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Human Activity Recognition (HAR) is a field of study that focuses on identifying and classifying human activities. Skeleton-based Human Activity Recognition has received much attention in recent years, where Graph Convolutional Network…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Jingyao Wang , Emmanuel Bergeret , Issam Falih

Skeleton-based action recognition has gained considerable traction thanks to its utilization of succinct and robust skeletal representations. Nonetheless, current methodologies often lean towards utilizing a solitary backbone to model…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Jinfu Liu , Baiqiao Yin , Jiaying Lin , Jiajun Wen , Yue Li , Mengyuan Liu

As generative AI continues to evolve, Vision Language Models (VLMs) have emerged as promising tools in various healthcare applications. One area that remains relatively underexplored is their use in human activity recognition (HAR) for…

Computation and Language · Computer Science 2025-11-18 Abderrazek Abid , Thanh-Cong Ho , Fakhri Karray

Skeleton-based action recognition has achieved remarkable results in human action recognition with the development of graph convolutional networks (GCNs). However, the recent works tend to construct complex learning mechanisms with…

Computer Vision and Pattern Recognition · Computer Science 2025-09-15 Dongjingdin Liu , Pengpeng Chen , Miao Yao , Yijing Lu , Zijie Cai , Yuxin Tian

Skeleton-aware sign language recognition (SLR) has gained popularity due to its ability to remain unaffected by background information and its lower computational requirements. Current methods utilize spatial graph modules and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Lianyu Hu , Liqing Gao , Zekang Liu , Wei Feng

Large Language Models (LLMs) have demonstrated strong capabilities in various natural language processing tasks; however, their application to graph-related problems remains limited, primarily due to scalability constraints and the absence…

Machine Learning · Computer Science 2025-05-08 Hyun Lee , Chris Yi , Maminur Islam , B. D. S. Aritra

Multimodal human action recognition based on RGB and skeleton data fusion, while effective, is constrained by significant limitations such as high computational complexity, excessive memory consumption, and substantial energy demands,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Naichuan Zheng , Hailun Xia , Zeyu Liang , Yuchen Du

In the field of skeleton-based action recognition, current top-performing graph convolutional networks (GCNs) exploit intra-sequence context to construct adaptive graphs for feature aggregation. However, we argue that such context is still…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Xiaohu Huang , Hao Zhou , Jian Wang , Haocheng Feng , Junyu Han , Errui Ding , Jingdong Wang , Xinggang Wang , Wenyu Liu , Bin Feng

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

The task of multi-label image classification involves recognizing multiple objects within a single image. Considering both valuable semantic information contained in the labels and essential visual features presented in the image, tight…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Shuyi Ouyang , Hongyi Wang , Ziwei Niu , Zhenjia Bai , Shiao Xie , Yingying Xu , Ruofeng Tong , Yen-Wei Chen , Lanfen Lin

This paper extends the Spatial-Temporal Graph Convolutional Network (ST-GCN) for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Konstantinos Papadopoulos , Enjie Ghorbel , Djamila Aouada , Björn Ottersten

Although large language models (LLMs) have recently become effective tools for language-conditioned control in embodied systems, instability, slow convergence, and hallucinated actions continue to limit their direct application to…

Robotics · Computer Science 2026-04-28 Momina Liaqat Ali , Muhammad Abid , Muhammad Saqlain , Jose M. Merigo

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

Large Language Models (LLMs) have attracted significant attention in recommender systems for their excellent world knowledge capabilities. However, existing methods that rely on Euclidean space struggle to capture the rich hierarchical…

Information Retrieval · Computer Science 2025-04-22 Wentao Cheng , Zhida Qin , Zexue Wu , Pengzhan Zhou , Tianyu Huang

This paper studies the multimedia problem of temporal sentence grounding (TSG), which aims to accurately determine the specific video segment in an untrimmed video according to a given sentence query. Traditional TSG methods mainly follow…

Multimedia · Computer Science 2026-05-26 Xiang Fang , Daizong Liu , Pan Zhou , Zichuan Xu , Ruixuan Li

Skeleton data, which consists of only the 2D/3D coordinates of the human joints, has been widely studied for human action recognition. Existing methods take the semantics as prior knowledge to group human joints and draw correlations…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Graph Convolutional Networks (GCNs) have long defined the state-of-the-art in skeleton-based action recognition, leveraging their ability to unravel the complex dynamics of human joint topology through the graph's adjacency matrix. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Yuxuan Zhou , Zhi-Qi Cheng , Jun-Yan He , Bin Luo , Yifeng Geng , Xuansong Xie

Robot navigation is crucial across various domains, yet traditional methods focus on efficiency and obstacle avoidance, often overlooking human behavior in shared spaces. With the rise of service robots, socially aware navigation has gained…

Currently, large language models (LLMs) predominantly focus on the text modality. To enable more natural human-AI interaction, speech LLMs are emerging, but building effective end-to-end speech LLMs remains challenging due to limited data…

Computation and Language · Computer Science 2026-04-14 Yan Zhou , Qingkai Fang , Yun Hong , Yang Feng