Related papers: Learning Hierarchical Orthogonal Prototypes for Ge…
Cross-domain few-shot classification induces a much more challenging problem than its in-domain counterpart due to the existence of domain shifts between the training and test tasks. In this paper, we develop a novel Adaptive Parametric…
3D object classification has attracted appealing attentions in academic researches and industrial applications. However, most existing methods need to access the training data of past 3D object classes when facing the common real-world…
Roof plane segmentation is one of the key procedures for reconstructing three-dimensional (3D) building models at levels of detail (LoD) 2 and 3 from airborne light detection and ranging (LiDAR) point clouds. The majority of current…
Emerging learned holography approaches have enabled faster and high-quality hologram synthesis, setting a new milestone toward practical holographic displays. However, these learned models require training a dedicated model for each set of…
Meta learning is a promising solution to few-shot learning problems. However, existing meta learning methods are restricted to the scenarios where training and application tasks share the same out-put structure. To obtain a meta model…
3D point cloud segmentation faces practical challenges due to the computational complexity and deployment limitations of large-scale transformer-based models. To address this, we propose a novel Structure- and Relation-aware Knowledge…
In few-shot learning, classifiers are expected to generalize to unseen classes given only a small number of instances of each new class. One of the popular solutions to few-shot learning is metric-based meta-learning. However, it highly…
This paper introduces HPNet, a novel deep-learning approach for segmenting a 3D shape represented as a point cloud into primitive patches. The key to deep primitive segmentation is learning a feature representation that can separate points…
Deep learning systems extensively use convolution operations to process input data. Though convolution is clearly defined for structured data such as 2D images or 3D volumes, this is not true for other data types such as sparse point…
Realistic and diverse 3D shape generation is helpful for a wide variety of applications such as virtual reality, gaming, and animation. Modern generative models, such as GANs and diffusion models, learn from large-scale datasets and…
Existing networks directly learn feature representations on 3D point clouds for shape analysis. We argue that 3D point clouds are highly redundant and hold irregular (permutation-invariant) structure, which makes it difficult to achieve…
We present PriFit, a semi-supervised approach for label-efficient learning of 3D point cloud segmentation networks. PriFit combines geometric primitive fitting with point-based representation learning. Its key idea is to learn point…
User generated 3D shapes in online repositories contain rich information about surfaces, primitives, and their geometric relations, often arranged in a hierarchy. We present a framework for learning representations of 3D shapes that reflect…
Scene graphs have been recently introduced into 3D spatial understanding as a comprehensive representation of the scene. The alignment between 3D scene graphs is the first step of many downstream tasks such as scene graph aided point cloud…
We present a novel, end-to-end learnable, multiview 3D point cloud registration algorithm. Registration of multiple scans typically follows a two-stage pipeline: the initial pairwise alignment and the globally consistent refinement. The…
Few-shot classification aims to carry out classification given only few labeled examples for the categories of interest. Though several approaches have been proposed, most existing few-shot learning (FSL) models assume that base and novel…
We present neural architectures that disentangle RGB-D images into objects' shapes and styles and a map of the background scene, and explore their applications for few-shot 3D object detection and few-shot concept classification. Our…
Monocular 3D shape recovery is fundamental to geometric understanding, yet achieving robust generalization across arbitrary viewpoints and unseen object categories remains a significant challenge. In this paper, we present a generalizable…
Point cloud classification refers to the process of assigning semantic labels or categories to individual points within a point cloud data structure. Recent works have explored the extension of pre-trained CLIP to 3D recognition. In this…
Due to the emergence of powerful computing resources and large-scale annotated datasets, deep learning has seen wide applications in our daily life. However, most current methods require extensive data collection and retraining when dealing…