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Learning generic skills for humanoid robots interacting with 3D scenes by mimicking human data is a key research challenge with significant implications for robotics and real-world applications. However, existing methodologies and…

Robotics · Computer Science 2024-12-24 Yun Liu , Bowen Yang , Licheng Zhong , He Wang , Li Yi

As large language models (LLMs) evolve into sophisticated autonomous agents capable of complex software development tasks, evaluating their real-world capabilities becomes critical. While existing benchmarks like…

World models have emerged as a critical frontier in AI research, aiming to enhance large models by infusing them with physical dynamics and world knowledge. The core objective is to enable agents to understand, predict, and interact with…

Generative models have achieved success in producing apparently coherent 2D videos, but remain challenging in the physical world due to lack of 4D spatiotemporal scale. Typically, existing 4D generative models directly embed macro scale…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Haonan Wang , Hanyu Zhou , Tao Gu , Luxin Yan

Multimodal generative models have made significant strides in image editing, demonstrating impressive performance on a variety of static tasks. However, their proficiency typically does not extend to complex scenarios requiring dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zhiqiang Sheng , Xumeng Han , Zhiwei Zhang , Zenghui Xiong , Yifan Ding , Aoxiang Ping , Xiang Li , Tong Guo , Yao Mao

Existing function-calling benchmarks focus on single-turn interactions. However, they overlook the complexity of real-world scenarios. To quantify how existing benchmarks address practical applications, we introduce DICE-SCORE, a metric…

Computation and Language · Computer Science 2025-07-03 Kyochul Jang , Donghyeon Lee , Kyusik Kim , Dongseok Heo , Taewhoo Lee , Woojeong Kim , Bongwon Suh

Video-based large language models (Video-LLMs) have been recently introduced, targeting both fundamental improvements in perception and comprehension, and a diverse range of user inquiries. In pursuit of the ultimate goal of achieving…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Munan Ning , Bin Zhu , Yujia Xie , Bin Lin , Jiaxi Cui , Lu Yuan , Dongdong Chen , Li Yuan

Current benchmarks for graphical user interface (GUI) agents predominantly rely on static screenshots. However, real-world smartphone interaction routinely requires agents to process transient audio cues and temporal video dynamics that are…

Human-Computer Interaction · Computer Science 2026-05-20 Felix Henry , Xiaochen Lin , Jiangyou Zhu , Yangfan , Bingqian Zhang , Min Chen , Shiyu Huang

Commercial video generation systems such as Seedance2.0 and Veo3.1 have rapidly improved, strengthening the view that video generators may be evolving into "world simulators." Yet the community still lacks a benchmark that directly tests…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Keming Wu , Yijing Cui , Wenhan Xue , Qijie Wang , Xuan Luo , Zhiyuan Feng , Zuhao Yang , Sudong Wang , Sicong Jiang , Haowei Zhu , Zihan Wang , Ping Nie , Wenhu Chen , Bin Wang

As large language models (LLMs) evolve into autonomous agents capable of acting in open-ended environments, ensuring behavioral alignment with human values becomes a critical safety concern. Existing benchmarks, focused on static,…

Computation and Language · Computer Science 2026-03-10 Weixiang Zhao , Haozhen Li , Yanyan Zhao , xuda zhi , Yongbo Huang , Hao He , Bing Qin , Ting Liu

Real-world design tasks - such as picture book creation, film storyboard development using character sets, photo retouching, visual effects, and font transfer - are highly diverse and complex, requiring deep interpretation and extraction of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Chen Liang , Lianghua Huang , Jingwu Fang , Huanzhang Dou , Wei Wang , Zhi-Fan Wu , Yupeng Shi , Junge Zhang , Xin Zhao , Yu Liu

$360^{\circ}$ omnidirectional images (ODIs) have gained considerable attention recently, and are widely used in various virtual reality (VR) and augmented reality (AR) applications. However, capturing such images is expensive and requires…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Liu Yang , Huiyu Duan , Yucheng Zhu , Xiaohong Liu , Lu Liu , Zitong Xu , Guangji Ma , Xiongkuo Min , Guangtao Zhai , Patrick Le Callet

Video generation has advanced rapidly, improving evaluation methods, yet assessing video's motion remains a major challenge. Specifically, there are two key issues: 1) current motion metrics do not fully align with human perceptions; 2) the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xinran Ling , Chen Zhu , Meiqi Wu , Hangyu Li , Xiaokun Feng , Cundian Yang , Aiming Hao , Jiashu Zhu , Jiahong Wu , Xiangxiang Chu

A plausible scene evolution depends on the maneuver being considered, while a good maneuver depends on how the scene may evolve. Existing World Action Models (WAMs) largely miss this reciprocity, treating world prediction and action…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Hongbo Lu , Liang Yao , Chenghao He , Haoyu Wang , Xiang Gu , Xianfei Li , Wenlong Liao , Tao He , Pai Peng

World models are widely explored in embodied intelligence, yet they typically predict distinct evolutions of the world and the ego within a single stream, where the world captures persistent instruction-agnostic scene regularities and the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Zuyao Lin , Jianhui Zhang , Peidong Jia , Xiaoguang Zhao , Shanghang Zhang , Xingyu Chen

Design-to-code translates high-fidelity UI designs into executable front-end implementations, but progress remains hard to compare due to inconsistent datasets, toolchains, and evaluation protocols. We introduce 1D-Bench, a benchmark…

Software Engineering · Computer Science 2026-02-24 Qiao Xu , Yipeng Yu , Chengxiao Feng , Xu Liu

Recent research has been increasingly focusing on developing 3D world models that simulate complex real-world scenarios. World models have found broad applications across various domains, including embodied AI, autonomous driving,…

Artificial Intelligence · Computer Science 2025-09-09 Yinglin Duan , Zhengxia Zou , Tongwei Gu , Wei Jia , Zhan Zhao , Luyi Xu , Xinzhu Liu , Yenan Lin , Hao Jiang , Kang Chen , Shuang Qiu

Continuous perception, the ability to integrate visual observations over time in a continuous stream fashion, is essential for robust real-world understanding, yet remains largely untested in current multimodal models. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zeyu Wang , Zhenzhen Weng , Serena Yeung-Levy

End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Gaojie Lin , Jianwen Jiang , Jiaqi Yang , Zerong Zheng , Chao Liang

Video generation has many unique challenges beyond those of image generation. The temporal dimension introduces extensive possible variations across frames, over which consistency and continuity may be violated. In this study, we move…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Weixi Feng , Jiachen Li , Michael Saxon , Tsu-jui Fu , Wenhu Chen , William Yang Wang