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In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

Multimedia · Computer Science 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

The inherent electronic and speckle noise complicates clinical interpretation of ultrasound images. Conventional denoising methods rely on explicit noise assumptions whose validity diminishes under composite noise conditions. Learning-based…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Jiajing Zhang , Bingze Dai , Xi Zhang , Yue Xu , Wei-Ning Lee

In Extended Reality (XR), rendering sound that accurately simulates real-world acoustics is pivotal in creating lifelike and believable virtual experiences. However, existing XR spatial audio rendering methods often struggle with real-time…

Few-shot audio-visual acoustics modeling seeks to synthesize the room impulse response in arbitrary locations with few-shot observations. To sufficiently exploit the provided few-shot data for accurate acoustic modeling, we present a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Diwei Huang , Kunyang Lin , Peihao Chen , Qing Du , Mingkui Tan

Snoring, an acoustic biomarker commonly observed in individuals with Obstructive Sleep Apnoea Syndrome (OSAS), holds significant potential for diagnosing and monitoring this recognized clinical disorder. Irrespective of snoring types, most…

In theory, active control could be used to reduce the unwanted noise reflections from surfaces such as a submarine hull or the walls of an anechoic room. In the recent years, a real-time algorithm has been developed to this effect at the…

Classical Physics · Physics 2009-11-25 Emmanuel Friot , Alexandre Gintz

The use of spatial information with multiple microphones can improve far-field automatic speech recognition (ASR) accuracy. However, conventional microphone array techniques degrade speech enhancement performance when there is an array…

Audio and Speech Processing · Electrical Eng. & Systems 2021-12-23 Kenichi Kumatani , Minhua Wu , Shiva Sundaram , Nikko Strom , Bjorn Hoffmeister

The training of modern speech processing systems often requires a large amount of simulated room impulse response (RIR) data in order to allow the systems to generalize well in real-world, reverberant environments. However, simulating…

Audio and Speech Processing · Electrical Eng. & Systems 2022-08-09 Yi Luo , Jianwei Yu

Commercial depth sensors usually generate noisy and missing depths, especially on specular and transparent objects, which poses critical issues to downstream depth or point cloud-based tasks. To mitigate this problem, we propose a powerful…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Qiyu Dai , Jiyao Zhang , Qiwei Li , Tianhao Wu , Hao Dong , Ziyuan Liu , Ping Tan , He Wang

Systematic evaluation of speech separation and enhancement models under moving sound source conditions requires extensive and diverse data. However, real-world datasets often lack sufficient data for training and evaluation, and synthetic…

Sound · Computer Science 2025-03-07 Kai Li , Wendi Sang , Chang Zeng , Runxuan Yang , Guo Chen , Xiaolin Hu

We present the API for MUSICNTWRK, a python library for pitch class set and rhythmic sequences classification and manipulation, the generation of networks in generalized music and sound spaces, deep learning algorithms for timbre…

Sound · Computer Science 2020-07-22 Marco Buongiorno Nardelli

We present a system for measuring the amplitude and phase profiles of the pressure field of a harmonic acoustic wave with the goal of reconstructing the volumetric sound field. Unlike optical holograms that cannot be reconstructed exactly…

Soft Condensed Matter · Physics 2018-08-09 Hillary W. Gao , Kimberly I. Mishra , Annemarie Winters , Sidney Wolin , David G. Grier

Learning from data in the quaternion domain enables us to exploit internal dependencies of 4D signals and treating them as a single entity. One of the models that perfectly suits with quaternion-valued data processing is represented by 3D…

Audio and Speech Processing · Electrical Eng. & Systems 2022-12-16 Danilo Comminiello , Marco Lella , Simone Scardapane , Aurelio Uncini

The possibility of creating and manipulating nanostructured materials encouraged the exploration of new strategies to control electromagnetic properties. Among the most intriguing nanostructures are those that respond differently to helical…

Perceiving and understanding highly dynamic and changing environments is a crucial capability for robot autonomy. While large strides have been made towards developing dynamic SLAM approaches that estimate the robot pose accurately, a…

Robotics · Computer Science 2024-05-21 Lukas Schmid , Marcus Abate , Yun Chang , Luca Carlone

Rigid spherical microphone arrays (RSMAs) have been widely used in ambisonics sound field recording. While it is desired to combine the information captured by a grid of densely arranged RSMAs for expanding the area of accurate…

Sound · Computer Science 2021-08-17 Shoken Kaneko , Ramani Duraiswami

Structural Equation Modeling (SEM) is an umbrella term that includes numerous multivariate statistical techniques that are employed throughout a plethora of research areas, ranging from social to natural sciences. Until recently, SEM…

Applications · Statistics 2021-06-10 Georgy Meshcheryakov , Anna A. Igolkina , Maria G. Samsonova

Sound can convey significant information for spatial reasoning in our daily lives. To endow deep networks with such ability, we address the challenge of dense indoor prediction with sound in both 2D and 3D via cross-modal knowledge…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Heeseung Yun , Joonil Na , Gunhee Kim

Reverberant sound fields are often modeled as isotropic. However, it has been observed that spatial properties change during the decay of the sound field energy, due to non-isotropic attenuation in non-ideal rooms. In this letter, a model…

Sound · Computer Science 2015-08-26 Sam Nees , Andreas Schwarz , Walter Kellermann

In this paper, we introduce Harmonics Virtual Lights (HVL), to model indirect light sources for interactive global illumination of dynamic 3D scenes. Virtual Point Lights (VPL) are an efficient approach to define indirect light sources and…

Graphics · Computer Science 2022-01-06 Pierre Mézières , François Desrichard , David Vanderhaeghe , Mathias Paulin
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