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Radiance field methods have achieved photorealistic novel view synthesis and geometry reconstruction. But they are mostly applied in per-scene optimization or small-baseline settings. While several recent works investigate feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Anpei Chen , Haofei Xu , Stefano Esposito , Siyu Tang , Andreas Geiger

We present HERE, an active 3D scene reconstruction framework based on neural radiance fields, enabling high-fidelity implicit mapping. Our approach centers around an active learning strategy for camera trajectory generation, driven by…

Robotics · Computer Science 2026-03-24 Taekbeom Lee , Dabin Kim , Youngseok Jang , H. Jin Kim

Generating 3D scenes is still a challenging task due to the lack of readily available scene data. Most existing methods only produce partial scenes and provide limited navigational freedom. We introduce a practical and scalable solution…

Graphics · Computer Science 2025-09-26 Zhaoyang Zhang , Yannick Hold-Geoffroy , Miloš Hašan , Ziwen Chen , Fujun Luan , Julie Dorsey , Yiwei Hu

Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Michael Niemeyer , Fabian Manhardt , Marie-Julie Rakotosaona , Michael Oechsle , Daniel Duckworth , Rama Gosula , Keisuke Tateno , John Bates , Dominik Kaeser , Federico Tombari

Camera redirection aims to replay a dynamic scene from a single monocular video under a user-specified camera trajectory. However, large-angle redirection is inherently ill-posed: a monocular video captures only a narrow spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Wei Cao , Hao Zhang , Fengrui Tian , Yulun Wu , Yingying Li , Shenlong Wang , Ning Yu , Yaoyao Liu

In this paper alternative method for real-time 3D model rasterization is given. Surfaces are drawn in perspective-map space which acts as a virtual camera lens. It can render single-pass 360{\deg} angle of view (AOV) image of unlimited…

Graphics · Computer Science 2020-10-20 Jakub Maksymilian Fober

Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Felix Klose , Oliver Wang , Jean-Charles Bazin , Marcus Magnor , Alexander Sorkine-Hornung

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

While feed-forward 3D reconstruction models have advanced rapidly, they still exhibit degraded performance on panoramas due to spherical distortions. Moreover, existing panoramic 3D datasets are predominantly collected with 360 cameras…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Jing Ou , Zidong Cao , Yinrui Ren , Zhuoxiao Li , Jinjing Zhu , Tongyan Hua , Shuai Zhang , Hui Xiong , Wufan Zhao

Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…

Graphics · Computer Science 2025-08-07 Haodong Zhu , Changbai Li , Yangyang Ren , Zichao Feng , Xuhui Liu , Hanlin Chen , Xiantong Zhen , Baochang Zhang

Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Ting-Hsuan Chen , Ying-Huan Chen , Tao Tu , Jie-Ying Lee , Cho-Ying Wu , Fangzhou Lin , Hengyuan Zhang , David Paz , Xinyu Huang , Yuliang Guo , Yu-Lun Liu , Yue Wang , Liu Ren

We investigate the possibility of 3D scene reconstruction from two or more overlapping webcam streams. A large, and growing, number of webcams observe places of interest and are publicly accessible. The question naturally arises: can we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Tianyu Wu , Konrad Schindler , Cenek Albl

Dynamic scene representation and reconstruction have undergone transformative advances in recent years, catalyzed by breakthroughs in neural radiance fields and 3D Gaussian splatting techniques. While initially developed for static…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Jinlong Fan , Xuepu Zeng , Jing Zhang , Mingming Gong , Yuxiang Yang , Dacheng Tao

360-degree cameras streamline data collection for radiance field 3D reconstruction by capturing comprehensive scene data. However, traditional radiance field methods do not address the specific challenges inherent to 360-degree images. We…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Huajian Huang , Yingshu Chen , Longwei Li , Hui Cheng , Tristan Braud , Yajie Zhao , Sai-Kit Yeung

We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance field approaches that require dense views and per-scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiatong Xia , Lingqiao Liu

Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This paper presents a fully automatic approach for reconstructing…

Graphics · Computer Science 2018-05-15 Bojian Wu , Yang Zhou , Yiming Qian , Minglun Gong , Hui Huang

Virtual tour among sparse 360$^\circ$ images is widely used while hindering smooth and immersive roaming experiences. The emergence of Neural Radiance Field (NeRF) has showcased significant progress in synthesizing novel views, unlocking…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Huajian Huang , Yingshu Chen , Tianjia Zhang , Sai-Kit Yeung

In low-light environments, conventional cameras often struggle to capture clear multi-view images of objects due to dynamic range limitations and motion blur caused by long exposure. Event cameras, with their high-dynamic range and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Jingqian Wu , Peiqi Duan , Zongqiang Wang , Changwei Wang , Boxin Shi , Edmund Y. Lam

We propose a novel method to accurately reconstruct a set of images representing a single scene from few linear multi-view measurements. Each observed image is modeled as the sum of a background image and a foreground one. The background…

Computer Vision and Pattern Recognition · Computer Science 2013-09-19 Gilles Puy , Pierre Vandergheynst

To capture the 3D information of a scene, conventional techniques often require multiple 2D images of the scene to be captured from different perspectives. In this work we demonstrate the reconstruction of a scene's 3D information through…

Quantum Physics · Physics 2022-01-05 Yingwen Zhang , Antony Orth , Duncan England , Benjamin Sussman
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