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The generation and editing of floor plans are critical in architectural planning, requiring a high degree of flexibility and efficiency. Existing methods demand extensive input information and lack the capability for interactive adaptation…

Human-Computer Interaction · Computer Science 2024-10-17 Sizhong Qin , Chengyu He , Qiaoyun Chen , Sen Yang , Wenjie Liao , Yi Gu , Xinzheng Lu

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

Sound · Computer Science 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

In an era characterized by advancements in artificial intelligence and robotics, enabling machines to interact with and understand their environment is a critical research endeavor. In this paper, we propose Answerability Fields, a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Daichi Azuma , Taiki Miyanishi , Shuhei Kurita , Koya Sakamoto , Motoaki Kawanabe

Diffusion Probabilistic Models (DPMs) have been recently utilized to deal with various blind image restoration (IR) tasks, where they have demonstrated outstanding performance in terms of perceptual quality. However, the task-specific…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Magauiya Zhussip , Iaroslav Koshelev , Stamatis Lefkimmiatis

Room compensation aims to improve the accuracy of loudspeaker reproduction in reverberant environments. Traditional methods, however, are limited to improving only spectral (timbral) and temporal accuracy, neglecting the spatial accuracy of…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-15 James Brooks-Park , Søren Bech , Jan Østergaard , Steven van de Par

Room acoustics measurements are used in many areas of audio research, from physical acoustics modelling and speech enhancement to virtual reality applications. This paper documents the technical specifications and choices made in the…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-24 Thomas McKenzie , Leo McCormack , Christoph Hold

The ability to accurately estimate room impulse responses (RIRs) is integral to many applications of spatial audio processing. Regrettably, estimating the RIR using ambient signals, such as speech or music, remains a challenging problem due…

Signal Processing · Electrical Eng. & Systems 2024-03-07 David Sundström , Anton Björkman , Andreas Jakobsson , Filip Elvander

In real-world acoustic scenarios, there often are multiple sound sources present in a room. These sources are situated in various locations and produce sounds that reach the listener from multiple directions. The presence of multiple…

Sound · Computer Science 2023-05-26 Kyungyun Lee , Jeonghun Seo , Keunwoo Choi , Sangmoon Lee , Ben Sangbae Chon

This paper explores the use of score-based diffusion models for Bayesian image reconstruction. Diffusion models are an efficient tool for generative modeling. Diffusion models can also be used for solving image reconstruction problems. We…

Image and Video Processing · Electrical Eng. & Systems 2025-10-06 Michael T. McCann , Hyungjin Chung , Jong Chul Ye , Marc L. Klasky

In this work, we propose a new diffusion-based method for video frame interpolation (VFI), in the context of traditional hand-made animation. We introduce three main contributions: The first is that we explicitly handle the interpolation…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Victor Fonte Chavez , Claudia Esteves , Jean-Bernard Hayet

The estimation of room impulse responses (RIRs) between static loudspeaker and microphone locations can be done using a number of well-established measurement and inference procedures. While these procedures assume a time-invariant acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-11-14 Kathleen MacWilliam , Thomas Dietzen , Randall Ali , Toon van Waterschoot

Speech separation with several speakers is a challenging task because of the non-stationarity of the speech and the strong signal similarity between interferent sources. Current state-of-the-art solutions can separate well the different…

Signal Processing · Electrical Eng. & Systems 2021-02-09 Nicolas Furnon , Romain Serizel , Irina Illina , Slim Essid

Audio inpainting aims to reconstruct missing segments in corrupted recordings. Most of existing methods produce plausible reconstructions when the gap lengths are short, but struggle to reconstruct gaps larger than about 100 ms. This paper…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-13 Eloi Moliner , Vesa Välimäki

The sampling of sound fields involves the measurement of spatially dependent room impulse responses, where the Nyquist-Shannon sampling theorem applies in both the temporal and spatial domain. Therefore, sampling inside a volume of interest…

Sound · Computer Science 2016-09-30 Fabrice Katzberg , Radoslaw Mazur , Marco Maass , Philipp Koch , Alfred Mertins

This paper introduces a framework for distributed parallel image signal extrapolation. Since high-quality image signal processing often comes along with a high computational complexity, a parallel execution is desirable. The proposed…

Image and Video Processing · Electrical Eng. & Systems 2022-07-04 Jürgen Seiler , André Kaup

In this paper, we introduce an innovative application of artificial intelligence in the realm of interior design through the integration of Stable Diffusion and Dreambooth models. This paper explores the potential of these advanced…

Human-Computer Interaction · Computer Science 2024-05-30 Kaiwen Zhou , Tianyu Wang

In this work, we first propose a fully differentiable Many-to-Many (M2M) splatting framework to interpolate frames efficiently. Given a frame pair, we estimate multiple bidirectional flows to directly forward warp the pixels to the desired…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Ping Hu , Simon Niklaus , Lu Zhang , Stan Sclaroff , Kate Saenko

Speech-to-text (S2T) generation systems frequently face challenges in low-resource scenarios, primarily due to the lack of extensive labeled datasets. One emerging solution is constructing virtual training samples by interpolating inputs…

Computation and Language · Computer Science 2024-06-25 Chen Xu , Jie Wang , Xiaoqian Liu , Qianqian Dong , Chunliang Zhang , Tong Xiao , Jingbo Zhu , Dapeng Man , Wu Yang

Immersion in virtual and augmented reality solutions is reliant on plausible spatial audio. However, plausibly representing a space for immersive audio often requires many individual acoustic measurements of source-microphone pairs with…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-07 Ben Heritage , Fiona Ryder , Michael McLoughlin , Karolina Prawda

We present a new sound rendering pipeline that is able to generate plausible sound propagation effects for interactive dynamic scenes. Our approach combines ray-tracing-based sound propagation with reverberation filters using robust…

Graphics · Computer Science 2018-03-02 Carl Schissler , Dinesh Manocha