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Recovering 3D human mesh from monocular images is a popular topic in computer vision and has a wide range of applications. This paper aims to estimate 3D mesh of multiple body parts (e.g., body, hands) with large-scale differences from a…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Yu Sun , Qian Bao , Wu Liu , Wenpeng Gao , Yili Fu , Chuang Gan , Tao Mei

Traditional methods of reconstructing 3D human pose and mesh from single images rely on paired image-mesh datasets, which can be difficult and expensive to obtain. Due to this limitation, model scalability is constrained as well as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Kevin Lin , Chung-Ching Lin , Lin Liang , Zicheng Liu , Lijuan Wang

Physical contact provides additional constraints for hand-object state reconstruction as well as a basis for further understanding of interaction affordances. Estimating these severely occluded regions from monocular images presents a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Zimeng Zhao , Binghui Zuo , Wei Xie , Yangang Wang

Existing 3D human mesh recovery methods often fail to fully exploit the latent information (e.g., human motion, shape alignment), leading to issues with limb misalignment and insufficient local details in the reconstructed human mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Xiang Zhang , Suping Wu , Sheng Yang

In monocular video 3D multi-person pose estimation, inter-person occlusion and close interactions can cause human detection to be erroneous and human-joints grouping to be unreliable. Existing top-down methods rely on human detection and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Yu Cheng , Bo Wang , Bo Yang , Robby T. Tan

Humans interact with an object in many different ways by making contact at different locations, creating a highly complex motion space that can be difficult to learn, particularly when synthesizing such human interactions in a controllable…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Xiaohan Zhang , Bharat Lal Bhatnagar , Vladimir Guzov , Sebastian Starke , Gerard Pons-Moll

Learning the prior knowledge of the 3D human-object spatial relation is crucial for reconstructing human-object interaction from images and understanding how humans interact with objects in 3D space. Previous works learn this prior from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Chaofan Huo , Ye Shi , Jingya Wang

For humans, understanding the relationships between objects using visual signals is intuitive. For artificial intelligence, however, this task remains challenging. Researchers have made significant progress studying semantic relationship…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Yang Li , Yucheng Tu , Xiaoxue Chen , Hao Zhao , Guyue Zhou

For human pose estimation in monocular images, joint occlusions and overlapping upon human bodies often result in deviated pose predictions. Under these circumstances, biologically implausible pose predictions may be produced. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Yu Chen , Chunhua Shen , Xiu-Shen Wei , Lingqiao Liu , Jian Yang

Accurately reconstructing human behavior in close-interaction scenarios is crucial for enabling realistic virtual interactions in augmented reality, precise motion analysis in sports, and natural collaborative behavior in human-robot tasks.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Qi Xia , Peishan Cong , Ziyi Wang , Yujing Sun , Qin Sun , Xinge Zhu , Mao Ye , Ruigang Yang , Yuexin Ma

Multi-person 3D reconstruction is pivotal for real-world interaction analysis, yet remains challenging due to severe occlusions and depth ambiguity. Current approaches typically rely on single-modality inputs, which inherently lack…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Minghao Sun , Chongyang Xu , Yitao Xie , Buzhen Huang , Kun Li

Monocular 3D human reconstruction in real-world scenarios remains highly challenging due to frequent occlusions from surrounding objects, people, or image truncation. Such occlusions lead to missing geometry and unreliable appearance cues,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yuanwang Yang , Hongliang Liu , Muxin Zhang , Nan Ma , Jingyu Yang , Yu-Kun Lai , Kun Li

This paper introduces a motion retargeting method that preserves self-contacts and prevents interpenetration. Self-contacts, such as when hands touch each other or the torso or the head, are important attributes of human body language and…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Ruben Villegas , Duygu Ceylan , Aaron Hertzmann , Jimei Yang , Jun Saito

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

Robotics · Computer Science 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

With the diversification of human-object interaction (HOI) applications and the success of capturing human meshes, HOI reconstruction has gained widespread attention. Existing mainstream HOI reconstruction methods often rely on explicitly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Zhenrong Wang , Qi Zheng , Sihan Ma , Maosheng Ye , Yibing Zhan , Dongjiang Li

Reconstructing interacting hands from monocular images is indispensable in AR/VR applications. Most existing solutions rely on the accurate localization of each skeleton joint. However, these methods tend to be unreliable due to the severe…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Binghui Zuo , Zimeng Zhao , Wenqian Sun , Wei Xie , Zhou Xue , Yangang Wang

3D human pose estimation using monocular images is an important yet challenging task. Existing 3D pose detection methods exhibit excellent performance under normal conditions however their performance may degrade due to occlusion. Recently…

Computer Vision and Pattern Recognition · Computer Science 2022-03-09 Mehwish Ghafoor , Arif Mahmood

A new method is proposed for human motion prediction by learning temporal and spatial dependencies. Recently, multiscale graphs have been developed to model the human body at higher abstraction levels, resulting in more stable motion…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Mohsen Zand , Ali Etemad , Michael Greenspan

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Our world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is essential for building digital twins, e.g., in the context…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Vladimir Guzov , Julian Chibane , Riccardo Marin , Yannan He , Yunus Saracoglu , Torsten Sattler , Gerard Pons-Moll