping and deliver…

Robotics · Computer Science 2026-03-25 Teng Yan , Jiongxu Chen , Qixiang Hua , Yue Yu , Zihang Wang , Yaohua Liu , Bingzhuo Zhong

Diffusion models when conditioned on text prompts, generate realistic-looking images with intricate details. But most of these pre-trained models fail to generate accurate images when it comes to human features like hands, teeth, etc. We…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Gurusha Juneja , Sukrit Kumar

Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large Language Models (MLLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Xavier Thomas , Youngsun Lim , Ananya Srinivasan , Audrey Zheng , Deepti Ghadiyaram

Most current anthropomorphic robotic hands can realize part of the human hand functions, particularly for object grasping. However, due to the complexity of the human hand, few current designs target at daily object manipulations, even for…

Human dexterity is a hallmark of motor control. Our hands can rapidly synthesize new behaviors despite the complexity (multi-articular and multi-joints, with 23 joints controlled by more than 40 muscles) of musculoskeletal sensory-motor…

Robotics · Computer Science 2023-09-07 Vittorio Caggiano , Sudeep Dasari , Vikash Kumar

Advanced dexterous manipulation involving multiple simultaneous contacts across different surfaces, like pinching coins from ground or manipulating intertwined objects, remains challenging for robotic systems. Such tasks exceed the…

Robotics · Computer Science 2025-06-11 Won Kyung Do , Matthew Strong , Aiden Swann , Boshu Lei , Monroe Kennedy

The use of hand gestures provides a natural alternative to cumbersome interface devices for Human-Computer Interaction (HCI) systems. As the technology advances and communication between humans and machines becomes more complex, HCI systems…

Computer Vision and Pattern Recognition · Computer Science 2019-09-02 Okan Köpüklü , Yao Rong , Gerhard Rigoll

We tackle the novel problem of predicting 3D hand motion and contact maps (or Interaction Trajectories) given a single RGB view, action text, and a 3D contact point on the object as input. Our approach consists of (1) Interaction Codebook:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Aditya Prakash , Benjamin Lundell , Dmitry Andreychuk , David Forsyth , Saurabh Gupta , Harpreet Sawhney