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In this paper, we present an approach for robot learning of social affordance from human activity videos. We consider the problem in the context of human-robot interaction: Our approach learns structural representations of human-human (and…

Robotics · Computer Science 2016-04-22 Tianmin Shu , M. S. Ryoo , Song-Chun Zhu

Existing RGB-based imitation learning approaches typically employ traditional vision encoders such as ResNet or ViT, which lack explicit 3D reasoning capabilities. Recent geometry-grounded vision models, such as VGGT~\cite{wang2025vggt},…

Robotics · Computer Science 2025-09-22 An Dinh Vuong , Minh Nhat Vu , Ian Reid

Robotic manipulation and navigation are fundamental capabilities of embodied intelligence, enabling effective robot interactions with the physical world. Achieving these capabilities requires a cohesive understanding of the environment,…

Robotics · Computer Science 2025-11-18 Xiaoshuai Hao , Yingbo Tang , Lingfeng Zhang , Yanbiao Ma , Yunfeng Diao , Ziyu Jia , Wenbo Ding , Hangjun Ye , Long Chen

Achieving precise and generalizable grasping across diverse objects and environments is essential for intelligent and collaborative robotic systems. However, existing approaches often struggle with ambiguous affordance reasoning and limited…

Robotics · Computer Science 2025-03-11 Ruixiang Wang , Huayi Zhou , Xinyue Yao , Guiliang Liu , Kui Jia

This paper introduces an automatic affordance reasoning paradigm tailored to minimal semantic inputs, addressing the critical challenges of classifying and manipulating unseen classes of objects in household settings. Inspired by human…

Robotics · Computer Science 2024-06-10 Ceng Zhang , Xin Meng , Dongchen Qi , Gregory S. Chirikjian

What does it mean for a visual system to truly understand affordance? We argue that this understanding hinges on two complementary capacities: geometric perception, which identifies the structural parts of objects that enable interaction,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Qing Zhang , Xuesong Li , Jing Zhang

Perceiving and interacting with 3D articulated objects, such as cabinets, doors, and faucets, pose particular challenges for future home-assistant robots performing daily tasks in human environments. Besides parsing the articulated parts…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Yian Wang , Ruihai Wu , Kaichun Mo , Jiaqi Ke , Qingnan Fan , Leonidas Guibas , Hao Dong

3D Object Affordance Grounding aims to predict the functional regions on a 3D object and has laid the foundation for a wide range of applications in robotics. Recent advances tackle this problem via learning a mapping between 3D regions and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xianqiang Gao , Pingrui Zhang , Delin Qu , Dong Wang , Zhigang Wang , Yan Ding , Bin Zhao

Robotic affordances, providing information about what actions can be taken in a given situation, can aid robotic manipulation. However, learning about affordances requires expensive large annotated datasets of interactions or…

Robotics · Computer Science 2024-06-07 Pietro Mazzaglia , Taco Cohen , Daniel Dijkman

Robotic affordances, providing information about what actions can be taken in a given situation, can aid robotic manipulation. However, learning about affordances requires expensive large annotated datasets of interactions or…

Robotics · Computer Science 2024-06-14 Pietro Mazzaglia , Taco Cohen , Daniel Dijkman

Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Evangelos Ververas , Rolandos Alexandros Potamias , Jifei Song , Jiankang Deng , Stefanos Zafeiriou

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Bokui Shen , Zhenyu Jiang , Christopher Choy , Leonidas J. Guibas , Silvio Savarese , Anima Anandkumar , Yuke Zhu

Grounding 3D object affordance is a task that locates objects in 3D space where they can be manipulated, which links perception and action for embodied intelligence. For example, for an intelligent robot, it is necessary to accurately…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 He Zhu , Quyu Kong , Kechun Xu , Xunlong Xia , Bing Deng , Jieping Ye , Rong Xiong , Yue Wang

Generating human grasping poses that accurately reflect both object geometry and user-specified interaction semantics is essential for natural hand-object interactions in AR/VR and embodied AI. However, existing semantic grasping approaches…

Robotics · Computer Science 2026-03-31 Xiaofei Wu , Yi Zhang , Yumeng Liu , Yuexin Ma , Yujiao Shi , Xuming He

Visual reasoning models (VRMs) have recently shown strong cross-modal reasoning capabilities by integrating visual perception with language reasoning. However, they often suffer from overthinking, producing unnecessarily long reasoning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Yixu Huang , Tinghui Zhu , Muhao Chen

This paper primarily focuses on evaluating and benchmarking the robustness of visual representations in the context of object assembly tasks. Specifically, it investigates the alignment and insertion of objects with geometrical extrusions…

Robotics · Computer Science 2024-02-08 Chahyon Ku , Carl Winge , Ryan Diaz , Wentao Yuan , Karthik Desingh

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu

In this study, we address the problem of open-vocabulary mobile manipulation, where a robot is required to carry a wide range of objects to receptacles based on free-form natural language instructions. This task is challenging, as it…

Robotics · Computer Science 2025-12-23 Ryosuke Korekata , Quanting Xie , Yonatan Bisk , Komei Sugiura

Affective computing systems are increasingly embedded in pervasive and interactive environments, such as adaptive games, assistive technologies, and resource-constrained platforms, where computational efficiency must be balanced with…

Machine Learning · Computer Science 2026-05-28 Kosmas Pinitas , Konstantinos Katsifis

Learning generalizable visual representations from Internet data has yielded promising results for robotics. Yet, prevailing approaches focus on pre-training 2D representations, being sub-optimal to deal with occlusions and accurately…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Shizhe Chen , Ricardo Garcia , Ivan Laptev , Cordelia Schmid