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Text-driven 3D scene editing has attracted considerable interest due to its convenience and user-friendliness. However, methods that rely on implicit 3D representations, such as Neural Radiance Fields (NeRF), while effective in rendering…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Pengcheng Xue , Yan Tian , Qiutao Song , Ziyi Wang , Linyang He , Weiping Ding , Mahmoud Hassaballah , Karen Egiazarian , Wei-Fa Yang , Leszek Rutkowski

3D editing - the task of locally modifying the geometry or appearance of a 3D asset - has wide applications in immersive content creation, digital entertainment, and AR/VR. However, unlike 2D editing, it remains challenging due to the need…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Ruihao Xia , Yang Tang , Pan Zhou

In this paper, we study the problem of 3D scene geometry decomposition and manipulation from 2D views. By leveraging the recent implicit neural representation techniques, particularly the appealing neural radiance fields, we introduce an…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Bing Wang , Lu Chen , Bo Yang

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

Graphics · Computer Science 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

Existing 2D-lifting-based 3D editing methods often encounter challenges related to inconsistency, stemming from the lack of view-consistent 2D editing models and the difficulty of ensuring consistent editing across multiple views. To…

Graphics · Computer Science 2025-11-03 Zeng Tao , Zheng Ding , Zeyuan Chen , Xiang Zhang , Leizhi Li , Zhuowen Tu

Recent text-guided generation of individual 3D object has achieved great success using diffusion priors. However, these methods are not suitable for object insertion and replacement tasks as they do not consider the background, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Hanyuan Xiao , Yingshu Chen , Huajian Huang , Haolin Xiong , Jing Yang , Pratusha Prasad , Yajie Zhao

Differentiable particle-based simulation can produce physically plausible motion, but target-driven volumetric shape morphing remains underconstrained: physics-only mass matching captures coarse global structure yet struggles with fine…

Graphics · Computer Science 2026-04-22 Chang-Yong Song , David Hyde

Image editing techniques have rapidly advanced, facilitating both innovative use cases and malicious manipulation of digital images. Deep learning-based methods have recently achieved high accuracy in pixel-level forgery localization, yet…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Ju-Hyeon Nam , Dong-Hyun Moon , Sang-Chul Lee

The availability of affordable and portable depth sensors has made scanning objects and people simpler than ever. However, dealing with occlusions and missing parts is still a significant challenge. The problem of reconstructing a (possibly…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Or Litany , Alex Bronstein , Michael Bronstein , Ameesh Makadia

High-fidelity head avatar reconstruction plays a crucial role in AR/VR, gaming, and multimedia content creation. Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated effectiveness in modeling complex geometry with real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Shikun Zhang , Cunjian Chen , Yiqun Wang , Qiuhong Ke , Yong Li

By comparing the original and target prompts, we can obtain numerous editing pairs, each comprising an object and its corresponding editing target. To allow editability while maintaining fidelity to the input image, existing editing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhen Yang , Ganggui Ding , Wen Wang , Hao Chen , Bohan Zhuang , Chunhua Shen

For 3D face modeling, the recently developed 3D-aware neural rendering methods are able to render photorealistic face images with arbitrary viewing directions. The training of the parametric controllable 3D-aware face models, however, still…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Peizhi Yan , Rabab K. Ward , Dan Wang , Qiang Tang , Shan Du

Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 JiangDong Miao , Tatsuya Ikeda , Bisser Raytchev , Ryota Mizoguchi , Takenori Hiraoka , Takuji Nakashima , Keigo Shimizu , Toru Higaki , Kazufumi Kaneda

3D-aware image synthesis has attracted increasing interest as it models the 3D nature of our real world. However, performing realistic object-level editing of the generated images in the multi-object scenario still remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Qian Wang , Yiqun Wang , Michael Birsak , Peter Wonka

Generating animatable and editable 3D head avatars is essential for various applications in computer vision and graphics. Traditional 3D-aware generative adversarial networks (GANs), often using implicit fields like Neural Radiance Fields…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Guohao Li , Hongyu Yang , Yifang Men , Di Huang , Weixin Li , Ruijie Yang , Yunhong Wang

Simple as it seems, moving an object to another location within an image is, in fact, a challenging image-editing task that requires re-harmonizing the lighting, adjusting the pose based on perspective, accurately filling occluded regions,…

Graphics · Computer Science 2025-03-12 Xin Yu , Tianyu Wang , Soo Ye Kim , Paul Guerrero , Xi Chen , Qing Liu , Zhe Lin , Xiaojuan Qi

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However, leveraging 3D Gaussians for surface reconstruction poses…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Zehao Yu , Torsten Sattler , Andreas Geiger

Monocular 3D shape recovery is fundamental to geometric understanding, yet achieving robust generalization across arbitrary viewpoints and unseen object categories remains a significant challenge. In this paper, we present a generalizable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yiyao Ma , Kai Chen , Zhongxiang Zhou , Zhuheng Song , Dongsheng Xie , Zelong Tan , Rong Xiong , Qi Dou