Related papers: Pixelis: Reasoning in Pixels, from Seeing to Actin…
Teaching robots desired skills in real-world environments remains challenging, especially for non-experts. A key bottleneck is that collecting robotic data often requires expertise or specialized hardware, limiting accessibility and…
We address the problem of safe reinforcement learning from pixel observations. Inherent challenges in such settings are (1) a trade-off between reward optimization and adhering to safety constraints, (2) partial observability, and (3)…
Recent progress in deep reinforcement learning (RL) and computer vision enables artificial agents to solve complex tasks, including locomotion, manipulation and video games from high-dimensional pixel observations. However, domain specific…
Collaboration is a necessary skill to perform tasks that are beyond one agent's capabilities. Addressed extensively in both conventional and modern AI, multi-agent collaboration has often been studied in the context of simple grid worlds.…
The abilities of large language models (LLMs) have recently progressed to unprecedented levels, paving the way to novel applications in a wide variety of areas. In computer vision, LLMs can be used to prime vision-language tasks such image…
Autonomous driving systems often infer pedestrian yielding behavior from geometric and kinematic cues alone, limiting their ability to reason about visual scene context and age-dependent behavioral variability. This limitation can produce…
Reinforcement learning for agentic multimodal models often suffers from interaction collapse, where models learn to reduce tool usage and multi-turn reasoning, limiting the benefits of agentic behavior. We introduce PyVision-RL, a…
Vision-based robotic policies often struggle with even minor viewpoint changes, underscoring the need for view-invariant visual representations. This challenge becomes more pronounced in real-world settings, where viewpoint variability is…
Class-incremental learning (CIL) with pre-trained models (PTMs) faces a critical trade-off between efficient adaptation and long-term stability. While analytic learning enables rapid, recursive closed-form updates, its efficacy is often…
Vision-language models have achieved remarkable success in cross-modal understanding. Yet, these models remain limited to object-level or region-level grounding, lacking the capability for pixel-precise keypoint comprehension through…
Multi-task ``vision-language-action'' (VLA) models have recently demonstrated increasing promise as generalist foundation models for robotics, achieving non-trivial performance out of the box on new tasks in new environments. However, for…
Visual language reasoning requires a system to extract text or numbers from information-dense images like charts or plots and perform logical or arithmetic reasoning to arrive at an answer. To tackle this task, existing work relies on…
This paper presents a simple and effective visual prompting method for adapting pre-trained models to downstream recognition tasks. Our method includes two key designs. First, rather than directly adding together the prompt and the image,…
Video analysis tasks rely heavily on identifying the pixels from different frames that correspond to the same visual target. To tackle this problem, recent studies have advocated feature learning methods that aim to learn distinctive…
To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner. Rather than explicitly estimating the object's 3D position, this work focuses on a novel approach that…
We present lazy visual grounding, a two-stage approach of unsupervised object mask discovery followed by object grounding, for open-vocabulary semantic segmentation. Plenty of the previous art casts this task as pixel-to-text classification…
The task of image segmentation is to classify each pixel in the image based on the appropriate label. Various deep learning approaches have been proposed for image segmentation that offers high accuracy and deep architecture. However, the…
Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in…
Multimodal models are becoming increasingly effective, in part due to unified components, such as the Transformer architecture. However, multimodal models still often consist of many task- and modality-specific pieces and training…
Human perception of surroundings is often guided by the various poses present within the environment. Many computer vision tasks, such as human action recognition and robot imitation learning, rely on pose-based entities like human…