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Reconstructing dynamic 4D scenes remains challenging due to the presence of moving objects that corrupt camera pose estimation. Existing optimization methods alleviate this issue with additional supervision, but they are mostly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Juntong Fang , Zequn Chen , Weiqi Zhang , Donglin Di , Xuancheng Zhang , Chengmin Yang , Yu-Shen Liu

We propose a learning-based method to reconstruct the local terrain for locomotion with a mobile robot traversing urban environments. Using a stream of depth measurements from the onboard cameras and the robot's trajectory, the algorithm…

Robotics · Computer Science 2022-06-17 David Hoeller , Nikita Rudin , Christopher Choy , Animashree Anandkumar , Marco Hutter

We propose RainyScape, an unsupervised framework for reconstructing clean scenes from a collection of multi-view rainy images. RainyScape consists of two main modules: a neural rendering module and a rain-prediction module that incorporates…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Xianqiang Lyu , Hui Liu , Junhui Hou

Implicit neural representations have shown compelling results in offline 3D reconstruction and also recently demonstrated the potential for online SLAM systems. However, applying them to autonomous 3D reconstruction, where a robot is…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Yunlong Ran , Jing Zeng , Shibo He , Lincheng Li , Yingfeng Chen , Gimhee Lee , Jiming Chen , Qi Ye

We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Prafull Sharma , Ayush Tewari , Yilun Du , Sergey Zakharov , Rares Ambrus , Adrien Gaidon , William T. Freeman , Fredo Durand , Joshua B. Tenenbaum , Vincent Sitzmann

Recent feed-forward reconstruction models like VGGT and $\pi^3$ achieve impressive reconstruction quality but cannot process streaming videos due to quadratic memory complexity, limiting their practical deployment. While existing streaming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Tianye Ding , Yiming Xie , Yiqing Liang , Moitreya Chatterjee , Pedro Miraldo , Huaizu Jiang

We present a novel approach for real-time joint reconstruction of 3D scene motion and geometry from binocular stereo videos. Our approach is based on a novel variational halfway-domain scene flow formulation, which allows us to obtain…

Computer Vision and Pattern Recognition · Computer Science 2016-10-25 Lucas Thies , Michael Zollhöfer , Christian Richardt , Christian Theobalt , Günther Greiner

3D scene understanding is important for robots to interact with the 3D world in a meaningful way. Most previous works on 3D scene understanding focus on recognizing geometrical or semantic properties of the scene independently. In this…

Computer Vision and Pattern Recognition · Computer Science 2017-06-01 Yu Xiang , Dieter Fox

Traditional SLAM systems, which rely on bundle adjustment, struggle with highly dynamic scenes commonly found in casual videos. Such videos entangle the motion of dynamic elements, undermining the assumption of static environments required…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Weirong Chen , Ganlin Zhang , Felix Wimbauer , Rui Wang , Nikita Araslanov , Andrea Vedaldi , Daniel Cremers

Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However, current streaming approaches face challenges of high…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Jinbo Yan , Rui Peng , Zhiyan Wang , Luyang Tang , Jiayu Yang , Jie Liang , Jiahao Wu , Ronggang Wang

Real-time free-viewpoint rendering requires balancing multi-camera redundancy with the latency constraints of interactive applications. We address this challenge by combining lightweight geometry with learning and propose 3DTV, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Stefan Schulz , Fernando Edelstein , Hannah Dröge , Matthias B. Hullin , Markus Plack

Graphics rendering applications increasingly leverage neural networks in tasks such as denoising, supersampling, and frame extrapolation to improve image quality while maintaining frame rates. The temporal coherence inherent in these tasks…

Graphics · Computer Science 2025-06-18 Lufei Liu , Tor M. Aamodt

Current feed-forward 3D/4D reconstruction systems rely on dense geometry and pose supervision -- expensive to obtain at scale and particularly scarce for dynamic real-world scenes. We present Flow3r, a framework that augments visual…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Zhongxiao Cong , Qitao Zhao , Minsik Jeon , Shubham Tulsiani

Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qi Xun Yeo , Yanyan Li , Gim Hee Lee

Scene flow estimation, which aims to predict per-point 3D displacements of dynamic scenes, is a fundamental task in the computer vision field. However, previous works commonly suffer from unreliable correlation caused by locally constrained…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jiuming Liu , Guangming Wang , Weicai Ye , Chaokang Jiang , Jinru Han , Zhe Liu , Guofeng Zhang , Dalong Du , Hesheng Wang

Recent advances in DUSt3R have enabled robust estimation of dense point clouds and camera parameters of static scenes, leveraging Transformer network architectures and direct supervision on large-scale 3D datasets. In contrast, the limited…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Xingyu Chen , Yue Chen , Yuliang Xiu , Andreas Geiger , Anpei Chen

Recent geometric methods need reliable estimates of 3D motion parameters to procure accurate dense depth map of a complex dynamic scene from monocular images \cite{kumar2017monocular, ranftl2016dense}. Generally, to estimate…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Suryansh Kumar , Ram Srivatsav Ghorakavi , Yuchao Dai , Hongdong Li

Event cameras are bio-inspired sensors that offer several advantages, such as low latency, high-speed and high dynamic range, to tackle challenging scenarios in computer vision. This paper presents a solution to the problem of 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-01-21 Yi Zhou , Guillermo Gallego , Henri Rebecq , Laurent Kneip , Hongdong Li , Davide Scaramuzza

Reconstructing dynamic 3D scenes (i.e., 4D geometry) from monocular video is an important yet challenging problem. Conventional multiview geometry-based approaches often struggle with dynamic motion, whereas recent learning-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jinjie Mai , Wenxuan Zhu , Haozhe Liu , Bing Li , Cheng Zheng , Jürgen Schmidhuber , Bernard Ghanem

Most SLAM algorithms are based on the assumption that the scene is static. However, in practice, most scenes are dynamic which usually contains moving objects, these methods are not suitable. In this paper, we introduce DymSLAM, a dynamic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Chenjie Wang , Bin Luo , Yun Zhang , Qing Zhao , Lu Yin , Wei Wang , Xin Su , Yajun Wang , Chengyuan Li
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