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200 papers

We present VisionClaw, an always-on wearable AI agent that integrates live egocentric perception with agentic task execution. Running on Meta Ray-Ban smart glasses, VisionClaw continuously perceives real-world context and enables in-situ,…

Human-Computer Interaction · Computer Science 2026-04-09 Xiaoan Liu , DaeHo Lee , Eric J Gonzalez , Mar Gonzalez-Franco , Ryo Suzuki

Developing effective predictive models becomes challenging in dynamic environments that continuously produce data and constantly change. Continual Learning (CL) and Streaming Machine Learning (SML) are two research areas that tackle this…

Machine Learning · Computer Science 2026-03-03 Federico Giannini , Giacomo Ziffer , Andrea Cossu , Vincenzo Lomonaco

Streaming video understanding demands more than watching longer videos: assistants must decide when to speak in real time, balancing responsiveness against verbosity. Yet most video-language models (VideoLLMs) are trained for offline…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zichen Wen , Boxue Yang , Junlong Ke , Jiajie Huang , Chenfei Liao , Junxi Wang , Xuyang Liu , Linfeng Zhang

Standard Large Language Models (LLMs) are predominantly designed for static inference with pre-defined inputs, which limits their applicability in dynamic, real-time scenarios. To address this gap, the streaming LLM paradigm has emerged.…

Computation and Language · Computer Science 2026-04-21 Junlong Tong , Zilong Wang , YuJie Ren , Peiran Yin , Hao Wu , Wei Zhang , Xiaoyu Shen

Autonomous driving requires the model to perceive the environment and (re)act within a low latency for safety. While past works ignore the inevitable changes in the environment after processing, streaming perception is proposed to jointly…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Jinrong Yang , Songtao Liu , Zeming Li , Xiaoping Li , Jian Sun

In modern data-streaming systems, alongside traditional programs, a new type of entity has emerged that can interact with streaming data: AI agents. Unlike traditional programs, AI agents use LLM reasoning to accomplish high-level tasks…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-21 Shreesha G. Bhat , Tony Hong , Michael Noguera , Ramnatthan Alagappan , Aishwarya Ganesan

We present Streamo, a real-time streaming video LLM that serves as a general-purpose interactive assistant. Unlike existing online video models that focus narrowly on question answering or captioning, Streamo performs a broad spectrum of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Jiaer Xia , Peixian Chen , Mengdan Zhang , Xing Sun , Kaiyang Zhou

Human cognition of new concepts is inherently a streaming process: we continuously recognize new objects or identities and update our memories over time. However, current multimodal personalization methods are largely limited to static…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yuanhong Zheng , Ruichuan An , Xiaopeng Lin , Yuxing Liu , Sihan Yang , Huanyu Zhang , Haodong Li , Qintong Zhang , Renrui Zhang , Guopeng Li , Yifan Zhang , Yuheng Li , Wentao Zhang

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

Vision-Language-Action (VLA) systems have shown strong potential for language-driven robotic manipulation. However, scaling them to long-horizon tasks remains challenging. Existing pipelines typically separate data collection, policy…

Generative conversational interfaces powered by large language models (LLMs) typically stream output token-by-token at a rate determined by computational budget, often neglecting actual human reading speeds and the cognitive load associated…

Human-Computer Interaction · Computer Science 2025-07-25 Chang Xiao , Brenda Yang

Recent advances in Streaming Video Understanding has enabled a new interaction paradigm where models respond proactively to user queries. Current proactive VideoLLMs rely on per-frame triggering decision making, which suffers from an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Yikai Zheng , Xin Ding , Yifan Yang , Shiqi Jiang , Hao Wu , Qianxi Zhang , Weijun Wang , Ting Cao , Yunxin Liu

Multimodal large language models (MLLMs) have shown strong performance on offline video understanding, but most are limited to offline inference or have weak online reasoning, making multi-turn interaction over continuously arriving video…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Lu Wang , Zhuoran Jin , Yupu Hao , Yubo Chen , Kang Liu , Yulong Ao , Jun Zhao

Understanding long videos with multimodal large language models (MLLMs) remains challenging due to the heavy redundancy across frames and the need for temporally coherent representations. Existing static strategies, such as sparse sampling,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Naishan Zheng , Jie Huang , Qingpei Guo , Feng Zhao

Online video understanding requires models to perform continuous perception and long-range reasoning within potentially infinite visual streams. Its fundamental challenge lies in the conflict between the unbounded nature of streaming media…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Siwei Wen , Zhangcheng Wang , Xingjian Zhang , Lei Huang , Wenjun Wu

Benefiting from the advancements in large language models and cross-modal alignment, existing multi-modal video understanding methods have achieved prominent performance in offline scenario. However, online video streams, as one of the most…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Haoji Zhang , Yiqin Wang , Yansong Tang , Yong Liu , Jiashi Feng , Jifeng Dai , Xiaojie Jin

Online streaming is an emerging market that address much attention. Assessing gaming skills from videos is an important task for streaming service providers to discover talented gamers. Service providers require the information to offer…

Machine Learning · Computer Science 2023-07-25 Longxiang Zhang , Wenping Wang

Recently, considerable research attention has been paid to network embedding, a popular approach to construct feature vectors of vertices. Due to the curse of dimensionality and sparsity in graphical datasets, this approach has become…

Machine Learning · Computer Science 2018-11-15 Xi Liu , Ping-Chun Hsieh , Nick Duffield , Rui Chen , Muhe Xie , Xidao Wen

The current state of modern web interfaces, especially in regards to accessibility focused usage is extremely lacking. Traditional methods for web interaction, such as scripting languages and screen readers, often lack the flexibility to…

Artificial Intelligence · Computer Science 2025-07-08 Trisanth Srinivasan , Santosh Patapati

We introduce Hierarchical Streaming Video Understanding, a task that combines online temporal action localization with free-form description generation. Given the scarcity of datasets with hierarchical and fine-grained temporal annotations,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Hyolim Kang , Yunsu Park , Youngbeom Yoo , Yeeun Choi , Seon Joo Kim