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Related papers: HD-VGGT: High-Resolution Visual Geometry Transform…

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Feedforward 3D Gaussian Splatting (3DGS) overcomes the limitations of optimization-based 3DGS by enabling fast and high-quality reconstruction without the need for per-scene optimization. However, existing feedforward approaches typically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Anran Wu , Long Peng , Xin Di , Xueyuan Dai , Chen Wu , Yang Wang , Xueyang Fu , Yang Cao , Zheng-Jun Zha

Reconstructing dense 3D geometry from continuous video streams requires stable inference under a constant memory budget. Existing $O(1)$ frameworks primarily rely on a ``pure eviction'' paradigm, which suffers from significant information…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Xuanyi Liu , Chunan Yu , Deyi Ji , Qi Zhu , Lingyun Sun , Xuanfu Li , Jin Ma , Tianrun Chen , Lanyun Zhu

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Vector graphics (VG) have been ubiquitous in our daily life with vast applications in engineering, architecture, designs, etc. The VG recognition process of most existing methods is to first render the VG into raster graphics (RG) and then…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Ruoxi Shi , Xinyang Jiang , Caihua Shan , Yansen Wang , Dongsheng Li

Transformer-based general visual geometry frameworks have shown promising performance in camera pose estimation and 3D scene understanding. Recent advancements in Visual Geometry Grounded Transformer (VGGT) models have shown great promise…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yangfan Xu , Lilian Zhang , Xiaofeng He , Pengdong Wu , Wenqi Wu , Jun Mao

High-quality surface normal can help improve geometry estimation in problems faced by autonomous vehicles, such as collision avoidance and occlusion inference. While a considerable volume of literature focuses on densely scanned indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ancheng Lin , Jun Li , Yusheng Xiang , Wei Bian , Mukesh Prasad

Visual Geometry Grounded Transformer (VGGT) advances 3D reconstruction via scalable Transformer architecture, but the quadratic complexity of global attention prevents long context application. StreamVGGT enables streaming with causal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zichen Zou , Xiaosong Jia , Zuxuan Wu , Yu-Gang Jiang

Current multi-view indoor 3D object detectors rely on sensor geometry that is costly to obtain (i.e., precisely calibrated multi-view camera poses) to fuse multi-view information into a global scene representation, limiting deployment in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yang Cao , Feize Wu , Dave Zhenyu Chen , Yingji Zhong , Lanqing Hong , Dan Xu

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass. However, despite their strong performance in static scene…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Kaixin Zhu , Yiwen Tang , Yifan Yang , Renrui Zhang , Bohan Zeng , Ziyu Guo , Ruichuan An , Zhou Liu , Qizhi Chen , Delin Qu , Jaehong Yoon , Wentao Zhang

Fine-grained visual classification (FGVC) which aims at recognizing objects from subcategories is a very challenging task due to the inherently subtle inter-class differences. Most existing works mainly tackle this problem by reusing the…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Ju He , Jie-Neng Chen , Shuai Liu , Adam Kortylewski , Cheng Yang , Yutong Bai , Changhu Wang

Generating a coherent 3D scene representation from multi-view images is a fundamental yet challenging task. Existing methods often struggle with multi-view fusion, leading to fragmented 3D representations and sub-optimal performance. To…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Junho Kim , Seongwon Lee

Recent volumetric 3D reconstruction methods can produce very accurate results, with plausible geometry even for unobserved surfaces. However, they face an undesirable trade-off when it comes to multi-view fusion. They can fuse all available…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Noah Stier , Alexander Rich , Pradeep Sen , Tobias Höllerer

We introduce the Visual Implicit Geometry Transformer (ViGT), an autonomous driving geometric model that estimates continuous 3D occupancy fields from surround-view camera rigs. ViGT represents a step towards foundational geometric models…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Arsenii Shirokov , Mikhail Kuznetsov , Danila Stepochkin , Egor Evdokimov , Daniil Glazkov , Nikolay Patakin , Anton Konushin , Dmitry Senushkin

The computational overhead of Vision Transformers in practice stems fundamentally from their deep architectures, yet existing acceleration strategies have primarily targeted algorithmic-level optimizations such as token pruning and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Chengwei Zhou , Vipin Chaudhary , Gourav Datta

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang

Recently single-view 3D generation via Gaussian splatting has emerged and developed quickly. They learn 3D Gaussians from 2D RGB images generated from pre-trained multi-view diffusion (MVD) models, and have shown a promising avenue for 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yiyang Shen , Kun Zhou , He Wang , Yin Yang , Tianjia Shao

Accurate 3D reconstruction of deformable soft tissues is essential for surgical robotic perception. However, low-texture surfaces, specular highlights, and instrument occlusions often fragment geometric continuity, posing a challenge for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Falong Fan , Yi Xie , Arnis Lektauers , Bo Liu , Jerzy Rozenblit

Modern feed-forward 3D reconstruction methods like VGGT predict pixel-aligned pointmaps in camera-centric coordinate frames. However, this choice of coordinate frame is not always optimal. We propose instead to predict pointmaps in upright,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Bharath Raj Nagoor Kani , Noah Snavely

3D Gaussian Splatting (3DGS) has made significant strides in real-time 3D scene reconstruction, but faces memory scalability issues in high-resolution scenarios. To address this, we propose Hierarchical Gaussian Splatting (HRGS), a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Changbai Li , Haodong Zhu , Hanlin Chen , Juan Zhang , Tongfei Chen , Shuo Yang , Shuwei Shao , Wenhao Dong , Baochang Zhang