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Robust 3D human pose estimation is crucial to ensure safe and effective human-robot collaboration. Accurate human perception,however, is particularly challenging in these scenarios due to strong occlusions and limited camera viewpoints.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Laura Bragagnolo , Matteo Terreran , Davide Allegro , Stefano Ghidoni

Multi-person pose estimation and tracking serve as crucial steps for video understanding. Most state-of-the-art approaches rely on first estimating poses in each frame and only then implementing data association and refinement. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Yiding Yang , Zhou Ren , Haoxiang Li , Chunluan Zhou , Xinchao Wang , Gang Hua

Most recent approaches to monocular 3D human pose estimation rely on Deep Learning. They typically involve regressing from an image to either 3D joint coordinates directly or 2D joint locations from which 3D coordinates are inferred. Both…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Bugra Tekin , Pablo Márquez-Neila , Mathieu Salzmann , Pascal Fua

We introduce CRISP, a method that recovers simulatable human motion and scene geometry from monocular video. Prior work on joint human-scene reconstruction relies on data-driven priors and joint optimization with no physics in the loop, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zihan Wang , Jiashun Wang , Jeff Tan , Yiwen Zhao , Jessica Hodgins , Shubham Tulsiani , Deva Ramanan

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

This paper addresses the problem of 3D human pose and shape estimation from a single image. Previous approaches consider a parametric model of the human body, SMPL, and attempt to regress the model parameters that give rise to a mesh…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Nikos Kolotouros , Georgios Pavlakos , Kostas Daniilidis

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

We propose a new 3D holistic++ scene understanding problem, which jointly tackles two tasks from a single-view image: (i) holistic scene parsing and reconstruction---3D estimations of object bounding boxes, camera pose, and room layout, and…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Yixin Chen , Siyuan Huang , Tao Yuan , Siyuan Qi , Yixin Zhu , Song-Chun Zhu

In this work we present a novel approach to joint semantic localisation and scene understanding. Our work is motivated by the need for localisation algorithms which not only predict 6-DoF camera pose but also simultaneously recognise…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Ignas Budvytis , Marvin Teichmann , Tomas Vojir , Roberto Cipolla

Monocular 3D human performance capture is indispensable for many applications in computer graphics and vision for enabling immersive experiences. However, detailed capture of humans requires tracking of multiple aspects, including the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yue Jiang , Marc Habermann , Vladislav Golyanik , Christian Theobalt

Face reenactment aims to animate a source face image to a different pose and expression provided by a driving image. Existing approaches are either designed for a specific identity, or suffer from the identity preservation problem in the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-21 Guangming Yao , Yi Yuan , Tianjia Shao , Kun Zhou

Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Haodong Duan , Yue Zhao , Kai Chen , Dahua Lin , Bo Dai

We present PersonaCraft, a framework for controllable and occlusion-robust full-body personalized image synthesis of multiple individuals in complex scenes. Current methods struggle with occlusion-heavy scenarios and complete body…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Gwanghyun Kim , Suh Yoon Jeon , Seunggyu Lee , Se Young Chun

We explore the importance of spatial contextual information in human pose estimation. Most state-of-the-art pose networks are trained in a multi-stage manner and produce several auxiliary predictions for deep supervision. With this…

Computer Vision and Pattern Recognition · Computer Science 2019-01-08 Hong Zhang , Hao Ouyang , Shu Liu , Xiaojuan Qi , Xiaoyong Shen , Ruigang Yang , Jiaya Jia

The 3D world limits the human body pose and the human body pose conveys information about the surrounding objects. Indeed, from a single image of a person placed in an indoor scene, we as humans are adept at resolving ambiguities of the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Zhenzhen Weng , Serena Yeung

We introduce an approach that accurately reconstructs 3D human poses and detailed 3D full-body geometric models from single images in realtime. The key idea of our approach is a novel end-to-end multi-task deep learning framework that uses…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Liguo Jiang , Miaopeng Li , Jianjie Zhang , Congyi Wang , Juntao Ye , Xinguo Liu , Jinxiang Chai

3D interacting hand reconstruction is essential to facilitate human-machine interaction and human behaviors understanding. Previous works in this field either rely on auxiliary inputs such as depth images or they can only handle a single…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Yu Rong , Jingbo Wang , Ziwei Liu , Chen Change Loy

Multi-person pose estimation generally follows top-down and bottom-up paradigms. Both of them use an extra stage ($\boldsymbol{e.g.,}$ human detection in top-down paradigm or grouping process in bottom-up paradigm) to build the relationship…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yabo Xiao , Xiaojuan Wang , Dongdong Yu , Kai Su , Lei Jin , Mei Song , Shuicheng Yan , Jian Zhao

In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans from a monocular image. Existing approaches to digitize 3D humans…

Graphics · Computer Science 2020-04-14 Zeng Huang , Yuanlu Xu , Christoph Lassner , Hao Li , Tony Tung

We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstruction in 3D. This is challenging due to occlusions, depth…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Sai Kumar Dwivedi , Dimitrije Antić , Shashank Tripathi , Omid Taheri , Cordelia Schmid , Michael J. Black , Dimitrios Tzionas
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